Sat.Nov 13, 2021 - Fri.Nov 19, 2021

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Free-Roam VR Arcade Dreamscape Arrives On The East Coast

VRScout

The location-based VR provider is bringing three of its most popular immersive experiences to the Garden State. Dreamscape Immersive, the popular location-based VR center responsible for free-roam VR experiences such as Men In Black: First Assignment and DreamWorks Dragons: Flight Academy , recently announced the opening of a new location at the Westfield Garden State Plaza in Paramus, New Jersey, marking the first time its VR entertainment will be available on the east coast.

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Senseglove Nova hands-on: haptic gloves with great comfort

The Ghost Howls

Today I’m writing a post about one of the best haptics devices I have tried at AWE 2021: Senseglove Nova, a pair of gloves for virtual reality. Senseglove Nova. Senseglove is a Dutch company that has been working for a few years in trying to offer force-feedback gloves that are affordable for companies to buy. Force-feedback means that the glove is able to replicate the forces that should be applied by the virtual objects to your hands if the objects were real : for instance, if you are ho

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The Auggie Awards 2021

ARPost

The Auggie Awards are a highlight event at AWE. The main ceremony took place last Wednesday evening, but the awards for Best in Show VR, Best in Show AR, and the Awesome Award were awarded at the AWE closing ceremony on Thursday. The ceremony included one new Auggie for Best Collaborative Tool, which was added in light of the high demand for this kind of product during the pandemic.

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Meta’s Spark AR Reaches 700M AR Users

AR Insider

Last month at Meta's annual Connect conference, it made a big splash by detailing its metaverse plans. But buried in these updates was a data nugget that signals its mobile AR growth: 700 million mobile AR users. We examine in this week's XR Talks. The post Meta’s Spark AR Reaches 700M AR Users appeared first on AR Insider.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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‘Clash Of Chefs VR’ Adds Hand Tracking On Oculus Quest

VRScout

Get your hands dirty with this week’s exciting update. The frantic food game Clash of Chefs VR just received a major update that lets you ditch your Oculus Touch controllers and cook delicious cartoon food with your own two hands. This week’s update adds a whole new level of immersion to the game as you grab burgers to throw on the griddle, scoop up mozzarella to throw on a pizza, turn on the sink to boil ramen, and ladle salsa over some cheesy nachos.

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Augmented Reality for Interior Design: Key-Value Propositions Paving the Way for a Revolution

ARPost

When planning to build a new house, people usually leave no stone unturned to give the best of the efforts that they can, and are likely to be least compromising with the design and decor of their home. But for any regular person without much exposure to the design complexities, interior design can be very confusing. Fortunately, some innovative technologies like augmented reality and 3D modeling are now making things easier to choose a design, make customization and come with a well-articulated

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Leading Hand-tracking Company Ultraleap Raises $82 Million Investment

Road to VR

Ultraleap, a leading company focused on hand-tracking interfaces, this week announced it has secured a £60 million (~$82 million) Series D investment, with the goal of expanding its hand-tracking and mid-air haptic tech in the XR space and beyond. Formerly known as Ultrahaptics, Ultraleap was formed after the UK-based haptics company acquired leading hand-tracking company Leap Motion back in 2019.

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Classic VR Platformer ‘Lucky’s Tale’ Remastered For Quest 2

VRScout

Lucky’s Tale is the closest you’ll get to Super Mario Bros. in VR. Originally released back in 2016 as a launch title for the Oculus Rift, Lucky’s Tale is considered an OG within the VR gaming community. Brought to us by Texas-based developer Playful Studios, this next-gen 3D platformer has you taking control of the titular Lucky Swiftail, a happy-go-lucky fox, and embarking on a daring rescue mission in search of your best friend, Piggy.

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The Metaverse & the pursuit of Happiness

ARVR

I’m a huge fan of virtual reality, the metaverse will be absolutely fascinating and will provide us with a second life, a second identity. Movie READY PLAYER ONE , source: variety.com/2018/digital/news In movies like Ready Player One we could get a glimpse of a possible reality. In series like Altered Carbon they even go one step further and transport consciousness into different bodies so you can live forever.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Looking at VR in Senior Living Communities for Alzheimer’s Awareness Month

ARPost

November is Alzheimer’s Awareness Month. And, while there are a number of XR apps and platforms out there promising to gauge and improve user cognition, two perennial favorites of ARPost are targeted at those age groups most at risk of experiencing complications due to Alzheimers – residents of senior living communities. Both companies, Rendever and MyndVR are also seeing technological and societal changes that might make their products even more available to the populations that they serv

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Rift Launch Title ‘Lucky’s Tale’ Surprise Releases on Quest 2 Today

Road to VR

Lucky’s Tale (2016) was a launch title for the original Oculus Rift, and now the plucky little 3D platformer has surprise released exclusively on Oculus Quest 2 today. Playful Studios (formerly Playful Corp) developed the original Lucky’s Tale for Rift, pitching it not only as a launch title for the early consumer VR headset, but making it available as a free, in-the-box addition for all new Rift owners at the time.

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Battle AR Ghosts In ‘Ghostbusters: Afterlife ScARe’

VRScout

Work alongside the Ghostbusters to save the world from a ghostly apocalypse. Ghostbusters: Afterlife ScARe uses AR technology to immerse you deep in Sony Pictures’ new movie, Ghostbusters: Afterlife , as one of the legendary Ghostbusters. , you’ll defend your real-world surroundings from the oncoming apocalypse by strapping on a proton pack and battling supernatural entities.

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Metaverse?—?The Future? or Just Another Gimmick?

ARVR

Metaverse?—?The Future? or Just Another Gimmick? Artificial Intelligence, Virtual reality, and now Metaverse. The world seems to be turning out to be the science fiction we used to watch in movies and games. Remember OASIS from the movie Ready Player One? Facebook is all set to make that a reality for which the parent company has even changed its name to “Meta” to reflect its evolution from being just a social platform to creating the metaverse.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Blood Rage Cordially Invites You to the Ultimate '80s Horror Thanksgiving

GizModo VR

Blood Rage —sometimes known as Slasher , plus there’s a version titled Nightmare at Shadow Woods , though Blood Rage really fits it best—is an outstanding example of what the worst Thanksgiving ever might look like. But fortunately for horror movie fans , that means the film is a feast of intriguing acting choices,… Read more.

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Social VR Startup Raises $57 Million Investment Led by Major Japanese Mobile Network

Road to VR

Japanese social VR startup HIKKY announced today that it has raised ¥6.5 billion (~$57 million), led by Japanese mobile network operator NTT Docomo. The startup says it will use the funds to expand its web-based metaverse platform. Founded in 2018, Japan-based Hikky is best known for its series of ‘Vket’ events, virtual marketplaces where exhibitors market and sell real and virtual goods to attendees.

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Snap Spectacles AR Game Has Players Racing To Collect Bananas

VRScout

Sonic the Hedgehog meets Monkey Ball in this hilarious AR experience. Lucas Rizzotto , a popular XR developer who co-founded AR House with fellow developer Aidan Wolf , has taken advantage of Snapchat’s Spectacles AR glasses to create Monke Racing , a hilarious AR game that has users racing against time to collect virtual bananas scattered throughout their real-world environment. .

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MediaTek Announces Dimensity 9000: Supercharged Flagship SoC on 4nm

Anand Tech

Today, MediaTek is re-entering the flagship SoC space with a bang. The Dimensity 9000 is the first Armv9 SoC, with X2, A710 and A510 cores, large new GPU, massive new ISP, first LPDDR5X, and all in a new TSMC N4 process node.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Amazon to Stop Taking Visa Credit Cards in the UK Thanks to Brexit

GizModo VR

Amazon will stop accepting credit cards from Visa as early as January, according to multiple reports early Wednesday. Why? It’s yet another thing that can be blamed on Brexit, the UK’s split from the European Union in 2020. Read more.

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‘Blaston’ Studio Announces Futuristic VR Sports Game ‘Ultimechs’, Trailer Here

Road to VR

Resolution Games, the studio behind Demeo, Blaston , and Cook-Out: A Sandwich Tale , announced its next title coming to “major VR platforms” starting next year. Called Ultimechs , the game put you aboard a mech to play some sort of futuristic multiplayer sport. The studio is staying tight-lipped on exactly what the new sport involves, however they say you’ll need “speed, precision and rocketry […] to defeat your opponents.” More info is said to arrive in the c

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‘The Exorcist VR’ Multiplayer Sequel Announced For Late 2022

VRScout

2019’s multi-part VR horror game receives a proper follow-up later next year. Fun Train ( Tarzan VR , The Twilight Zone VR ) today announced SIN, a direct sequel to the popular VR horror game The Exorcist: Legion VR. Coming soon to Oculus (Meta) Quest and “next-gen” VR headsets, SIN ( Safety In Numbers ) can be played solo or alongside a friend via cooperative multiplayer.

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Say hello to Impossible Meatballs, another amazing animal meat alternative

Digital Trends

Impossible Foods newest product, Impossible Meatballs, are a mix of Impossible Burger and Impossible Sausage -- but they're somehow cheaper than both.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Don't Look Up Is a Climate Change Movie in Disguise

GizModo VR

I don’t have to see more than the two-and-a-half-minute trailer for Don’t Look Up to feel confident in saying that it will almost surely be the best climate film made to date. Read more.

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The 20 Best Rated & Most Popular Quest Games & Apps – November 2021

Road to VR

While Oculus doesn’t offer much publicly in the way of understanding how well individual apps are performing across its VR storefronts, it’s possible to glean some insight by looking at apps relative to each other. Here’s a snapshot of the top 20 Oculus Quest games and apps as of November 2021. Some quick qualifications before we get to the data: Paid and free apps are separated.

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Snapchat Teaming Up With Sony On New AR Music Lenses

VRScout

You’ll soon have the ability to transform pictures of anyone to appear as though they’re singing using the Snapchat app. Snap Inc. today announced a major partnership with Sony Music Entertainment that will introduce its artists’ music to Snapchat’s Sounds library. Select tracks will be available as part of a new collection of “Sound Lenses,” coming soon to the app.

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IBM’s new 127-qubit processor is a major breakthrough in quantum computing

Digital Trends

IBM has announced its latest quantum processor, named Eagle, which achieves a major breakthrough in the quantum computing industry.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly