Sat.Feb 27, 2021 - Fri.Mar 05, 2021

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NextMind Review: select objects using your brain powers

The Ghost Howls

You all know that I love Brain-Computer Interfaces, and so I have been very happy when NextMind has proposed to give me a sample of its brain-reading sensor to review here on my blog. NextMind has been of the most popular gadgets at CES 2020 and it is for sure one of the most interesting startups in the BCI landscape. But does its device live up to the hype?

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Student Builds Volumetric 3D TV To Complete Bachelor’s Program

VRScout

Stream 3D holographic imagery in real-time. When it comes to modern-day POV-Displays , like those LED fans that spin to create “holographic” imagery, Jan Jessen—aka u/Evlmnkey —is far from impressed. Holographic messages and pre-made 3D animation are interesting to look at, but that’s just about all they’re good for.

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Augmented Reality Is Bringing Positive Change to Facilities Management

ARPost

Augmented reality is bringing positive change beyond the world of gaming and entertainment. From hospitals and medical facilities to corporate facilities, it is being used in a myriad of ways to simplify tasks and improve efficiency. Resonai , an XR and AI company, recently released its The State of Augmented Reality in Facilities Management: 2021 report.

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Unassuming One-man VR Project ‘Gorilla Tag’ Sees 42K Players in First Two Weeks

Road to VR

First-time indie VR developer Kerestell Smith was taken aback at the reception of his Early Access multiplayer VR game, Gorilla Tag. The unassuming lo-fi title, which plays like a game of multiplayer tag, has found a synergistic combination of interesting locomotion and social VR, pushing the game to reach an impressive 42,000 players in just two weeks.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Microsoft Mesh makes future meetings shared, augmented, virtual experiences

Slashgear

Microsoft Mesh is the next big thing from Microsoft, utilizing the next generation in augmented reality and high-speed internet connectivity to connect people around the world. People “feel like they are in the same room as each other even when they’re on different continents” as they interact digitally in real time. Microsoft introduced “Mesh-enabled apps” that’ll work across any platform … Continue reading.

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Immersive Technology for Education: How Virtual Reality Will Change the Learning Process

ARPost

Sponsored content. Sponsored by cheappaperwriting.com. The rapid development of technology could not but affect the educational process. Although virtual reality technology is not that new, it is being used in education since relatively recently. There are several reasons for the spread of virtual reality technology in education: Reduced price of technical equipment.

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Microsoft Announces Mesh, a Foundation for Building Multi-user XR Applications

Road to VR

Today during the Microsoft Ignite developer conference, the company announced Mesh, a new cloud-based service which Microsoft says will streamline the creation of multi-user XR applications. Soon to be offered under Microsoft’s Azure cloud computing arm, Mesh is a foundation for building multi-user XR applications. The tool will offer developers a framework for connecting users into shared instances which support spatial voice communication, cloud-based asset management, persistent scenes,

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Doom 3 VR release official for PSVR, unofficial for Oculus Quest

Slashgear

Bethesda Softworks revealed this week that the game Doom 3: VR Edition will be available on PlayStation 4 and PlayStation 5 this month. This version of the game is completely official, optimized for this gameplay environment with motion controls, 180-degree quick-turn functionality, and “new textures, shaders, and sound effects.” It’s a whole new look at a very classic game that’s … Continue reading.

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US Air Force Experiments With VR Suicide Prevention Training

VRScout

Airmen and their spouses are taught how to comfort distressed individuals in a virtual environment. Over the past four years, we’ve seen a noticeable increase in immersive technologies being used for combat and training purposes by military organizations around the world, such as military-grade HoloLens headsets or AR goggles designed for use by military dogs.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Google Survey: How Shoppers Actually Feel About AR-Enabled E-Commerce

ARPost

Tech publications have been showing you loads of AR experiences by major retail brands, distributors, and producers. But, do people use them? How does the average person actually feel about these experiences? Google did the math on e-commerce. See Also: How To Smoothly Incorporate AR Into Your E-Commerce Strategy. A recently released report from Google compiles and contextualizes the results of six polls conducted through Ipsos on how people actually view and interact with AR-enabled e-commerce.

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Turn-based Dungeon Crawler ‘Demeo’ Gameplay Revealed in New Trailer

Road to VR

Resolution Games today released a first look of gameplay for its upcoming tabletop-style dungeon crawler, Demeo. The studio says the multiplayer co-op game pits up to four players against the archetypal Dungeons & Dragons -style beasts and goblins, replete with multi-sized die to combine attacks with special ability cards gathered from treasure chests throughout the various levels.

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Google Cardboard VR viewer sales end months after open source change

Slashgear

A few months after making its Cardboard VR platform open source, Google has quietly ended sales for its Cardboard VR, the inexpensive cardboard-based phone viewers that could be used to experience virtual reality experiences using your own smartphone. The decision to end sales isn’t surprising given Google’s open-source change and the VR industry’s overall evolution.

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‘Deep Nostalgia’ Brings Old Family Photos To Life Using Artificial Intelligence

VRScout

Add realistic animation to historical photos in less than a minute with this free-to-use tool. Best known for its digital family trees and genetic testing services, online genealogy platform MyHeritage is offering its users yet another way to connect with their ancestors with its impressive—yet somewhat unsettling—Deep Nostalgia technology, which allows users to quickly animate old family photos using artificial intelligence in a manner of 10 to 20 seconds.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Snap Releases Lens Studio 3.4 With Support for More AR Snapchat Features

ARPost

Snap recently announced the much-anticipated release of Lens Studio 3.4. Lens Studio is the interface that lens creators use to create experiences for the larger Snapchat community. It has been gradually increasing support for increasingly intricate AR features and effects, and the app is one of the entry points to AR for many users. The Last Few Months of Updates.

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‘Blade & Sorcery’ Update 9 Makes Combat Even More Brutal

Road to VR

As if shanking someone in the face wasn’t brutal enough, Early Access battle simulator Blade & Sorcery just got a little more gory with the new U9 update which landed on Friday. Developers WarpFrog say that the U9 content is “essentially the 8.4 beta as a now completed and stable version.” If you haven’t played any of the beta content past 8.3, you may be in for a surprise.

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Stop Letting Google Get Away With It

GizModo VR

After spending more than a decade building up massive profits off targeted advertising, Google announced on Wednesday that it’s planning to do away with any sort of individual tracking and targeting once the cookie is out of the picture. Read more.

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Oculus ‘First Steps’ Now Works With Quest Hand-Tracking

VRScout

‘First Steps With Hand Tracking’ and ‘Tiny Castle’ are available now via the Oculus App Lab. It was back in 2019 that Facebook first began rolling out support for hand tracking on the Oculus Quest. Using the headsets’ built-in cameras, players could for the first time ditch the Touch controllers and interact with VR content using their bare hands.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Facebook’s new image-recognition A.I. is trained on 1 billion Instagram photos

Digital Trends

Facebook has developed a powerful new image-recognition A.I. that's trained on over a billion public Instagram images. It could be a game changer.

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Microsoft & Niantic Show Off Multiplayer ‘Pokémon Go’ Prototype on HoloLens 2

Road to VR

If you’ve been dreaming of a proper immersive AR experience from Pokémon GO , you’ll be happy to know that Microsoft and Pokémon Go developer Niantic are experimenting with the idea. Today during Microsoft Ignite, the companies showed off a proof-of-concept for a multiplayer version of Pokémon Go running on HoloLens 2. To demonstrate the capabilities of the newly announced Microsoft Mesh , Niantic CEO John Hanke took to the Microsoft Ignite keynote stage to show off a proof-of-conc

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A ‘Travesty’ in the World of Building Codes Could Erode Cities’ Ability to Fight Climate Change

GizModo VR

Backroom deals, undemocratic processes, shutting out local voices in favor of industry interests. There’s soap-opera level drama happening in an unlikely space: the world of building codes. But the issues at hand are more than made-for-TV drama, and the outcome could have devastating effects on energy efficiency and… Read more.

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How To Play ‘Roblox’ In VR On Oculus Quest 2

VRScout

Step into the block-like world of Roblox on your standalone headset using this step-by-step guide. Those familiar with massively multiplayer online games are no doubt familiar with Roblox. Originally released back in 2006 on desktop PCs, the wildly popular multiplayer sandbox game has since expanded onto multiple platforms, amassing a rabidly loyal fanbase of mostly younger players in the process.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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The Future of Vision: Augmented reality contact lenses will make you bionic

Digital Trends

Smart contact lenses are finally becoming a reality. And the future of this intriguing technology is nothing like what you might expect. .

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‘Star Wars Pinball’ Coming to All Major VR Headsets Next Month, Trailer Here

Road to VR

Star Wars Pinball (2013) has been available on console, mobile, and PC for a while now. Developers Zen Studios recently announced the game is being adapted to VR for all major headsets, and it’s landing next month. Star Wars Pinball VR not only includes eight pinball tables, but also mini-games and plenty of familiar faces. You’ll also be able to “build the ultimate fan cave,” the studio says in an Oculus blogpost.

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Hubble Captures Stunning View of a Spiral Galaxy

GizModo VR

NGC 2336 was discovered over a century ago, but the big, blue spiral galaxy has never looked better, thanks to an eye-catching image obtained by the Hubble Space Telescope. Read more.

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‘Z-Race’ Early Access Review – Start Your Engines

VRScout

If you enjoy futuristic racers, this one comes with a few twists. Z-Race isn’t the first sci-fi racer to grace VR. Between Radial-G: Racing Revolved and WipEout Omega Collection , we’ve gotten a taste for high-speed racing, but we’re not exactly spoilt for choice. Developed by XOCUS, Z-Race offers a fresh alternative, taking a different approach by utilizing third-person gameplay.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly