Sat.Sep 26, 2020 - Fri.Oct 02, 2020

The XR Week Peek (2020.09.28): The debate on Facebook continues, Microsoft acquires Zenimax, and more!

The Ghost Howls

Happy Autumn everyone! The sun is shining less these days for me, but my passion for VR keeps me warm everyday! Here you are the best AR/VR news for the week that has just finished. Top news of the week. Image by Facebook). The debate on Facebook and the Quest 2 continues.

Star Wars: Squadrons VR Review In Progress – The Galaxy’s Finest Space Combat

Upload VR

Star Wars: Squadrons is finally here and it absolutely delivers. From the incredible set piece moments, excellent new characters, and fantastic VR space combat, this is an adrenaline-fueled blast in the galaxy far, far away that you won’t want to miss.


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HP Reverb G2 Omnicept Edition Adds Face And Eye-Tracking, Coming In 2021

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HP is planning an Omnicept Edition of its Reverb G2 VR headset for early 2021 with additional face-tracking sensors and the ability to measure “cognitive load”.

HP Reverb G2 Omnicept Headset Features Eye Tracking, Face Cam, And Heart Rate Sensor


HP takes aim at developers and enterprises with its Omnicept ecosystem.

How Digital Transformation will Bend the Curve of the Linear Economy Toward the Circular

Speaker: Bruce Armstrong Taylor, Co-Founder & Managing Director of SmartNations Foundation, Jimmy Jia, Venture Partner at Pi Labs, Fabienne Durand, Senior Advisor to the SmartNations Foundation, & Roger Strukhoff, Executive Director of the Tau Institute

The Carbon Zero, Circular Economy, is easily the most profoundly important result of digital transformation. Industry 4.0 has a massively cumulative impact on dematerialization (in all forms) and resultant decarbonization (both emissions and embodied) throughout the economy. Join panelists Bruce Armstrong Taylor, Jimmy Jia, Fabienne Durand, and their moderator Roger Strukhoff as they discuss how bending the carbon/GHG heavy linear economy to the circular is one of the hidden benefits of digital disruption.

How MeKiwi ported Cave Digger to 7 different VR platforms

The Ghost Howls

MeKiwi is a very interesting indie studio in Finland : they have published a very popular VR game like Cave Digger, and they have also experimented with something artistic with ArtPulse.

More Trending

Enterprise AR: Opportune But Underbaked

AR Insider

“Trendline” is AR Insider’s series that examines trends and events in spatial computing, and their strategic implications. For an indexed library of spatial computing insights, data, reports and multimedia, subscribe to ARtillery PRO. O ne of AR’s biggest potential beneficiaries is the enterprise.

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Secret Location Reveals Three New Location-Based VR Games Heading To VR Arcades


Blasters of the Universe returns alongside a new family-friendly free-roam experience.

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Throwback review: Meta 2 hands-on (and more!)

The Ghost Howls

Thanks to my job as an XR consultant and blogger, I have had the pleasure of trying many AR and VR headsets. There are some that I miss experiencing, and one of my biggest regrets of the past was that I had never been able to try the now-defunct Meta 2 augmented reality glasses.

HaptX Secures $1.5M Grant to Build Full-body Haptics for VR & Telepresence Robots

Road to VR

The company behind the force feedback haptic gloves HaptX and research teams from Virginia Tech and University of Florida have secured a $1.5

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

Will Web AR Vie for AR Advertising Market Share?

AR Insider

This post is adapted from ARtillery Intelligence’s report, AR Advertising Deep Dive, Part I: The Landscape. It includes some of its data and takeaways. More can be previewed here and subscribe for the full report. A R continues to evolve and take shape as an industry.

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8 Inventive Examples Of Immersive Technology In Education


The use of VR in education can make learning more entertaining, encourage STEM programs, and help with distance education. Moreover, immersive technology can improve students’ learning experience while teaching them to embrace technology.

(Re)Introducing AR Experience Builder Blippar


For a few years, a few years ago, Blippar was one of the most promising AR experience builders on the scene. Then, in 2018, the company entered administration and seemingly went dark. Thankfully, the story doesn’t end there.

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Sony Patent Reveals VR Controller Design Seemingly Inspired by Valve Index

Road to VR

Sony Interactive Entertainment recently published a patent for a VR motion controller that look suspiciously similar to Valve’s Index controllers, aka ‘Knuckles. The news was first reported by LetsGoDigital (Dutch).

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

Join our amazing panelists, Nik Gowing, Founder at Thinking the Unthinkable and International Broadcaster; Brenda Laurel, PhD, Principal, Neogaian Interactive; Sheridan Tatsuno, Principal, Dreamscape Global; Archie Kasnet, CEO, Regenerative; and Bruce Armstrong Taylor, The Climate 4.0 Project, to discuss how today's AR/VR and related AI-enabled technologies can be effectively applied, using data from such sources as NASA and NOAA, to both improve and accelerate urban sustainability planning and design.

Facebook Reaches 1.2 Million AR Effects

AR Insider

Data Dive is AR Insider’s weekly dive into select spatial computing figures. Running Mondays, it includes data points and strategic takeaways. For an indexed library of data, reports, and multimedia, subscribe to ARtillery Pro.

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Pinfinity Partners With Star Wars, Marvel, Capcom On AR-Enhanced Pins


Upgrade your wardrobe with animated AR pins of Transformers, Pac-Man, Dungeons & Dragons, and more. There’s nothing more powerful than a well-placed pin and or button.

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How Is Reshaping Advertising With Augmented Reality


Augmented reality has come a long way over the years. From being expensive and having a reputation of being gimmicky, its applications have become more powerful and widely available to the general public. It has slowly seeped into our daily lives through cute social media filters and immersive games.

‘Star Wars: Squadrons’ VR FAQ – Supported Headsets, Comfort Settings, Min Specs & More

Road to VR

Star Wars: Squadrons is almost here and will bring with it optional support for a wide range of VR headsets.

XR Talks: Snapchat Lens Creators Speak

AR Insider

XR Talks is a series that features the best presentations and educational videos from the XR universe. It includes embedded video, narrative analysis and top takeaways. Speakers’ opinions are their own. For a full library of indexed and educational media, subscribe to ARtillery PRO.

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NYC VR Center, VR World, Re-Re-Opens Its Doors To The Public


The colossal, inner-city VR center is back in business and ready to finally re-open. In Midtown Manhattan, on East 34th Street, you simply cannot miss VR World.

Hands-On Review of the Pico G2 4K Enterprise 3DoF VR Headset


In July, ARPost wrote an article about the Pico G2 4K series of stand-alone 3DoF VR headsets. The headsets represent a rare second-gen model when other industry VR headset manufacturers have moved to 6DoF solutions.

‘The Walking Dead Onslaught’ Review – Run, Gun, Scrounge & Grind

Road to VR

The Walking Dead Onslaught is this year’s second Walking Dead franchise game for VR, following the release of the The Walking Dead: Saints & Sinners (2020) in January.

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Oculus Quest 2 Launch Titles: Every Game Confirmed So Far

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What new titles will you be able to play on October 13th? Here’s our full list of Oculus Quest 2 launch titles (that we know of) to fill you in. Facebook’s new standalone headset is now just under two weeks away.

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VR Steampunk Opera ‘Miranda’ Is Visually Stunning But Needs Improvement


Full-body motion capture offers a unique, but flawed live theater experience. This past weekend marked the debut of Miranda , a VR steampunk opera performed live on-stage by a cast of professional actors operating remotely out of Binghamton, NY.

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Streem Launches SDK for Developing AR Apps and Solutions for Remote Collaboration and Customer Support


Starting September 24, organizations and developers can use a new, powerful SDK to create AR apps and solutions for interactive customer support and remote collaboration.

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‘Until You Fall’ Quest Review – Hack & Slash Satisfaction with Strategic Choices

Road to VR

Until You Fall brings a refreshingly unique approach to VR sword fighting which combines the satisfaction of a hack & slash game with the depth of RPG combat, all wrapped up in a VR-native design.

DARPA awards $14 million to develop nuclear rocket engine for U.S. military

Digital Trends

A nuclear thermal propulsion system will enable the U.S. military to carry out missions in cislunar space, the area between the Earth and the orbit of the moon. News DARPA space


NewImages Festival Borderless Edition Successfully Concludes Physical Event Against All Odds


From September 23 to 27, the 3rd edition of NewImages Festival took place at the Forum des Images in Paris.

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Virtual Desktop On Oculus Quest 2 Already Runs PC VR At 90 Hz

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Virtual Desktop’s lone developer Guy Godin doesn’t have an Oculus Quest 2 yet. Nonetheless, the creator of one of Oculus Quest’s most downloaded pieces of software already enabled wireless PC VR streaming at 90 Hz on the upcoming headset.