Sat.Jul 25, 2020 - Fri.Jul 31, 2020

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US Fire Administration Advocates The Use Of VR For Firefighter Training

VRScout

An average of 11 firefighters have died every year since 2008 during training sessions; VR could help reduce those numbers. Between 2008 to 2019, 110 firefighters lost their lives during routine training sessions that involved putting out real fires, climbing ladders, hauling heavy equipment, and performing other essential parts of the job that a firefighter would have to do during an actual emergency.

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Mojo Vision: AR contact lenses are coming far sooner than you think

The Ghost Howls

One of the most mind-blowing interviews I had in recent months has been the one with Mojo Vision, the company producing AR contact lenses that got famous during CES 2020. I thought it was an ultra-experimental company needing 20 years to release a product, and instead, they are far ahead from where we all imagined they were. AR contact lenses will come far sooner than we thought.

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The “War of Words” Taking Place in XR Technology

ARPost

The title of this article uses the term “XR technology,” but, what is “XR”? Is the “X” like a variable that can stand for anything – “V” for “Virtual,” “A” for “Augmented,” “M” for “Mixed,” etc.? Or, is the “X” short for “eXtended”? The difference may seem small, but “eXtended” has much larger connotations when read in view of spatial computing or distributed computing as we’re increasingly seeing in edge applications.

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Snapchat Lens Use Grows 37% Annually

AR Insider

Data Dive is AR Insider’s weekly dive into the latest spatial computing figures. Running Mondays, it includes data points, narrative insights and takeaways. For an indexed library of data, reports, and multimedia, subscribe to ARtillery Pro. S nap’s Q2 earnings announcement last week brought good news and bad. The bad news is that net losses widened 28 percent year-over-year (YoY) to $326 million.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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‘Microsoft Flight Simulator’ Will Receive VR Support This Fall, But There’s A Catch

VRScout

Get your virtual barf bag ready. Yesterday, Microsoft confirmed via a joint press briefing with developer Asobo Studio that Microsoft Flight Simulator 2020 will in fact be receiving official VR support, beginning with the upcoming HP Reverb G2 later this year. According to Microsoft, VR support will be free to all owners of the game. Support will arrive first on the upcoming 4K VR headset upon its launch this Fall, followed by additional VR devices sometime at a later date.

More Trending

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Augmented Reality and Hearables: Where the Two Technologies Meet

ARPost

Sponsored content. Sponsored by Softeq. Extended reality in visual solutions is making the headlines. But AR/VR solutions are not limited to Google Glass, mobile apps for trying on shoes or accessories, and AR-based games. Hearables with augmented reality features are becoming ubiquitous thanks to the overall spread of wearables, the contribution of tech giants, and the growing demand for emerging technologies.

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Elon Musk: August 28th Update to Further Detail Neuralink’s Brain-computer Interface

Road to VR

Elon Musk unveiled Neuralink nearly a year ago , and it appears we’ll be getting a progress update in August that further details the company’s research into brain-computer interfaces (BCIs). Musk announced the event via Twitter earlier this month, however didn’t include any info as to what the progress update would entail. Although the company is likely waiting for the big day to further details its research, Musk now says in a Tweet that the event will “show neurons fir

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RUMOR: New ‘Resident Evil Village’ Leaks Reveal VR Support, Additional Game Details

VRScout

Leaks from a recent Ambassador playtest tell us more about the enemies, weapons, and bosses of Resident Evil Village. This past April, Japanese video game news publication Gematsu published a report stating that, according to “one source familiar with ongoings at Capcom,” the upcoming follow-up to 2017’s Resident Evil 7 will feature a return to the first-person perspective as players once again step into the shoes of RE7 protagonist, Ethan Winters.

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The Future Of Banking Has Arrived

Forrester VR

Forrester’s view on the future of banking is here – examining the changes that we expect to play out over the next decade of retail banking. The drivers of the future are evolutions of the past – some playing out now, others that will be far more prominent by 2025 and table stakes by 2030. […].

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Training for the Future: AR Marketing Course at Brock University in Canada

ARPost

Future marketing specialists can start their career specializing in the latest technologies thanks to a new AR marketing course offered by Brock University in Canada. The St. Catherines (Ontario) university has recently enlisted professor Joachim Scholz, who spent the last six years researching and teaching augmented reality at California Polytechnic State University.

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Facebook Reality Labs Says Varifocal Optics Are “almost ready for primetime,” Details HDR Research

Road to VR

Facebook Reality Labs, the company’s R&D department, previously revealed its ‘Half Dome’ prototype headsets which demonstrated functional varifocal optics small enough for a consumer VR headset. At a conference earlier this year, the Lab’s Director of Display Systems Research said the latest system is “almost ready for primetime,” and also detailed the Lab’s research into HDR (high-dynamic range) and pupil-steering displays for XR headsets.

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Combining VR With Esports To Train The Next Big Soccer Star

VRScout

VR leads the way for a new generation immersive training technology. No doubt about it, eSports is one of the fastest-growing industries in the world. Competitive gaming is now considered a full-fledged sport, meanwhile professional, amateur, and school athletes have already begun incorporating VR and other virtual simulators as part of their training.

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Kodak Gave Its CEO Stock Options, Then News Broke of a Million-Dollar Federal Deal and Prices Soared

GizModo VR

The Eastman Kodak Company gave its CEO 1.75 million stock options just one day before the company’s stock soared amid news that it would receive a $765 million federal loan to manufacture critical drug components, the New York Times reported Friday. Read more.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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WebAR Experience Helps Users Select Siduri Wine

ARPost

We’ve seen augmented reality and WebAR experiences in beverage sales before. That doesn’t mean that it’s too late to bring something new to the table. So far, the beverage-based AR experiences that we’ve seen have involved labels on the packaging. That’s well and good if you purchased the product – or don’t mind standing in the isle at the grocery store.

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Oculus Now Accepting OpenXR Apps on Quest & Rift, a Big Step for Cross-platform Development

Road to VR

OpenXR is a widely supported open standard which aims to make cross-platform VR development easier by allowing developers to build around a single API rather than porting their apps to many different APIs. Today the company announced that developers can submit OpenXR applications to be published on the Oculus Quest and Oculus Rift stores. OpenXR is a royalty-free standard that aims to standardize the development of VR and AR applications, making for a more interoperable ecosystem.

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A Beginner’s Guide To ‘Onward’ On Oculus Quest

VRScout

Downpour Interactive's VR multiplayer shooter Onward is finally available on Oculus Quest, bringing with it the full PC VR experience in its entirety. This includes 5v5 multiplayer matchmaking, single player and co-op game modes, and a wide arsenal of realistic weaponry, surveillance tech, and other tactical equipment designed to keep you alive on the battlefield.

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Sea Level Rise Alone Threatens to Crush the Global Economy

GizModo VR

A new study shows we face a wet and costly scenario. In the climate-ravaged future, floods that hit once every 100 years would occur every 10 years—and it could cause $14.2 trillion in infrastructure damage globally. Yes, trillions of dollars. Read more.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Rethinking Reality With ThinkReality’s Nathan Pettyjohn and Lenovo’s Bill Adams

ARPost

Lenovo is behind some of the most exciting things happening right now in conventional computing. So, their involvement in spatial computing is more than a little exciting. The company’s commercial AR/VR Lead, Nathan Pettyjohn, who is also the president of the VR/AR Association , reached out to share the good word. ThinkReality. “ [ ThinkReality] is our brand within Lenovo for our commercial AR and VR solutions,” Pettyjohn said in a recent video interview.

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‘The Mage’s Tale’ Studio Announces Team-based Shooter ‘Frostpoint VR’

Road to VR

InXile Entertainment, the studio behind The Mage’s Tale (2018) and The Bard’s Tale series, today announced Frostpoint VR: Proving Grounds , a team-based shooter for PC VR which takes place in a mysterious frozen wasteland. Frostpoint VR is set in a dilapidated military training base in Antarctica where “strange biomechanical creatures now roam,” the studio says.

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AMD Reports Q2 2020 Earnings: Notebook and Server Sales Drive a Record Quarter

Anand Tech

Continuing our look at tech industry financial results, AMD this afternoon is celebrating setting some new records in its Q2’2020 financial results. Enjoying a continuing turn-around in its fortunes t hanks in big part to its Zen series of CPU architectures and resulting products, the company has just closed the books on the first year of sales of its Zen 2-based desktop processors, with EPYC following close behind.

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What a Superhero Show Looks Like During Covid-19

GizModo VR

The Falcon and the Winter Soldier isn’t coming out next month. The CW’s DC shows won’t be back until next year. As the coronavirus pandemic continues onwards, studios have had to reckon with what shooting a superhero show in the age of social distancing even looks like. But we actually already have an example. Read more.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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What is RCS messaging? Everything you need to know about the SMS successor

Digital Trends

Here's everything you need to know about the next generation of messaging with audio, read receipts, and more.

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OpenXR Now Certifying Headset & App Compliance, Adds Extensions for Hand-tracking & Eye-tracking

Road to VR

Khronos Group, the consortium behind the OpenXR industry standard, today announced that it has begun officially certifying products that correctly implement the OpenXR standard. Additionally, the group has added new extensions to the standard to support hand-tracking and eye-tracking. OpenXR is a royalty-free standard that aims to standardize the development of VR and AR applications, making for a more interoperable ecosystem.

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Intel Reorganizes In Wake of 7nm Woes; Chief Engineering Officer Murthy Renduchintala To Depart

Anand Tech

Coming in the wake of last week’s disclosure that their 7nm yields are roughly a full year behind schedule, Intel this afternoon has announced that they are reorganizing the technology side of the company. Key to this change is that Intel is breaking up its monolithic Technology, Systems Architecture and Client Group (TSCG) into several smaller groups, all of which will report directly to CEO Bob Swan.

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How the Coronavirus Pandemic Is Breaking Artificial Intelligence and How to Fix It

GizModo VR

As covid-19 disrupted the world in March, online retail giant Amazon struggled to respond to the sudden shift caused by the pandemic. Household items like bottled water and toilet paper, which never ran out of stock, suddenly became in short supply. One- and two-day deliveries were delayed for several days. Though… Read more.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly