January, 2020

VR In 2020: Small Development Teams Are Building Runways To The Future


While Oculus Quest and Valve Index were backordered through the holiday season as far as February 2020, it remains extremely difficult to get a handle on the actual size of the market opportunity for a VR project.

Snapchat Turns Real World into AR Scavenger Hunt with Nearly Instant Object Recognition

Next Reality AR

While Snapchat is no stranger to location-based AR scavenger hunts, the app's new world-facing game adds some environmental understanding to the mix. This week, Snapchat launched a new Snappables game dubbed Scavenger Hunt.

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My predictions for virtual reality in 2020

The Ghost Howls

Every year, I cast some predictions for the new year in AR and VR. This year, I’m not going to make an exception, also because my predictions for 2019 performed pretty well. So, here you are how I envision this 2020 in virtual reality! (I’ll

Analysis: Monthly-connected VR Headsets on Steam Reach Record High of 1.3 Million

Road to VR

Valve’s monthly Steam Survey has long offered useful insight into the share of VR headsets in use on Steam. But the figures provided are relative to the non-static Steam population, which obfuscates the actual adoption trend of VR headsets on the platform.

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WebAR Adoption is Going Mainstream in 2020, Here’s Why


One of the most exciting new developments in augmented reality last year has been the growth of WebAR. WebAR refers to augmented reality that can be accessed from a web browser, enabling a much more seamless user journey from scan to experience.

With Good Foundations, Augmented Reality Offers A Great Way To Engage With IoT Data

Forrester VR

Augmented reality (AR) and the internet of things (IoT). In principle these two hot technologies are a great match, with data streaming from IoT-connected machines to be used by AR-wielding engineers on the factory floor.

More Trending

Magic Leap Lawsuit Against Nreal on Hold as Mediation Begins & Court Sets Tentative Trial Date

Next Reality AR

This week, the beginning of an epic legal battle was set to begin between augmented reality players Magic Leap and Nreal, the small China-based startup accused by the former of stealing trade secrets. However, a new wrinkle has emerged in the legal skirmish that could change everything.

The XR Week Peek (2020.01.27): Samsung may be working on a new headset, Half-Life: Alyx will ship on time and much more!

The Ghost Howls

Hello everyone! With great pleasure, I announce to you that we have updated our game HitMotion: Reloaded (the first mixed reality fitness game ) on Viveport, and now we have far better bonuses management, apart from having fixed lots of bugs.

Atari to Open Game-themed Hotels Across the US with “the latest in VR and AR”

Road to VR

Atari will soon be opening hotels in the United States that feature what they call “the latest in VR and AR.”

Rumor: Resident Evil 8 To Return To First Person, VR Unconfirmed


New rumors circling the internet this week state that the unannounced Resident Evil 8 will return to a first-person perspective. These rumors originate from Biohazard Declassified , which cites an email to its tips line.

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Spatial raises $14M more for a holographic 3D workspace app, a VR/AR version of Zoom or Hangouts

TechCrunch VR

The worlds of virtual and augmented reality have yet to land on the applications and hardware to truly spark mass-market, consumer interest in the space, but in the meantime, a startup building mixed reality services for business users has raised a round of funding, underscoring the opportunity in enterprise. Spatial , which has developed a “holographic” collaboration platform that people use to speak and work together in virtual rooms through the use of strikingly effective avatars — think of a supercharged, virtual reality version of Zoom or a Google Hangout — is today announcing that it has raised $14 million, a Series A that it will be using to continue building out the functionality of its application and its interoperability with a wider range of hardware, as well as to start looking at how it can turn its tech into a platform that could be used by others, for example by way of an SDK. The funding is being led by White Star Capital, iNovia and Kakao Ventures, with participation from Baidu and individual investors, Instagram cofounder Mike Krieger and Zynga’s Mark Pincus, also participating. Together with Spatial’s last round, $8 million in October 2018 , the company has now raised $22 million. It’s not disclosing valuation at this stage, Anand Agarawala, the CEO who co-founded the company with Jinha Lee (CPO), said in an interview. Other investors include Expa, Lerer Hippeau, Leaders Fund, Samsung NEXT and Andy Hertzfeld (of Macintosh fame). Spatial’s funding comes at a time when VR and AR startups have certainly seen their share of funding ( Magic Leap alone has raised over $3 billion), high valuations , some extremely notable exits , and definitely the release of a number of head sets and apps — but at the end of the day, it’s estimated that there were only 6 million VR headsets sold last year, speaking to how the space has remained niche at best. Niche in consumer, however, can speak to major opportunity in enterprise, and that is where Spatial is operating, with technology that it has built to be interoperable with any headset or AR glasses — currently including Microsoft HoloLens, Oculus Quest, Magic Leap One, Qualcomm XR2 or an Android/iPhone mobile device — or even a basic PC, if that’s all a person has to use, to let companies build out what might best be described as videoconferencing on steroids: placing people into virtual rooms where they can speak to each other, or look at and manipulate holographic models together, and more. Spatial itself has seen its business take off in the last year, Agarawala said, with inbound interest from 25% of the Fortune 1,000 bracket of businesses, and its first publicly-named customers, which include very non-tech names like Mattel, Purina/Nestle and BNP Paribas. That in itself is also a sign of how immersive, three-dimensional media is possibly, finally approaching a breakout moment. That will also be buffered by a raft of new hardware, Agarawala said. He declined to say which companies are likely to roll out new devices but as a developer of key services that spur purchasing, Spatial gets a heads-up (no pun intended) on what is coming around the corner, and Agarawala said the picture is bright and that we might finally be exiting what he described as a “VR winter” “It feels like the industry is accelerating this year,” he said. “The industry is firing up 5G and that will also be a big push.” He also pointed out the development over at Amazon, where last month the company announced AWS Wavelength for ultra-low latency 5G computing at the edge, something that will have a direct impact on using and building the next generation of AR and VR headgear. Given its position with developers, if Amazon is getting into the mix, you know something is up, he added. The idea of taking what Spatial has built to produce its own applications for customers, and turning that into a platform that others could use, too, is something that the company had always planned to do — platforms are front and centre in Agarawala’s mind, given his pedigree of years working at Google, which acquired his previous startup, BumpTop, in 2010. But that too appears to be getting bumped up, so to speak, because of the positive outlook. . “We have always wanted to open up our platform to let others build applications on our framework, using our avatars, leveraging our cross-platform nature, finding new applications for our hand gestures,” Agarawala said. “We wanted to open that up, but we thought that it would be years out before we did, since it doesn’t make sense for an AR/VR platform to do something like that until there is actual market demand. But there has been so much heat that we might consider doing it this year.” Krieger’s interest in Spatial comes in the context of him investing in a number of other work-focused collaboration platforms , including Loom, Figma, and Pitch, and that’s key to what makes Spatial interesting: it’s not just tapping the VR/AR space but another very interesting area that has seen a lot of growth with the rapid rise of products like Slack, and will continue to evolve. “Spatial ’s mixed-reality solution will be a key part of the future of work,” said Krieger in a statement. “They’re taking us beyond everyday tools like Zoom and Slack and pointing the way towards what conferencing and collaboration can be like if they were invented today and I’m excited to support the journey.”. To see more on how it works, here’s a little video I did with Spatial earlier this month during CES. TC 5g Amazon Android arkansas augmented reality AWS Baidu BNP Paribas bumptop ceo cofounder Google inovia Instagram iPhone leaders fund lerer hippeau macintosh Magic Leap mark pincus mattel Microsoft mike krieger mixed reality mobile device nestle new media Qualcomm reality Samsung Spatial technology video conferencing Virtual reality wearable devices Zynga

Mojo Vision’s Smart Contact Lens Puts An AR Display Directly On Your Eyeball


Our mad descent into a cyberpunk dystopia continues with the Mojo Lens. Earlier today, augmented reality start-up Mojo Vision announced its development of the Mojo Lens, a smart contact lens that promises to revolutionize the way we interact with the world and each other. .

Mastercard Develops Mobile AR App to Explain Rewards & Benefits to Cardholders

Next Reality AR

It's a good sign for any emerging technology when one of the leaders of an industry adopts it. So when Mastercard, a brand so recognizable that it dropped its name from its logo at CES last year, decides to develop a mobile augmented reality app, the moment is a milestone for the AR industry.

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All the best AR VR news from CES 2020

The Ghost Howls

Last week there has been the CES, maybe the biggest technology show of the year.

‘The Walking Dead: Saints & Sinners’ Review – Satisfyingly Drenched in Existential Angst

Road to VR

To put it bluntly, The Walking Dead: Saints & Sinners is genuinely terrifying.

Get Oculus Quest Versions Of Accouting+ And Wands Cheap Thanks To Cross-Buy


Here’s a weird one. You can get the Oculus Quest versions of Accounting+ and Wands for cheap if you buy the Oculus Rift edition instead. Both of these games are currently on sale on the Oculus Rift store. Accounting+ is down to $4.95 and Wands is down to $10.

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Antilatency’s SDK v.1.0 Adds Full-Body Tracking for Oculus Quest

Peter Graham

Last year positional tracking company Antilatency launched its hardware and software system based around its tracking module ALT, designed for location-based entertainment (LBE) venues. Antilatency recently updated its software development kit (SDK) to version 1.0.0,

Sundance: Aquatic VR Experience Simulates Outer Space By Lying You Face-Down In A Pool


Spaced Out ditches gravity to immerse you in a mind-bending trip through the cosmos.

Explore the Grueling Wartime Trenches of Golden Globe Winning Movie '1917' via Web-Based AR Experience

Next Reality AR

Filmed in what appears to be a single continuous shot, war film 1917 is now the front-runner to conquer the Best Picture category of the Academy Awards after bringing home the Golden Globe for Best Motion Picture in the drama category.

The XR Week Peek (2020.01.13): Zuckerberg shows his vision for the next decade, Vive Pro discounted to $600 and more!

The Ghost Howls

It’s been the week of CES, and we’ve got many news and articles about AR and VR in these days! Actually, I’m writing another article with the best news from CES, so I’m just writing few lines about it here, and then I will focus on the few most important non-CES news from this week.

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Oculus Go Now Permanently Priced at $150, All Supported Countries to See Similar Drop

Road to VR

Facebook slashed the price of Oculus Go for Black Friday, and kept it for the post-holiday season. Now, the company has confirmed that it’s permanently sticking with that pricing scheme, which comes to $150 for the 32GB version and $200 for the $64GB version.

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Oculus Go Price Cut Permanently To $149/£139


Facebook today confirmed to UploadVR that it has permanently cut the price of the 32GB Oculus Go headset from $199/£199 down to $149/£139.

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How Augmented Reality Can Be Used for Writing Prompts


Augmented reality is a form of technology that enhances the real-world environment around us with computer-generated images and information, creating a hybrid scenario which can add to all manner of experiences, including learning. See Also: Can Augmented Reality Shorten the Learning Curve?

Gaming-Themed Atari Hotels Will Include VR And AR Entertainment


Eight locations are set to open across the US, beginning later this year in Phoenix.

USA Today Deepens Story on Afghanistan War with AR Experience

Next Reality AR

The augmented reality team at USA Today closed out a prolific year of immersive storytelling with a hard-hitting companion piece exploring the controversial conflict in Afghanistan.

The XR Week Peek (2020.01.16): CES is coming, Abrash predicts AR to substitute smartphones in 2040 and more!

The Ghost Howls

This is the first roundup of news of this new year, and to signal a change with the past, I’ve changed the name from “VR Week Peek” to “XR Week Peek”, because, hey, I like talking about all immersive technologies and not only Virtual Reality.

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New Samsung VR Headset Design Surfaces in Recent Patents

Road to VR

Samsung recently filed patents with China’s National Intellectual Property Administration (CNIPA) office that shows off a few new designs in what appears to be two fairly similar PC VR headsets.

The Remedy Is A Free Oculus Quest Short With Blistering Action – Quick Review


The Remedy suggests several promising paths forward for VR narratives. In its first half this spritely VR animation, released as one of the free new Quillistrations on Oculus Quest, offers an enticing look at virtual comic books.

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VR startup helps users find content

Hypergrid Business

Press release: VIRTUAL REALITY START-UP IMMERSIONN OPENS FOR BUSINESS. New Discovery Engine for Immersive VR Content Launches with ‘Immersive Journalism’ Partnerships with Dagens Nyheter and Euronews.

Rec Room Laser Tag Finally Available On Oculus Quest


The “On Again/Off Again” Update brings a new minigame and various creator tool improvements to standalone VR. After a grueling wait, fan-favorite Rec Room minigame Laser Tag is finally available to Oculus Quest users as part of the VR social platforms’ latest free update.

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Instagram Creators Launch Filters for Harry Potter, Pokémon & Simpsons Characters in Augmented Reality

Next Reality AR

The developer who gained notoriety for his What Disney Are You? augmented reality filter on Instagram is striking again while the iron is hot.