January, 2020

VR In 2020: Small Development Teams Are Building Runways To The Future


While Oculus Quest and Valve Index were backordered through the holiday season as far as February 2020, it remains extremely difficult to get a handle on the actual size of the market opportunity for a VR project.

Snapchat Turns Real World into AR Scavenger Hunt with Nearly Instant Object Recognition

Next Reality AR

While Snapchat is no stranger to location-based AR scavenger hunts, the app's new world-facing game adds some environmental understanding to the mix. This week, Snapchat launched a new Snappables game dubbed Scavenger Hunt.

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My predictions for virtual reality in 2020

The Ghost Howls

Every year, I cast some predictions for the new year in AR and VR. This year, I’m not going to make an exception, also because my predictions for 2019 performed pretty well. So, here you are how I envision this 2020 in virtual reality! (I’ll

Analysis: Monthly-connected VR Headsets on Steam Reach Record High of 1.3 Million

Road to VR

Valve’s monthly Steam Survey has long offered useful insight into the share of VR headsets in use on Steam. But the figures provided are relative to the non-static Steam population, which obfuscates the actual adoption trend of VR headsets on the platform.

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How Digital Transformation will Bend the Curve of the Linear Economy Toward the Circular

Speaker: Bruce Armstrong Taylor, Co-Founder & Managing Director of SmartNations Foundation, Jimmy Jia, Venture Partner at Pi Labs, Fabienne Durand, Senior Advisor to the SmartNations Foundation, & Roger Strukhoff, Executive Director of the Tau Institute

The Carbon Zero, Circular Economy, is easily the most profoundly important result of digital transformation. Industry 4.0 has a massively cumulative impact on dematerialization (in all forms) and resultant decarbonization (both emissions and embodied) throughout the economy. Join panelists Bruce Armstrong Taylor, Jimmy Jia, Fabienne Durand, and their moderator Roger Strukhoff as they discuss how bending the carbon/GHG heavy linear economy to the circular is one of the hidden benefits of digital disruption.

WebAR Adoption is Going Mainstream in 2020, Here’s Why


One of the most exciting new developments in augmented reality last year has been the growth of WebAR. WebAR refers to augmented reality that can be accessed from a web browser, enabling a much more seamless user journey from scan to experience.

More Trending

2020 NAMM Show Highlights The Growing Impact Of Immersive Technology On Live Music


“The world’s largest trade-only music event” shined a spotlight on how VR and AR are changing how artists perform live.

Pinterest Adds AR Makeup Try-On Feature to Its Mobile Lens Tool

Next Reality AR

It's time to make some more room at the augmented reality cosmetics counter. This week, social media giant Pinterest unveiled "Try On," a virtual make-up visualization tool running on its Lens visual search tool.

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The XR Week Peek (2020.01.27): Samsung may be working on a new headset, Half-Life: Alyx will ship on time and much more!

The Ghost Howls

Hello everyone! With great pleasure, I announce to you that we have updated our game HitMotion: Reloaded (the first mixed reality fitness game ) on Viveport, and now we have far better bonuses management, apart from having fixed lots of bugs.

Atari To Open Hotels Across The US, Will Feature Immersive AR/VR Experiences


Atari is opening 8 gaming-themed hotels across the United States, which will feature immersive virtual and augmented reality experiences. The first hotel will open in Phoenix, with construction set to commence midway through this year.

AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

Join our amazing panelists, Nik Gowing, Founder at Thinking the Unthinkable and International Broadcaster; Brenda Laurel, PhD, Principal, Neogaian Interactive; Sheridan Tatsuno, Principal, Dreamscape Global; Archie Kasnet, CEO, Regenerative; and Bruce Armstrong Taylor, The Climate 4.0 Project, to discuss how today's AR/VR and related AI-enabled technologies can be effectively applied, using data from such sources as NASA and NOAA, to both improve and accelerate urban sustainability planning and design.

Mark Zuckerberg: ‘people bought nearly $5M in Oculus Store content on Christmas Day’

Road to VR

In Facebook’s quarterly earnings call yesterday, company CEO Mark Zuckerberg revealed that the Oculus Store had sold nearly $5 million worth of content on Christmas Day alone.

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How Virtual Reality Promotes Road Safety


Airlines have been using virtual reality to train pilots for decades, way before the technology even became mainstream. Now, driving schools can leverage this technology as well to educate road-users about the importance of road safety. See Also: Applications of AR and VR in the Aviation Industry.

CES 2020: Panasonic Unveils World’s First Ultra HD VR Eyeglasses


The lightweight VR glasses offer HDR visuals without the dreaded “screen-door” effect. With CES 2020 set to kick-off tomorrow morning, companies are already hard at work promoting the groundbreaking technology that will soon be available to demo at the annual consumer electronics showcase.

Startup Phiar Prepares Beta Launch of AR Driving Navigation App for iPhone

Next Reality AR

Google pushed a new kind augmented reality walking navigation to the mainstream last year, and now startup Phiar is hoping users will use its AR app in the same way for driving navigation.

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Hello WebXR review: a nice showcase of WebVR for developers and newbies

The Ghost Howls

To celebrate the release of WebXR API 1.0, Mozilla has released an experience called “Hello WebXR” , that should serve to introduce newbies to VR, showing them basic VR interactions and capabilities. I have tried it, and I want to let you know my impressions with it. Video review.

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Unity Now Supports Vulkan On Oculus Quest & Go


The Unity game engine, which powers most of the apps on the Oculus standalone store, now supports the Vulkan graphics API with Oculus Quest and Oculus Go. Vulkan is the successor to OpenGL, the industry standard graphics API that has been in widespread use for over 2 decades.

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New Samsung VR Headset Design Surfaces in Recent Patents

Road to VR

Samsung recently filed patents with China’s National Intellectual Property Administration (CNIPA) office that shows off a few new designs in what appears to be two fairly similar PC VR headsets.

Enterprise VR Revenue Projected to Reach $4.26 Billion by 2023

AR Insider

“Behind the Numbers” is AR Insider’s series that examines strategic takeaways from ARtillery Intelligence data. Each post drills down on one topic or chart. Subscribe or login to access the full library and other knowledge-building resources.

Sundance: Aquatic VR Experience Simulates Outer Space By Lying You Face-Down In A Pool


Spaced Out ditches gravity to immerse you in a mind-bending trip through the cosmos.

8th Wall & Trigger Build AR Lego Playground for Web to Promote Fox's 'Lego Masters'

Next Reality AR

Lego has shipped several apps and products that add an augmented reality dimension to their playsets. But it has taken a reality TV show from Fox to allow brick fans to build with virtual bricks in augmented reality.

Varjo VR-2 hands-on first impressions: perfect resolution, but…

The Ghost Howls

The last two days I’ve been in Germany to attend the LearnTec event together with Massimiliano Ariani , the game designer of the fitness game HitMotion: Reloaded , to have a speech about the latest developments of Mobile AR.

GTA V VR Mod Fixes Cutscenes, Aiming And More


Three months ago we wrote about a new GTA V VR mod that didn’t require you to buy Vorpx to play the game with a headset. The initial release was a little crusty, but it gave you a glimpse of Los Santos in VR. Three months on, though, and the mod just got a significant new update.

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Lenovo Unveils New Standalone VR Headset for Education

Road to VR

Undeterred by the death of Google Daydeam and the subsequent discontinuation of its consumer-focused standalone headset, Mirage Solo, Lenovo announced its building a new 3DOF standalone for educational purposes.

How Augmented Reality Is Used to Educate People on Pollution


Augmented reality is often called a revolutionary technology. It transforms the industries that embrace it, including their traditional practices. However, out of all its applications, its most important one yet might be critical to the future of our planet.

Sundance: Immersive Theater Piece Scarecrow Had Me Hugging A Live Actor In VR


K’ART’s one-on-one VR theater experience steals the show at Sundance 2020. I’m standing at the center of a massive gray field surrounded by hundreds of equally-uncolorful scarecrows cursed with an eternity of guardianship.

Mobile AR App Octi Evolves into Social Network via Facial Recognition Tech

Next Reality AR

In a world full of augmented reality camera effects apps, one app is going in a more social direction. On Tuesday, a rebooted version of Octi (which first debuted in 2018) dropped on the Apple App Store.

How to get started with Oculus Quest hands tracking SDK in Unity

The Ghost Howls

Welcome to 2020! I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions!

Rumor: Resident Evil 8 To Return To First Person, VR Unconfirmed


New rumors circling the internet this week state that the unannounced Resident Evil 8 will return to a first-person perspective. These rumors originate from Biohazard Declassified , which cites an email to its tips line.

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Amazon Promises “single-digit latency” for AR/VR Streaming Over 5G with AWS Wavelength

Road to VR

Last month Amazon quietly announced the ‘Wavelength’ platform as part of its Amazon Web Services (AWS) offering. The new ‘edge computing’ service promises “single-digit millisecond latencies” over 5G networks.

How Augmented Reality Can Be Used for Writing Prompts


Augmented reality is a form of technology that enhances the real-world environment around us with computer-generated images and information, creating a hybrid scenario which can add to all manner of experiences, including learning. See Also: Can Augmented Reality Shorten the Learning Curve?