November, 2016

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Snapchat’s Augmented Reality Vending Machines are Marketing Gold

VRScout

Editor’s Note: VRScout was able to independently verify valid re-sale permits for Snapchat’s Bot in the states of Nevada, Texas, Washington and Hawaii. On a seemingly random Thursday morning, a bright yellow vending machine appeared suddenly on the Venice Beach Boardwalk in California spitting out Snapchat’s new Spectacles throughout the day.

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Exclusive: HTC Vive Goes Wireless With $220 Add-On, Pre-Orders Start Friday

UploadVR Between Realities podcast

Oculus may be be closing out 2016 with a bang with the launch of its Touch controllers, but HTC is going to kick off 2017 with something special: a peripheral that makes its Vive headset wireless. HTC today announced a tether-less VR upgrade kit for its SteamVR device, made by TPCAST, one of the first of 33 companies to join the Vive X Accelerator. A preview version of the kit was shown off today at Alibaba’s “11/11” global shopping festival in Shenzhen, China.

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HTC to Offer Wireless Vive Upgrade Kit, Pre-orders Start Friday

Road to VR

HTC plans to offer a wireless upgrade accessory for the Vive created by TPCAST. Launching in early 2017 with pre-orders starting Friday, HTC claims the device will eliminate the direct connection to the PC without any noticeable difference in latency or gameplay. Reported first by UploadVR , the battery-powered “tether-less VR upgrade kit” is being made by TPCAST, a company which HTC bought into as part of its ‘ Vive X ‘ investment program.

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AltspaceVR today announced VR Capture, the first integrated solution for the capture, distribution, and playback of live VR performances and events

Cats and VR

AltspaceVR today announced VR Capture, the first integrated solution for the capture, distribution, and playback of live virtual reality (VR) performances and events. VR Capture will debut November 10th at 11:00 am PST / 7:00 pm GMT and again at 7:00 pm PST / 10:00 pm EST with a live demonstration in AltspaceVR hosted by CEO Eric Romo. For more information or to attend go here.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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How I use Google Daydream without a View headset (with Cardboard)

Slashgear

Google Pixel users are now able to work and play with Google Daydream without the official Google Daydream View headset. While Google would rather that Daydream VR users use their first Daydream View headset, for sale in their store, there’s another way to do it. Google has graciously allowed the Google Daydream environment to be fiddled with by anyone in … Continue reading.

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Google’s Daydream View VR Headset Has Arrived

VRScout

The Daydream View is finally here. Unveiled at a press event last month, Google’s Daydream View headset is now on sale from retailers like Best Buy, Verizon, and Google’s own store. Powered by the Google Pixel phone (the first Daydream ready phone), Daydream View is the tech giant’s solution to bringing VR to mass consumers with a more comfortable and simple mobile VR system — all for the price of $79.

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Disney Is Working On A VR Chair With Haptic Feedback

UploadVR Between Realities podcast

Disney has some form of VR content on the way to the Oculus Rift and Gear VR before the end of the year, but this new project from the company’s Research division looks like something else entirely. Last week the popular film studio published a paper for ‘VR360HD’, which it described as a “VR360° Player with Enhanced Haptic Feedback” Through a combination of software and custom hardware, Disney Research is working on experiences in which you can feel VR movies as th

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IMAX Investing $50 Million to Create “Premium” VR content

Road to VR

IMAX has announced it’s raised $50m in order to create new “premium” experiences for use at its VR centres which the company have begun rolling out around the world. By the end of 2016, IMAX VR centres should be up and running in six locations around the world, with the first two nearing completion in Los Angeles and Manchester (England).

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Looking for a Virtual Place to chill the F out post election, check out High Fidelity.

Cats and VR

Happy moment from our celebration this morning of getting up on Steam. Come visit! https://t.co/NKrsM8nc5G — Philip Rosedale (@philiprosedale) November 9, 2016. Just announced today the awesome Social VR platform Hi Fidelity is live on Steam Early Access today. High Fidelity is an open-source virtual reality platform that gives everyone the power to create, explore, and share virtual spaces.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Use these Google tools to optimize VR content for search engines

Hypergrid Business

Search marketers can now use Google’s VR View, Street View and Cardboard Camera apps to capture, upload and optimize 360 degree videos, virtual reality videos and images for better and easier visibility on search engines...

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Two Sensors or Four? Oculus Rift + Touch …and Drones…

VR Bites

Just to clear up any confusions!) I really appreciate the support I’ve received from the community, hopefully this video shed’s some light on a few questions.

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10 Recent VR and AR Investments You Should Know About

VRScout

Over the last year, almost $2.5B has been invested in the VR/AR industry according to Digi-Capital. Despite the fact that a mere 6% of Americans will own a VR headset in 2016, future-looking venture capital firms have invested $500M in the VR/AR industry in Q3 of 2016 , with an average investment of $9.3M. The biggest gorillas in the room are the covert augmented reality company Magic Leap, which raised almost $800M in February (bringing its total funding to $1.4B), and the VR live-streaming com

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Edit VR Video Without Removing Your Headset With Adobe’s CloverVR

UploadVR Between Realities podcast

Adobe is a software mainstay that serves as the foundation of a lot of creative and business ventures and developments, so it’s no surprise they’ve been quickly getting their foot in the door when it comes to virtual reality. We previously reported on the introduction of VR features to Creative Cloud in April and the efforts to improve the workflow in September.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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PlayStation VR on PS4 Pro vs. PS4 Comparison

Road to VR

Sony’s new, more powerful PS4 Pro is due out on October 10th. The system is fully compatible with PlayStation VR, but what impact will the extra power have on the PSVR experience? Sony’s new PS4 Pro. While every PS4 (and PSVR) game will run on PS4 Pro, only games specially designed (or updated) to take advantage of the new console’s extra horsepower will see significant visual improvements.

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Happy Thanksgiving! Also help out Planned Parenthood and ACLU by buying video games like Catlateral Damage! Here is how.

Cats and VR

Happy Thanksgiving to all the people who have helped me out and supported me this year in life, especially on the gaming and VR side. Lets take this time to think about how we can give back and give thanks. A bunch of indie video game creators have done that and are sharing their works to combat some of the ugliness in our world. For between $2-$20 dollars you can get up 151 indie video games with 100% of the proceeds from this bundle will be split 50-50 between the ACLU ( American Civil Liberti

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Register now for the OpenSim conference

Hypergrid Business

Press release: Registration is now open for the 4th annual OpenSimulator Community Conference AvaCon is pleased to announce the third annual OpenSimulator Community Conference, to take place virtually on the OpenSimulator Conference Center grid on December 10 and 11, 2016.

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VIRTUAL REALITY PLUMBER SIMULATOR | PipeJob VR (HTC Vive Gameplay)

VR Bites

PipeJob is the next generation Plumber Simulator for the HTC Vive. In this silly VR game you need to fix pipes in a bathroom while you are getting attacked by poop from your neighbours. Check it out: [link]. Did you like this video? Subscribe Nathie! [link].

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Nat Geo Built a Mars VR Theme Park in New York

VRScout

Visitors got an immersive taste of living on Mars. In advance of their new Mars docu-series that premieres November 14, Nat Geo created a red planet habitat on an empty downtown Manhattan lot last month. The tented activation, called “Experience Mars,” was part of the company’s effort to show us what it might be like to visit Mars, taking full-advantage of some serious VR setups to make this one interstellar trip to remember.

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‘Red Alert 2’ In VR Is Historical Fiction We Can Control Directly

UploadVR Between Realities podcast

Released back in 1996, Command and Conquer: Red Alert is set in a universe predicated on the idea that Albert Einstein went back in time and eliminated Hitler before he could do damage, altering history in such a way that Russia rose to power in Germany’s absence. It was an exaggerated world in Red Alert and its sequel, released in 2000, which offered players both an escape from the real world combined with a satisfying feeling of control over their destiny in the game.

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Where to Try Vive, PSVR, Rift, Touch, Gear VR, and Daydream for Free

Road to VR

With high-end VR systems priced at hundreds of dollars, it can be difficult to make the plunge before knowing what the experience is actually like. Luckily, it’s easy to find yourself a free demo of any VR major system out there. Here’s where you can try VR for yourself. HTC Vive. The Vive is the ‘room-scale’ VR system created by HTC and Valve.

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HTC Vive wireless upgrade kit by TPCAST cuts the wires

Slashgear

With the year coming to a close, HTC is showing off a cool upgrade kit that is expected to be available early next year for the Vive VR headset. The upgrade kit is made by TPCAST and cuts the tether from the headset. TPCAST was the first company to join the Vive X Accelerator that has 33 firms in the … Continue reading.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Intel, BBC, and ‘The Rock’ go all-in on VR videos

Hypergrid Business

More big names names are jumping on the 360-degree video bandwagon. This fall, there were announcements from the NFL, the BBC, Sky, USA Today, Dwayne “The Rock” Johnson.

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Taking a Look at Cmoar VR Cinema in the Oculus Rift CV1

VR Bites

So there are a lot of different ways to watch movies in VR but unfortunately since I got my CV1 I have found that most of the various theater apps or video players suffer horribly from the “God Ray” effect. So I decided to give CMOAR VR Cinema a look and was pleasantly surprised that in this app I could actually sit and enjoy watching a movie!

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HTC Brings VR to Hotel Guests in China

VRScout

HTC has partnered with IHG (InterContinental Hotels Group) to bring HTC Vive VR systems to select hotels in China. Launched on October 31, IHG is the first international hotel group in China to provide guests with VR amenities, including in-room experiences. If you’re a guest in one of the three hotels in Beijing, Shanghai and Sanya, you’ll be able to immerse yourself in a “Vive Zone” that offers a selection of VR games and entertainment.

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Exterminate Bugs In Your VR Gaming Design With SceneExplorer

UploadVR Between Realities podcast

As the popularity and ease-of-access grows for VR development, so shall the amount of people working on projects. With that reality comes so many creators trying to provide unique experiences while refining things to the best of their ability and as quickly as possible. CognitiveVR, a Vancouver-based analytics company founded in 2015, is providing a tool geared toward easing virtual reality development.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly