May, 2016

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Take a Look Inside RYOT

VRScout

Over the past year or two, the RYOT crew have become the cool kids of VR. Not just because they dress cooler than the rest of us, which they all do, or that they avoid the inevitable drama of an adolescent industry getting too big for its britches, which they also do. It’s because they know who they are and they give a s**t. This is their story, with pictures.

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‘Sword Art Online’ Producer Discusses Interest in “VR exclusive titles” for Anime Property

UploadVR Between Realities podcast

The fantasy of playing a true approximation of the fictional games shown in the Sword Art Online The post ‘Sword Art Online’ Producer Discusses Interest in “VR exclusive titles” for Anime Property appeared first on UploadVR.

Gaming 212
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Physicality & Spectatorship in ‘Project Arena’ Could Blur the Line Between E-sport and Actual Sport

Road to VR

What puts the ‘E’ in E-sports? VR may have something to say about the notion that ‘electronic’ sports can’t be physical, and could even further legitimize the growing field. Anyone remember Sports Champions (2010) ? Essentially Wii Sports (2006) for PS3 using PlayStation Move, it featured a table tennis mode that remains, to my eyes, the greatest motion-control game ever published.

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The Climb

VR Bites

The Climb is a first-person climbing simulator for the Oculus Rift. Make your way to the top of the mountain in the shortest possible time. The game is developed by Crytek, famous for their high quality visuals and of course their powerful game development platform Cryengine. This game is a graphical masterpiece and without doubt most beautiful game that you can find in the Oculus Store right now.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Samsung announces limited edition Batman themed Galaxy S7 and GearVR.

Cats and VR

Samsung Electronics announced the Galaxy S7 edge Injustice Edition in collaboration with Warner Bros. Interactive Entertainment and DC Entertainment. To commemorate the third anniversary of the popular mobile game, Injustice: Gods Among Us, the companies came together to bring Samsung’s technology and one of the game’s central characters, Batman, in a sleek, high-performance smartphone.

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Samsung Built a Mini Theme Park With VR Bungee Jumping

VRScout

The Galaxy Adventure Park includes virtual sky diving and volcano bungee jumping. Samsung just opened their own version of an immersive theme park for music fans attending Lisbon’s Rock in Rio festival, one of the largest music festivals in the world. The on-site entertainment experience is being housed in a decently sized multi-story building, designed liked a theme park, with multiple attractions to check out and experience the company’s latest mobile products.

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The UK is Using the Vive to Build VR Crime Scenes for Court Cases

UploadVR Between Realities podcast

If you’re consistently wowed by the outlandish ways in which CSI stars solve crimes, then this story might be for you. The UK is experimenting with using VR to virtually reconstruct crime scenes for use within real court cases, it’s been revealed today. The post The UK is Using the Vive to Build VR Crime Scenes for Court Cases appeared first on UploadVR.

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Existing Phones Unlikely to Qualify as ‘Daydream Ready’, Says Google, VR Fans Should Wait to Upgrade

Road to VR

Google’s ambitious Daydream VR platform for Android hinges on a combination of hardware and software to enable a high quality VR experience. To ensure the desired level of performance, Google will certify phones of a certain minimum specification as ‘Daydream Ready’ But the company says that even today’s top phones are unlikely to qualify for the title.

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How To Play PC Games On Your Gear VR Or Google Cardboard (Set Up Guide For Trinus + Tridef3D)

VR Bites

In todays video, ManVsVR is showing you how to play PC games on your Gear VR and/or mobile device ready Head Mount Unit. If you have any questions, Be sure to ask in the commments on his channel. Software requered for this: TrinusVR Lite App – https://play.google.com/store/apps/de… Trinus Server Software – [link]. Tridef 3d software – https://www.tridef.com/cart/product.p… Moonlight Game Streaming App – https://play.google.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Google Android Co-Creator Andy Rubin And International Music Powerhouse Timbaland Back SubPac

Cats and VR

SubPac, a transformational technology brand, is pioneering a cultural shift across the music and technology industries by revolutionizing the traditional perception of sound. SubPac is immersive physical-sound technology that brings music to life, expanding beyond an audio concept to a full-body experience. The startup has attracted major investors and industry leaders who have joined forces to engineer this unprecedented sound movement.

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iPhone 7 potential wanes as Android N starts to Tango

Slashgear

While Apple's next iPhone seems to show little potential for great change, Google announces Android software integration with one of their most forward-thinking projects ever: Tango. Apple has built a massive consumer following with the idea that their iPhone is reliable, secure, and ubiquitous - unavoidably present in the public eye. Google, on the other hand, creates the software that … Continue reading.

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Oculus Launches VR For Good in High Schools

VRScout

Two Oculus pilot programs hope to inspire the next generation of VR creators. We have all seen how virtual reality can change gaming and entertainment forever with this immersive technology. But one thing we love to highlight here at VRScout is how VR can be used for good and drive action to help make this world a better place. There are creators like RYOT connecting supporters directly to a purpose in VR with their Pencils of Promise experience and Vrse transporting us into a Syrian refugee cam

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Artella is a Cloud-Based Tool That Aims to Be the GitHub of Creative VR Collaboration

UploadVR Between Realities podcast

Finding like-minded creatives for any type of project can be a challenge. But The post Artella is a Cloud-Based Tool That Aims to Be the GitHub of Creative VR Collaboration appeared first on UploadVR.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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First Look: Google Demos Android ‘Daydream’ Platform for High Performance VR

Road to VR

Google’s newly announced ‘Daydream’ promises to raise the bar for virtual reality on Android compared to Cardboard. At I/O 2016, the company showed the first glimpse of Daydream in action. In the video (above) we get the first glimpse of the Daydream ‘home’ space where users will be able to launch games and apps. We also see Google’s new VR controller reference design in action, which allows gesture-based interactions within the virtual world.

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VR Bites: how I started and where I’m now

VR Bites

Hé Guy’s, Thank you so much for visiting VR Bites. The website grew far above my expectations. I’m so thankful for the all the visitors. I know I didn’t post that much lately. I’m rethinking my strategy a little bit. Let me explain: I started building VR Bites because no one cared about VR. Most people hated the DK1 and didn’t believe in it. I tried to convince my clients this was the future but they laughed at me.

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Google Partners With IMAX and Yi Technology on New Virtual Reality Cameras

VR Game Critic

Google is getting ready to expand its virtual reality hardware partnerships. The company announced at its Google I/O developer conference in Mountain View, California Thursday that it is partnering with IMAX as well as the Chinese digital camera maker YI Technology on building cameras that can capture 360-degree video content, which is then automatically uploaded to Google’s JUMP VR video editing platform.

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OnePlus 3 to be released in VR, thousands of VR viewers given for event

Slashgear

This week the OnePlus 3 is being teased by the folks at OnePlus, a group that previously gave away thousands of "Cardboard" viewers with Google's spec. Now they're bringing the idea back, giving away thousands of an accessory they call the Loop VR. They've also gone so far as to show the OnePlus 3 off in the video by sliding … Continue reading.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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When Can I Buy Samsung’s Gear 360 Camera?

VRScout

Samsung begins selling the Gear 360 in New Zealand – who’s going to be next? When Samsung first unveiled their Gear 360 camera back in February, I was eager to learn more and compare the camera to other competing consumer 360° models. At the time, there was little information available on a release date or price range. Then early this month we finally got our hands on a Gear 360.

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Samsung Showcases 4K UHD Display For VR

UploadVR Between Realities podcast

It looks like a 4K Samsung Gear VR might be a lot closer than we thought. At the Display Week conference in San Francisco, CA this week – Samsung showcased a number of next generations of displays, but it was the VR area that (obviously) caught our eye most. The post Samsung Showcases 4K UHD Display For VR appeared first on UploadVR.

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Snapchat as an AR Company: A Look at the Experiential Age & Generation Z

Road to VR

Techcrunch reports that Snapchat just raised another $1.8 billion in a Series F round, and Snapchat could end up being a major player within augmented reality hardware market. Snapchat is probably considered a bit of a dark horse by most people when compared to other major AR players including Microsoft, Meta, Daqri, or Magic Leap. But Snapchat has captured the attention of Generation Z through the use of augmented reality filters for selfies and vlogs.

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ConvergeVR releases world’s first Daydream headset

Hypergrid Business

Just a week after Google unveiled its new virtual reality platform, Daydream, the first compatible headset has hit the market. Mumbai-based ConvergeVR Tech Labs Pvt. Ltd.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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AMD is Working on a Bollywood VR Movie

VRWorld

With the arrival of Baahubali: The Conclusion in April 2017, the world of Bollywood movies might change forever. At the 69th edition of Cannes Film Festival, movie producers sat down to discuss the arrival of Virtual Reality into the movie industry, in a bid to change the industry paradigm. Up until last year, most of movie industry spoke of ‘second screen’ i.e. engaging the movie goers by offering additional content on their favorite device (tablets, smartphones etc.).

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HTC rumored to spin off VR business as HTC 10 tanks in China

Slashgear

The HTC 10 might in the end suffer the same fate as the HTC One (M7). Both smartphones have been warmly received and praised by critics and even users but ended up flopping in terms of actual sales. Of course, it's still too early to tell, but in China, the signs are quite damning. According to media, there have only … Continue reading.

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This Game Lets You Practice Photography in VR

VRScout

You can now try your hand at being a skate photographer with a Vive controller as your camera. Have you ever wanted to see if you have what it takes to be an action sports photographer? What about a war photographer or maybe even a paparazzo cruising hot spots in LA? Well now is your chance to get some practice in and make a game out of it at the same time.

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Apple is Playing The Long Game With VR – And It May Work

UploadVR Between Realities podcast

A lot of VR fans may be focused on the big guns, like the HTC Vive, Oculus Rift, and Playstation VR, but the real pioneer in marketing virtual and augmented reality to the masses is mobile VR, such as the Samsung Gear VR headset. That’s where existing smartphones are attached to headsets to simulate a VR environment. The post Apple is Playing The Long Game With VR – And It May Work appeared first on UploadVR.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly