April, 2025

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Researchers Catalog 170+ Text Input Techniques to Improve Typing in XR

Road to VR

Efficient text entry without an actual keyboard remains an industry-wide challenge for unlocking productivity use-cases in XR headsets. Researchers have created a comprehensive catalog of existing text entry techniques to codify different methods and analyze their pros and cons. By making the catalog freely available, the researchers hope to give others a head start on creating new and improved techniques.

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The breaking news round-up: Decagear launches today, Pimax announces new headsets, and more!

The Ghost Howls

Yesterday I published my usual roundup of the most interesting AR/VR news of the week. But during the night so many important announcements have been done that I felt the need of writing this addendum to my roundup. So enjoy this collection of breaking news about the XR ecosystem! Decagear launches today for $19.99 (Image by Decagear) Today, a surprising announcement shook the XR ecosystem.

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Big XR News from Google, Vuzix, StretchSense, Bodyswaps

XR Today - Virtual Reality

Google previewed its smart glasses, “Act Two”, at TED2025. Vuzix and Xander are shipping real-time captioning AR glasses. StretchSense launched a precise hand-tracking XR glove. Bodyswaps 3.0 now has AI-powered immersive learning. AI and XR are converging fast; and the future of intelligent XR is here! Googles AndroidXR Lead Announces Act Two of AI & XR Convergence At the TED2025 conference , Shahram Izadi, the leader of Googles AndroidXR development team, presented a public demo

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Will Google’s ‘AI Mode’ Accelerate AR?

AR Insider

Google's continued convergence of AR and AI took a step forward recently with AI Mode. Specifically, it now works with images to let users have conversational dialogues to contextualize their surroundings a longstanding promise of AR. This post appeared first on AR Insider.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Meta Laid Off Employees In Some Of Its Acquired Studios Again

Upload VR

Meta laid off dozens of employees across its acquired VR studios, including the fitness app Supernatural. The Verge first reported the layoffs a few hours ago, and a Meta spokesperson confirmed to the outlet that some teams within Oculus Studios are undergoing shifts in structure and roles that have impacted team size. In a post in the Official Supernatural Community on Facebook, the developer confirmed "the loss of some of our incredibly talented team members" as part of a move to "work more ef

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Report: Apple CEO “cares about nothing else” Than Building Breakout AR Glasses Before Meta

Road to VR

Apple is rumored to be working on two versions of Vision Pro, howevera new report from Bloomberg’s Mark Gurman alleges the Cupertino tech giant is aiming to beat Meta to the punch with a pair of AR glasses. Citing someone with knowledge of the matter, the report maintains Apple CEO Tim Cook has put development of AR glasses as a top priority, as the company plans torelease such a device before Meta.

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The XR Week Peek (2025.04.21): Apple Vision Pro 2 battery cable leaked, NVIDIA launched RTX 5060 graphics cards, and more!

The Ghost Howls

Yesterday it was Easter here in Italy, and I had a good time with my family eating delicious food. You can read my greetings to the community and see some pictures of the cake Ive eaten on Twitter/X if you want. Today is also a Holiday in Italy (I guess to leave people the time to digest before getting to work, lol), but the XR business never rests, so Im writing anyway for you this roundup of the best news of the week!

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HTC vs Competitors: How HTC’s XR Hardware Stacks Up Against the Competition

XR Today - Virtual Reality

HTC vs. competitors: Which XR vendor should you look at for the best enterprise-grade hardware? For years, HTC has held a strong position in the enterprise market, offering companies flexible, versatile, and ergonomic devices with premium-quality features. Already, companies across industries are tapping into the benefits of HTC headsets, using them for everything from surgical training and patient care to team collaboration.

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Spatial Beats: Talking Baby Memes and AWE’s Latest Score

AR Insider

A talking baby meme goes viral and portends the near future of AI everything, while Google's AI Mode meets AI and Evan Spiegel books the headlining slot at AWE USA. We have these items and more from XR and AI realms. This post appeared first on AR Insider.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Quest 3 Provided By Lufthansa Wins Best Inflight Entertainment Award

Upload VR

Meta and Lufthansa's trial providing Quest 3 headsets to business class passengers won an airline industry award for best inflight entertainment. The scheme began in summer last year, and the two companies say that 4000 Lufthansa Allegris Business Class Suite customers have now tried it, with "overwhelmingly positive" feedback. We are thrilled with the success of this initiative and the positive feedback from our passengers" Lufthansa says.

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Google’s AndroidXR Lead Announces “Act Two” of AI & XR Convergence

XR Today - Augmented Reality tag

Recently, at the TED2025 conference, Shahram Izadi , the leader of Google’s AndroidXR development team, gave a public demonstration of the upcoming smart glasses operating system, following its initial launch in the new year, showcasing a prototype pair of smart glasses during the presentation. The live demo showcased real-time translation, image recognition, and interoperable connection between other Android devices.

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Meta to Bring Quest 3 In-flight Entertainment to More Airlines After Successful Lufthansa Program

Road to VR

Meta announced last year it was partnering with German airline Lufthansa to bring Quest 3 headsets to passengers. Now, after its apparent success, the company hopes to expand in-flight XR entertainment programs to even more airlines. Meta first released its long-awaited Travel Mode last year, letting anyone with a Quest 2 and above use the feature to offset the discrepancy in motion between the user and the airplane itself, which has long-foiled VR users by land, air and sea.

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The XR Week Peek (2025.04.15): Tariffs may be lifted on XR headsets, Vision Pro 2 may be in production, and more!

The Ghost Howls

This week, we had quite a lot of interesting news about all the major players: Apple, Meta, Google, and Valve. There is a lot to unpack, so make sure to read this roundup of news till the end where there will also be a giveaway of keys for a cool mixed reality game! (And feel free to also read my latest article that talks about the XR ecosystem in China and my upcoming trip to Shanghai!

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Are XR Digital Twins Better for Workplaces than Traditional 3D Workflow Management?

XR Today - Virtual Reality

Are XR digital twins better for workplaces than traditional 3D workflows? Increasingly, the evidence suggests that the answer is a resounding yes. For years, traditional simulations and digital twins created with 3D software has helped countless organizations to streamline production cycles, boost process efficiency, and reduce costs. However, XR solutions introduce new opportunities.

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New Study Projects Mobile AR Revenue to Reach $15 Billion by 2029

AR Insider

ARtillery Intelligence released a new report that projects mobile AR annual revenue to grow to $15.6 billion by 2029. How will it get there and what subsectors will fuel it? We break down the findings. This post appeared first on AR Insider.

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Half-Life: Alyx First Scene Ported To Quest 3 Standalone Via Unity

Upload VR

A developer ported the first scene of Half-Life: Alyx to Unity to experience it running standalone on Quest 3. Valve's award-winning AAA VR game is currently for Windows PC VR only. But a long-standing unanswered question looms in the VR industry: when will it be able to run on standalone headsets, without a PC? Developer Boris Novikov didn't want to wait for Valve to answer this question.

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EON Reality Launches World’s First Spatial AI for Income Incubator, Revolutionizing Global Entrepreneurship and Start-up Communities

EON Reality

IRVINE, CA April 22, 2025 EON Reality, the global leader in augmented and virtual reality-based knowledge transfer for industry and education, today announced the launch of its revolutionary AI for Income Incubator. This pioneering initiative represents the world’s first comprehensive entrepreneurial transformation platform powered by cutting-edge Spatial AI technology and delivered through EON’s proprietary Learn-Train-Perform methodology.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Hands-on: ‘PresenZ’ Tech Converts Cinema-quality CGI into Volumetric Video on PC VR & Quest

Road to VR

PresenZ is a professional-grade tool for converting cinema-quality CGI content for 6DOF viewing in VR. With the recently updated Immersix app for PC VR headsets, you can demo the tech with a fresh batch of newly released content. A streaming version made for Quest is also in development. We go to check out both versions first hand. The creators of the tech hope to give world-class CGI studios like Pixar and DreamWorks a streamlined way to make cinema-quality CGI content readily available to a VR

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The XR Week Peek (2025.04.08): Meta’s upcoming smartglasses may cost $1400, the worries for US tariffs, and more!

The Ghost Howls

Its not the most active period for the XR space, but at least this week we had the April Fools that shook our ecosystem a bit! And there have also been a few interesting pieces of news Ill talk about all of them in the current roundup, so youre sure not to miss anything interesting happening in XR Top news of the week Metas upcoming smartglasses can cost up to $1400 A report by Bloomberg revealed what could be Metas plans related to its upcoming smartglasses to be released this year.

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Bodyswaps 3.0 Enhances Skill Assessment Pipelines for Education with Immersive Learning Update

XR Today - Virtual Reality

This week, immersive training platform Bodyswaps updated to version 3.0 in an effort to optimise its service’s skill assessment pipelines for educational and professional institutions. Bodyswaps worked to create version 3.0 based on feedback from over 50 academic institutions relating to XR content management, deployment, and evaluation. Bodyswap 3.0 Features As part of the Bodyswaps 3.0 update, the firm aims to improve modular learning pathway construction, which enables streamlined custo

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Spatial Beats: Android XR Materializes and Open AI Dominates

AR Insider

Android XR shows a little leg and 10 percent of the global population about 800 million people now use OpenAI. We have these and other items from XR and AI realms through the eyes of Charlie Fink. This post appeared first on AR Insider.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Apple Vision Pro 2 Reportedly Cheaper & Lighter, Mac-Tethered Headset Coming Too

Upload VR

Apple Vision Pro 2 will be cheaper and lighter, not just a chip upgrade, and the company is working on a Mac-tethered headset too, Bloomberg's Mark Gurman reports. Gurman has a relatively strong track record of reliably reporting on Apple's product plans years in advance, and successfully described many details of Apple Vision Pro's hardware and software long before it was officially revealed.

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EON Reality Extends “Learn, Train, Perform” Mission to Healthcare with EON HealthView 360 Platform

EON Reality

IRVINE, CA April 22, 2025 EON Reality, the global leader in augmented and virtual reality-based knowledge transfer for industry and education, announces the development of EON HealthView 360 , a revolutionary medical analysis platform built using EON’s proprietary Vibe Coder technology. This initiative represents a natural extension of EON’s core mission to “Learn, Train, Perform” into the critical healthcare sector, where knowledge access can dramatically improve patie

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Pimax Updates Prices in Response to US-China Trade War, Using Software Subscription to Absorb Costs

Road to VR

China-based PC VR headset creator Pimax has issued a statement addressing the impact of the recent USChina trade war on its operations, particularly concerning its Crystal Super VR headset. It’s going to be slightly more expensive for US-based customers, but Pimax’s recent subscription-based payment structure seems to be offsetting much of the costs.

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Algeria Bets On Web3: How Lamina1 Is Powering The Next Generation Of African Creators

Charlie Fink

Algeria's Numidia Valley initiative focuses on blockchain, immersive media, and creator-driven platforms.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly