January, 2022

Hideo Kojima Is Rumored To Be Working On A VR Game


Could Metal Gear Solid VR be on the way? Word is legendary video game developer and industry-darling Hideo Kojima might be working on his own VR game.

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The best AR and VR news from CES 2022

The Ghost Howls

As it is a tradition of this blog , I’ve prepared a big roundup of the best news in XR from this year’s CES! For every piece of news, I’ll share with you a brief summary and one or more links to go deeper.

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SteamVR Updated to Play Nicer with Quest Headsets

Road to VR

Oculus Quest headsets now account for nearly 44% of all headsets used on Steam, and this clearly hasn’t gone unnoticed by Valve. An update to the latest SteamVR beta aims to make the experience easier for new users.

How Artificial Intelligence Can Reshape AR, VR, and MR Technologies


Artificial intelligence is a versatile piece of technology that encompasses a wide aspect of our daily lives, including emerging technologies such as augmented reality , virtual reality , and mixed reality.

Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development become such a negative experience with learners? Treion Muller, Chief Strategy Officer for ELB Learning, will introduce a new learning framework called the C.A.R.E.S Learning Effectiveness Model.

XR Talks: Sizing Up the Spatial Future

AR Insider

At the turn of a new year, it's a good time to examine the status and trajectory of spatial computing. When looking across the spatial spectrum, from AR to VR where is the value today, and what's the potential tomorrow? We dive in.

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More Trending

PlayStation VR 2 Reportedly Entering Mass Production Soon


Rumors are circulating that the highly-anticipated console VR headset could be available for purchase this holiday season. According to a report by ????008,

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Simula One aims at becoming your portable Linux VR computer

The Ghost Howls

In the VR communities, there is a lot of curiosity for a new standalone headset that is probably the first Linux-based VR headset. It is called Simula One , and it wants to offer professionals a new way to use Linux , giving them an incredible workspace powered by virtual reality.

Sony Announces PlayStation VR 2 Specs Including Eye-tracking, HDR, & 110° Field-of-view

Road to VR

Today during Sony’s CES 2022 press conference the company revealed the first details on PlayStation VR 2, including eye-tracking, a “4K” HDR display, and a 110° Field-of-view.

Full Sail University to Create Virtual Production Studio


We usually think about extended reality in terms of display. However, extended reality is also being used in the production of media that may or may not be viewed immersively.

The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Join Micah Eppler from eLearning Brothers to see hands-on examples of how organizations are transforming outcomes with video-based training strategies.

No, People Aren’t Buying Land in the Metaverse en Masse

AR Insider

After all the linkbait headlines about virtual real estate purchases in the metaverse, it turns out to be a pretty rare occurrence. Fewer than 13 percent of technologists are doing it (and far fewer "regular" folks). Contributor Rick Chen breaks it down. The post appeared first on AR Insider.

Samsung Home Hub uses A.I. to make your home smarter

Digital Trends

Samsung's new Home Hub tablet uses A.I. to monitor your home and make it smarter. See how Matter and SmartThings are part of the new device. News Smart Home appliances CES 2022 ces 2022 product matter smart home smarthings

Rumor Has It Half-Life: Alyx Is Coming To PlayStation VR2


One “industry insider” claims the award-winning VR game will be available on Sony’s next-gen VR headset. Earlier this week, Sony officially announced the PlayStation VR2.

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Sony reveals specifications of PSVR2 at CES 2022

The Ghost Howls

Honestly speaking, I wasn’t expecting interesting news from this CES in AR and VR, while actually we just had one: Sony has revealed almost all the specifications of the upcoming PlayStation VR 2 headset and its controllers! Without further talking, let me report them to you.

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Immersing the Curious Mind in VR: Why You’re Missing Out on Proven ROI!

Speaker: John Blackmon, eLearning Brothers CTO, CenarioVR® Creator

Join John Blackmon, eLearning Brothers CTO and creator of the award-winning VR course builder CenarioVR®, to find out why organizations choose immersive learning and how they've used innovative approaches.

Avatar Creation Tool ‘Ready Player Me’ Raises $13M to Provide Metaverse-wide Avatars

Road to VR

Wolf3D, the Estonian startup behind web-based avatar creator Ready Player Me , has closed a $13 million funding round.

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The Most Innovative AR and VR Companies in 2021


As we look back at 2021, we have to acknowledge that the field of augmented and virtual reality has advanced a lot. Immersive games and apps are now available to an increasingly large number of people, because the technological barriers are now lower than ever.

Apple’s Rumored Headset Drop: What We Know So Far

AR Insider

The AR world continues to wait in anticipation for Apple's market entrance. Given its classic halo effect, this could raise all boats. But what do clues indicate about the what and when? We examine the evidence so far. The post appeared first on AR Insider. Contributors Thought Leaders

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The college esports scene is ready for a boom in 2022

Digital Trends

The collegiate esports industry could bring in close to 30 million viewers this year as universities double down. Gaming eSports

Everyone Wins! How Games Can Improve Learning Outcomes Across Multiple Generations

Speaker: Stephen Baer, Co-Founder and Chief Creative Officer of The Game Agency

Nearly 70% of American adults play video games. Stephen Baer, Chief Creative Officer at The Game Agency, will discuss each generation’s unique learning styles and identify game types that appeal to each one and improve your learning outcomes.

New Report Says Chewing Gum Reduces VR Motion Sickness


Feeling queasy while exploring the metaverse? Grab a stick of your favorite gum and start chewing. It’s every VR user’s worst nightmare.

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The XR Week Peek (2022.01.17): Big tech companies’ battle for talents, PSVR 2 still not confirmed for 2022, and more!

The Ghost Howls

It’s Monday again, so it’s time for a new roundup of the coolest AR and VR news of the week! But before digging into the news, let me invite you all to the latest work that we of VRrOOm have developed: a new social XR immersive music experience from the French legendary composer Jean-Michel Jarre!

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PSVR 2 is Getting a Made-for-VR Game in the ‘Horizon Zero Dawn’ Universe

Road to VR

Today during Sony’s CES 2022 press conference the company not only confirmed a bunch of PSVR 2 specs , but also announced Horizon Call of the Mountain , a new made-for-VR game that will take players inside the world of Horizon , one of the company’s most popular PlayStation exclusive franchises.

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LGBTQ+ Virtual Reality: Equity and Inclusion Challenges in VR


By immersing users in a digitally-rendered environment, virtual reality can revolutionize how people work, learn, and interact. The advent of virtual reality technology has brought major changes to the way we interact with each other.

How Digital Transformation will Bend the Curve of the Linear Economy Toward the Circular

Speaker: Bruce Armstrong Taylor, Co-Founder & Managing Director of SmartNations Foundation, Jimmy Jia, Venture Partner at Pi Labs, Fabienne Durand, Senior Advisor to the SmartNations Foundation, & Roger Strukhoff, Executive Director of the Tau Institute

The Carbon Zero, Circular Economy, is easily the most profoundly important result of digital transformation. Industry 4.0 has a massively cumulative impact on dematerialization (in all forms) and resultant decarbonization (both emissions and embodied) throughout the economy. Join panelists Bruce Armstrong Taylor, Jimmy Jia, Fabienne Durand, and their moderator Roger Strukhoff as they discuss how bending the carbon/GHG heavy linear economy to the circular is one of the hidden benefits of digital disruption.

2022 Predictions: AR Ad Revenue Approaches $3 Billion

AR Insider

After unpacking our prediction about 2022 AR glasses activity last week, we switch gears this week to drill down on a separate prediction: AR ad revenue. Specifically, spending on AR ad placement will reach $2.9 billion this year. We break it down. The post appeared first on AR Insider.

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Solving VR’s ‘infinite walking’ problem with moon boots

Digital Trends

For decades, engineers have been dreaming up creative ways to solve the infinite walking problem in virtual reality. Ekto thinks it has a new one. Computing Emerging Tech Gaming ekto vr endless walking Locomotion Virtual Reality VR

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Is The LG Virtual Ride The Future Of Fitness?


LG Display’s concept fitness bike is straight out of The Jetsons. LG Display recently unveiled the LG Virtual Ride, a next-gen stationary bike designed to immerse riders in their workouts.

How to use Oculus Spatial Anchors in Unity to add persistent virtual objects to your physical world

The Ghost Howls

Fasten your seatbelts because today I’m going to publish for you an amazing new tutorial, this time on Oculus Spatial Anchors, a new experimental feature added to the Oculus SDK. With it, you will be able to add persistent virtual objects in an exact place of your physical world.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.