April, 2018

A Candid Assessment of the Industry From a Leading Indie VR Developer

Road to VR

What is happening with the VR industry? Is adoption and growth still on target to support a vibrant and diverse ecosystem of independent VR developers?

Google’s Augmented Reality Microscope Quickly Highlights Cancer Cells


Discovering and diagnosing cancer may have just become much easier thanks to augmented reality. Google Research this week revealed an AR microscope (ARM) capable of detecting cancerous cells in real-time with the help of machine learning.

This VR Exhibit Lets the Visually Impaired Touch Art


Experience art by touch them in virtual reality. Over 253 million people in the world are visually impaired, and often times the only way they can experience artwork is with someone describing the art to them in detail.

Google Demonstrates Promising Low-cost, Mobile Inside-out Controller Tracking

Road to VR

A number of standalone VR headsets will be hitting the market in 2018, but so far none of them offer positional (AKA 6DOF) controller input, one of the defining features of high-end tethered headsets.

Check out the launch trailer for CoolPaintrVR, the PSVR answer to Tilt Brush

Cats and VR

The PlayStation VR answer to the Tilt Brush will arrive on May 9th. Much like the popular Tilt Brush, CoolPaintrVR allows you to unleash your imagination and paint in a 3D space.

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This Fitness Suit Turns A New VR Game Into An Intense Workout


An upcoming fitness experience is set to work with an electrical muscle stimulation (EMS) suit to turn your VR gaming sessions into heart-pounding workouts.

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More Trending

Leap Motion Teases Prototype ‘Collapsible’ User Interface for AR Headsets

Road to VR

Leap Motion, the company behind the hand-tracking depth sensor, recently tweeted out another through-the-headset view of a prototype UI, this time centered on how some simple elements might work in the “augmented office” of the near future.

AR Functionality Comes To Vive Pro With New Front-Facing Camera Tools


The Vive Pro gets new SDK tools unlocking advanced AR capabilities. The Vive Pro is one hell of a VR headset. A combined 2880 x 1600 pixel resolution, dual AMOLED 3.5″ ″ diagonal screens, a 90 Hz refresh rate, high quality integrated headphones, the list goes on.

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Vancouver Emerging As Top Five VR and AR Hub


Why Silicon Valley is looking north for new investment opportunities. Surrounded by towering mountains, picturesque lakes, and urban beaches, it’s easy to forget that Vancouver hosts a booming technology industry. For those in the know, that’s starting to change.

Ghost Is A $99 AR Headset Powered By Your Smartphone


Smartphone-based VR has proved to be one of the most effective means of bringing the technology to the masses over the past few years. Jean Helfenstein thinks the same will be true of AR, which is why he’s made Ghost.

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Pimax Unveils New Knuckles-style Controller, Supports SteamVR 2.0 Tracking

Road to VR

Pimax, the company behind the wide field of view “8K” VR headset, today unveiled a new controller design intended to ship alongside their upcoming VR hardware.

Prototype AR App Translates Sign Language In Real Time


AR continues to break down the language barrier as this NYU student introduces a new form of augmented sign language translation.

Microsoft Japan Concept Video Demos How HoloLens Will Help Pilot the Drone Ships of the Future

Next Reality AR

Although the HoloLens is still primarily the domain of developers and researchers, the device is nevertheless on the cutting edge of showing us what will be possible with augmented reality in the coming years.

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#30DaysInVR: how a guy is living 30 days in VR to make virtual reality better

The Ghost Howls

When I told you the story of me meeting Mister President Alvin Wang Graylin , I didn’t tell you the whole story (sorry guys&gals, it was a secret!): actually, he was in my city (Turin, Italy) because here there is an epic guy that is living 30 days inside virtual reality!

Expert View: 3 ways VR is transforming Learning & Development

Tech Trends VR

. Immersive tech and training go back 50 years, but how has that relationship changed? Are we in for disruption or just another buzz-term? By Daniel Fraga and Christophe Mallet – Somewhere Else. As VR is evolving, we’re not only learning skills safely through simulations anymore.

Look Out Magic Leap, Vive Pro Is Now An AR Dev Kit


HTC just released its software development kit for the front-facing cameras on the Vive Pro. The new update should help turn the device into the kind of augmented reality developer kit Magic Leap is distributing quietly in small numbers.

Oculus Go, Mirage Solo, and Vive Focus Standalone Headsets Compared

Road to VR

Standalone VR headsets represent a new headset segment that sits somewhere between smartphone-based VR devices, and tethered, high-end VR systems, while offering some notable advantages over both.

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Sherwin-Williams AR App Takes Hassle Out of Choosing Paint Colors


Explore over 1,500 paint options for your walls. . Nothing spruces up a drab looking room like a new coat of paint to make the walls pop with color and personality.

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Microsoft Shows Off Rare Images of Early HoloLens Prototypes

Next Reality AR

All those early prototype images Magic Leap is so fond of showing off are great, but they rank a far second when compared to a new set of images just revealed by Microsoft in relation to the HoloLens.

How to enable WebVR in Google Chrome

The Ghost Howls

One of the biggest news of the last days is that finally, Google Chrome for Windows has added support for WebVR.

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Report: VR and AR Device Market to hit $1.8 billion in 2018

Tech Trends VR

Latest forecast by analyst firm CCS Insight paints an optimistic picture of Immersive Tech adoption.

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World Engine NeosVR Launches Beta May 4


One of VR’s most ambitious and longest-gestating projects is heading toward a beta launch on May 4, and its creator is looking for supporters on Steam and Patreon. NeosVR is a project from Tomáš “ Frooxius ” Marian?ík

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Report: Apple Developing AR/VR Headset with 8K Resolution Per-eye Slated for 2020

Road to VR

According to a report by CNET , citing an anonymous “person familiar with Apple’s plans,” the company is working on an AR/VR headset targeting 8K resolution per-eye, scheduled for launch in 2020.

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Beyond the Joystick: Companies Building the Future of VR Locomotion


How close are we to walking around a Ready Player One world? In Ready Player One’ s opening act, Steven Spielberg sets the stage for the capabilities of 2045’s VR hardware.

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Artsy Claims Crown as First App to Take Advantage of ARKit's New Wall-Crawling Abilities

Next Reality AR

Less than a week after ARKit 1.5 became available to the public through the iOS 11.3 update, the App Store has its first app with AR features (Artsy) to leverage Apple's AR toolkit update.

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How to convert your Oculus Rift CV1 in a fully functional Santa Cruz

The Ghost Howls

Since the first time we have seen the Oculus Santa Cruz prototype during Oculus Connect 3 , we want to put our hands on it. The Oculus Connect 4 made us eager to have it and finally this year we will be able to buy it.

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Creating Personalized Virtual Experiences

Tech Trends VR

How a group of high school students used VR to bring their coursework to life. The most exciting possibility that Immersive Technologies bring are to accelerate and supplement learning in ways that simply haven’t been possible, practical, or scalable before.

Arden’s Wake: Tide’s Fall Sees Penrose’s Grip On VR Storytelling Tighten


The fourth production from VR studio Penrose, Arden’s Wake: Tide’s Fall, is debuting at Tribeca and it touches upon well worn territory for this team. Namely, it’s a story about the relationship between parent and child, coping with loss and, ultimately, moving on.

Nanotechnology Researchers Are One Step Closer to the Perfect ‘Meta-lens’ for AR/VR Headsets

Road to VR

AR and VR headsets of the future could have clearer, lighter, and wafer thin lenses, thanks to a new manufacturing process that uses nanotechnology to not only shrink the thickness of the lens, but also correct for the sort of color distortions common to the lenses currently used in VR headsets.

‘Arden’s Wake: Tide’s Fall’ Is A Masterclass In VR Storytelling


Meena’s journey continues in this absolutely breathtaking expansion to last years VR tear-jerker. The last time we talked about Arden’s Wake , we referred to it as essentially “Pixar in VR.”

European Inventor Award Profiles Microsoft's Alex Kipman as Finalist for HoloLens

Next Reality AR

Usually when the public gets to see and hear Microsoft's Alex Kipman expound on the future of immersive computing, it's because the company has a new product to show off. But on Tuesday, Kipman was in the spotlight for an entirely different reason: an award nomination.