October, 2021

‘Legend Of Zelda: Ocarina Of Time’ Now Fully Playable In VR

VRScout

A new mod brings the classic Nintendo 64 action-adventure game to PC VR headsets for the first time. One of the most iconic video games of all time is now available in VR thanks to a new mod by BrianMp16. This isn’t some 20-minute tech demo; it’s a fully playable Ocarina of Time VR game.

Ultraleap Gemini is hands tracking at its best

The Ghost Howls

Today Ultraleap has officially released Gemini, the fifth-version of the hands tracking runtime. I have tried it and I’m going to tell you my impressions about it! As usual, this article comes with a video version where I show you my hands-on session with Ultraleap Gemini! Ultraleap Gemini.

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Leaked Facebook MR Headset Confirmed as Project Cambria, a “High-end” Device Coming Next Year

Road to VR

Facebook today confirmed Project Cambria, the MR headset which was spotted in a recent leak. The company says it’s a high-end headset designed to roll out more advanced technology before being able to bring it down to the price point of the Quest line.

Microsoft HoloLens 2 & Unity Used to Highlight the Threat to Endangered Whales at the Smithsonian

Next Reality AR

Although the enterprise use cases for the Microsoft HoloLens 2 continue to impress, the arts community just can't stay away from the best augmented reality headset on the market.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development become such a negative experience with learners? Treion Muller, Chief Strategy Officer for ELB Learning, will introduce a new learning framework called the C.A.R.E.S Learning Effectiveness Model.

4 Ways AR and VR Can Help Save the Planet

AR Insider

AR and VR can do lots of things, but what about helping to save the planet? We take a look at immersive tech's ability to support environmental conservation and climate change awareness. The post 4 Ways AR and VR Can Help Save the Planet appeared first on AR Insider. Contributors Thought Leaders

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Facebook’s Codec Avatars Look Almost Too Real

VRScout

These 3D human avatars are so realistic you can see the pores on the skin.

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How to build your passthrough AR app for Oculus Quest in Unity

The Ghost Howls

I love passthrough augmented reality , because it lets us create AR experiences with the VR headsets that we already own, plus it also opens up augmented reality to new possibilities, like wide-FOV vision or diminished reality experiences.

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Facebook’s First Full AR Glasses are Code Named ‘Project Nazare’

Road to VR

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X-Rings is a 360-degree shape display for VR

Slashgear

A lot of researchers and manufacturers are working on innovations for virtual reality. Virtual reality has been around for a long time but so far has seen limited adoption. A new device has turned up that will be shown off at the UIST 2021 ACM Symposium on User Interface Software and Technology.

The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Join Micah Eppler from eLearning Brothers to see hands-on examples of how organizations are transforming outcomes with video-based training strategies.

Can Niantic Unlock the Real-World Metaverse?

AR Insider

Though known best for its breakout hit Pokémon Go, Niantic's true fate may be as an AR platform. Enter Lightship, which turns Pokémon Go's architecture into a platform on which others can build geospatial AR experiences. The post Can Niantic Unlock the Real-World Metaverse?

8 Augmented Reality Trends in 2021

ARPost

The concept of augmented reality is no longer new. In the last couple of years, AR has experienced tremendous growth and popularity as big technology giants like Google, Amazon, Apple have adopted the technology.

Feature Film ‘We Met In Virtual Reality’ Shot Entirely In ‘VRChat’

VRScout

The experimental documentary showcases how social VR technology can affect our emotional and social relationships.

Varjo announces Aero, the highest-end prosumer headset

The Ghost Howls

If you are all-in for high-quality PCVR and you have a budget to invest for it, this is the day you were looking for: Varjo has just announced Aero, which is set to become the highest-end prosumer PCVR headset on the market.

Immersing the Curious Mind in VR: Why You’re Missing Out on Proven ROI!

Speaker: John Blackmon, eLearning Brothers CTO, CenarioVR® Creator

Join John Blackmon, eLearning Brothers CTO and creator of the award-winning VR course builder CenarioVR®, to find out why organizations choose immersive learning and how they've used innovative approaches.

Facebook’s Latest Avatar System is Finally Rolling Out to All Quest Developers in December

Road to VR

At Facebook Connect today the company announced it’s finally making the SDK for its latest Oculus Avatars available starting in December, which will allow any developer to integrate the company’s avatars into their third-party apps and games.

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Does listening to languages in your sleep help you learn them faster?

Digital Trends

Can you learn a language by listening to it in your sleep? The science isn't clear-cut, but recent research suggests sleep-listening might indeed be beneficial. Features Health & Fitness Back To School languages learning psychology REM sleep

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XR Talks: Metaverse 101

AR Insider

The term metaverse continues to be a runaway train in gaming, media and XR worlds. Though it has legitimate principles and promise it’s been obscured through overuse in editorials and marketing materials. We attempt to cut through the clutter for concrete ideas in this week's XR Talks.

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Sabby Life is Changing the Way We View Art With VR Art

ARPost

The advent of the VR art game Tilt Brush enabled users to paint in 3D space using virtual reality. It employs a range of dynamic brushes that allow users to incorporate interesting effects into their works.

Everyone Wins! How Games Can Improve Learning Outcomes Across Multiple Generations

Speaker: Stephen Baer, Co-Founder and Chief Creative Officer of The Game Agency

Nearly 70% of American adults play video games. Stephen Baer, Chief Creative Officer at The Game Agency, will discuss each generation’s unique learning styles and identify game types that appeal to each one and improve your learning outcomes.

Netflix Hit Series ‘Squid Game’ Is Now A VR Game

VRScout

Fight for your life in this fan-made VR game based on the popular South Korean survival drama. Unless you’ve been living under a rock the past few weeks, odds are you’ve heard about Netflix’s latest global sensation, Squid Game.

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The XR Week Peek (2021.10.19): HTC launches Vive Flow, Magic Leap 2 announced, and more!

The Ghost Howls

I’m in the middle of this crazy October in which everything is happening in VR and I’m overworking like crazy. By the way, it’s a positive period, after all. I’ve just been interviewed by XR Must and I’m visiting an amazing XR company (you’ll discover which one very soon…), so things are going well.

Meta Plans to Reverse Controversial Facebook Account Requirement for Oculus Headsets

Road to VR

Meta ( formerly Facebook ) created quite a stir in the VR industry when it announced last year that it planned to require Facebook account logins for new users. The move didn’t go over well in the VR space or among critics at large.

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5G networks aren’t even close to ‘market penetration tipping point,’ study says

Digital Trends

How long will it be until 5G becomes the market standard? A lot longer than you may think, according to the latest study. Mobile News 5G market penetration

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How Digital Transformation will Bend the Curve of the Linear Economy Toward the Circular

Speaker: Bruce Armstrong Taylor, Co-Founder & Managing Director of SmartNations Foundation, Jimmy Jia, Venture Partner at Pi Labs, Fabienne Durand, Senior Advisor to the SmartNations Foundation, & Roger Strukhoff, Executive Director of the Tau Institute

The Carbon Zero, Circular Economy, is easily the most profoundly important result of digital transformation. Industry 4.0 has a massively cumulative impact on dematerialization (in all forms) and resultant decarbonization (both emissions and embodied) throughout the economy. Join panelists Bruce Armstrong Taylor, Jimmy Jia, Fabienne Durand, and their moderator Roger Strukhoff as they discuss how bending the carbon/GHG heavy linear economy to the circular is one of the hidden benefits of digital disruption.

Is AR Shopping Cheaper to Produce Than Traditional eCommerce?

AR Insider

Beyond AR shopping's benefits and brand ROI, there are other potential gains. It turns out that it's more cost-effective to produce AR assets such as 3D models than traditional product photography for eCommerce. We examine the evidence.

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What You Need to Know About VR Fitness??

ARPost

If the pandemic brought one good thing, it’s that home fitness is here to stay. As case numbers rose, working from home quickly turned into working out from home. Suddenly, lifting weights in the basement didn’t sound like so much fun.

NASA Debuts AR Graphic Novel At New York Comic-Con

VRScout

First Woman is the first in a series of graphic novels from NASA that use AR to enhance your reading experience.

My predictions for Facebook Connect 2

The Ghost Howls

Every year I make this prediction game about what Facebook is going to announce at Oculus/Facebook connect, and this year won’t be an exception!

How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.