Sat.Jan 26, 2019

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Scientists Use Yawning To Study Social Presence In VR

VRScout

New research by UBC highlights the similarities and differences in the way people interact in VR versus the real world. Contagious yawning is a well-documented phenomenon in which people – and even some non-human animals – yawn reflexively when they detect a nearby yawn. Another aspect of this is that when people are in company, the presence of others also causes most of us supress that reflex (or at least try to).

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Best VR Flight Sims and Experiences

VR Game Critic

The recent release of Ace Combat 7 has shown us how immersive and breathtaking it can be to pilot your own aircraft in VR – if done well. While the game only features a few VR missions and not a fully-fledged campaign, many have described it as the most thrilling and technically stunning flight experience in VR. Sadly, the virtual reality mode is currently only available for PlayStation VR, but we've rounded up a few more titles for anyone who's looking for more and would like to e

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Aussie VR Documentary ‘Carriberrie’ Online World Premiere on VeeR VR this Australia Day

Veer

Transcend cultural boundaries by bringing the immersive experience of thriving Australian Indigenous culture to the world. San Jose, California, January 26, 2019 - VeeR VR , the global VR content platform is bringing ‘Carriberrie’, the Aussie VR documentary celebrating Indigenous Australian song and dance, online to the world on January 26, 2019, Australia Day.

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Unreal P.T. review: anxiety and frustration in VR (+ how to download it)

The Ghost Howls

Do you remember the game P.T. for PlayStation 4 ? Well, I have played it in VR and I really got scared… If you don’t remember what P.T. is, don’t worry, Tony is here to help you. P.T. was the playable teaser (P.T. stands exactly for those two words) for the game “Silent Hills” that should have been the sequel of the popular horror game “Silent Hill” This little demo was directed by the two geniuses Hideo Kojima and Guillermo Del Toro and was designed to

Unreal 168
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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.