Tue.Nov 08, 2022

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This Yu-Gi-Oh! AR Game Looks Too Good To Be True

VRScout

Shut up and take my money. A YouTuber and Yu-Gi-Oh! superfan going by the name of SuperZouloux has developed an augmented reality (AR) game that brings the hit Japanese card game to life in the real world. The system is composed of an electronic card mat, a custom camera system, and 3,600 NFC-enabled Yu-Gi-Oh! cards. For those unfamiliar, Yu-Gi-Oh! is a Japanese manga turned anime centered around a fictional card game in which players battle one another using powerful monsters, spells, and traps

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Can AR Streamline Enterprise IT Support?

AR Insider

Enterprise IT support is primed for AR, including remote assistance to guide onsite technicians through service calls. Results include faster service, less downtime, and cost efficiencies for IT companies. We show rather than tell in the latest case study. This post appeared first on AR Insider.

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Beat Saber Launches VR Music Pack For The Weeknd

VRScout

Jam out to popular songs like “Blinding Lights,” “Starboy,” and “Can’t Feel My Face.” Meta’s VR rhythm game Beat Saber today received a new song pack featuring the music of Canadian singer-songwriter The Weeknd. For an additional $12.99 you can chop virtual blocks to the beat of 10 popular tracks from across multiple albums.

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How Many VR Headsets Did Meta Sell in Q3?

ARVR

As you may have heard, Meta announced Q3 earnings last week. Among other things, Meta Reality Labs’ (MRL) represented a $3.96 billion expense. There, the message to investors is to stick with Meta while it builds, and cements a central position within, computing’s next era. Meanwhile, net losses are widening as MRL top-line revenue (mostly consisting of Quest 2 sales) declined in Q3 to $285 million.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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How Active Games Can Make You Healthy

ARPost

Video games have been blamed for sedentary lifestyles and social problems since early arcade games hit the streets in the 1970s. Throughout my career, from post-doctoral research to the company boardroom, I have made it my mission to change that perception and truly bring physical activity into the gaming industry. The recipe is simple: By fully utilizing the capabilities of mixed reality technologies, we can make active, social, and fun gaming experiences that reward exercise.

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Case Study: How Can AR Transform Surgery?

ARVR

Though we spend ample time examining consumer-based AR endpoints, greater near-term impact is seen in the enterprise. This takes many forms including brands that use AR to promote products in greater dimension, and industrial enterprises that streamline operations. These industrial endpoints include visual support in areas like assembly and maintenance.

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Turtle Beach Expands into VR Accessories with Quest 2 Charging Dock for Headset & Controllers

Road to VR

Turtle Beach, the gaming headphone and accessories maker, is bringing out its own Quest 2 charging dock that should keep your headset and controllers always ready for action. The device, called the Turtle Beach Fuel Compact VR Charging Station , provides power and storage for Meta Quest 2 and Touch controllers by replacing a few bits and bobs on your stock device.

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Advantages of VR for Corporate Training and Education: VR Simulators for Huawei Case Study

ARVR

At JetStyle, we have been developing VR-solutions since 2013. Our portfolio includes various projects, such as virtual tours to monuments and cities, VR games, marketing activities and corporate training simulators. Let’s look at the latter: in 2019, we created a VR app for Huawei, a leading global telecom company. Huawei wanted to facilitate training of their 4G and 5G network installers.

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BMW Unveils Mixed Reality Driving Experience

XR Today - Mixed Reality tag

German automaker BMW revealed its M Mixed Reality (MR) platform for developing real-time immersive driving experiences. BMW unveiled the new technology at the Web Summit in Lisbon earlier in November, leading to a location-independent driving experience with the company’s M2 coupe. The new technology converts the entire M2 vehicle as a controller for the MR system, using cutting-edge immersive solutions from Helsinki’s Varjo Technologies to merge the real and virtual worlds.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Is Snapchat+ a Model For Social Apps?

ARVR

One thing is clear from Q3 earnings in the big-tech world: It’s tough times for businesses built on ad revenue. Among other signs, Google fell short of expectations due to YouTube ad revenue declines. And Meta faced its second consecutive quarter of revenue declines. These and other results are due to a few factors. First, macroeconomic headwinds are skewering ad budgets throughout the land.

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Intel Launches Raptor Canyon: Desktop Raptor Lake Sizzles in NUC13 Extreme

Anand Tech

Intel is officially taking the wraps off the first member of their Raptor Lake-based NUC13 family today. The NUC13 Extreme (like the three previous Extreme NUCs) caters to the gamers and content creators requiring leading edge performance and high-end discrete GPU support. Unlike the mainstream NUCs which have been consistently maintaining an ultra-compact form-factor profile, the Extreme family has slowly grown in size to accommodate flagship CPUs and discrete GPUs.

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The Weeknd Music Pack DLC Available Now For Beat Saber

Upload VR

Yep, another Beat Saber DLC music pack is here, this time featuring 10 tracks from The Weeknd. It’s a good time to be a Beat Saber fan, with the gap between new DLC releases seemingly getting shorter and shorter each time. Just a month after the release of the fantastic Lizzo DLC music pack in October , another pack is available from today featuring hits from across The Weeknd’s discography.

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"No Metaverse Without Web3"-Animoca Brands CEO.

XROM

At the recently concluded #WebSummit , The Ceo of Animoca Brands- Robby Yung took aim at Meta's focus on virtual reality for the Metaverse, calling VR "a big distraction" and "a mistake.". We all have a point of view when something is not working, Mark Zuckerberg's vision, belief & massive investments behind #virtualreality #metaverse is being trolled for failing to generate or meet the over expectations of public, media & investors, #meta shares have dropped by 70% and layoffs are expec

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Shores of Loci Hands-On: A Beautifully Executed Puzzle Game For Quest 2

Upload VR

Six months after its early access launch on App Lab , MikeTeevee’s Shores of Loci has officially arrived on the official store for Quest 2. Read on for our full hands-on impressions of this puzzle game that see you rebuild the world around you. Puzzle games are a low-key favorite of mine. RPGs and platformers are my usual picks, but thanks to A Fisherman’s Tale , Cubism , and Tetris Effect , I’ve slowly come back around.

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AR Contact Lenses; Learn About Advanced AR Technology

metamandrill

AR contact lenses are one of the most critical technologies in the world. And that's even though they're still in development. It's clear that metaverse technologies like VR headsets have finally arrived. But it's equally clear that augmented reality contact lenses are the next step in immersive technologies. And you'll soon discover the ever-growing world [.].

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Ultrawings 2 DLC Adds New Plane And Air Races On Quest 2 And PC VR

Upload VR

Bit Planet Games recently launched the first paid DLC pack for Ultrawings 2 , bringing new air races and missions to its VR flight game. . The ‘The Kodiak Air Racer’ DLC introduces a unique plane to Ultrawings 2. Described as a fast and heavy vehicle, Bit Planet Games calls the Kodiak “our take on the Bearcat racing variant from yesteryear.” Available now for $4.99, the DLC also includes air races exclusive to the Kodiak, “challenging Touch and Gos,” and hot balloon popping.

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Microsoft Dynamics 365 Guides new features

CraneMorley

Back to Blog Page. Microsoft announced big news about Dynamics 365 Guides. They launched a new update to their Guides platform. Most of our favorite features from Dynamics 365 Remote Assist is now available in Guides. Including but not limited to group calling, the ability to join a team’s meeting, annotate the HoloLens user’s space, and view a remote expert’s screen.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Eric Marcellin-Dibon and Mark Prince (MicroOLED) on Developing AR Glasses for Athletes Using Innovative OLED Displays

The AR Show

Eric Marcellin-Dibon is the Co-founder and CEO of MicroOLED, and Mark Prince is the General Manager for ENGO product line. MicroOLED is a company that develops high-performance OLED microdisplays for near-to-eye applications. Power efficiency and brightness are two areas where they excel, and the company is bringing that display technology to life through the ENGO Eyewear product line.

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Look What You’ve Done: ‘Beat Saber’ Launches The Weeknd Music Pack

Oculus

The Weeknd is set to close out his historic After Hours Til Dawn Tour with a pair of shows at SoFi Stadium later this month,

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Why hasn’t VR training taken off?

ARVR

Disclaimer : VR training is already providing enormous value in its current form. Based on first-hand experience in the ecosystem, the following article explores some of the factors limiting its further exponential growth and massive adoption. First and foremost, what do I mean by “taken off”? Here is some context to illustrate it. People and businesses of all sizes aren’t using virtual reality headsets for training on a large or consistent scale.

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Quest Pro Teardown Shows Dual Fans & Empty Depth Sensor Slot

Upload VR

iFixit’s Quest Pro teardown reveals 2 cooling fans and an empty slot where the depth sensor would have been. Before Quest Pro was formally launched at Connect it was known as “ Project Cambria”. Meta CEO Mark Zuckerberg told Protocol in May Cambria will “ship later this year” with an IR projector for active depth sensing. When referring to Quest 2’s camera-based depth reconstruction he said “it’s kind of just hacked”, going on to say “on Cambria, we actually have a depth sensor”.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Geenee AR, Stable Diffusion Integrate AI to Generate Web3 Content

XR Today - Augmented Reality tag

Today, Geenee AR (augmented reality), a webAR content creation engine, integrated its web3-based body tracking software development kit (SDK) with Stable Diffusion, a generative AI platform. The alliance enables Geenee AR to leverage auto-generated AR textures to scale its interoperable real-time 3D (RT3D) immersive content offering. Geenee AR designed its product as a browser-based immersive service with a unique full-body tracking SDK that supports virtual try-on, custom avatars, and AR conten

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