Tue.Jul 04, 2017

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Oculus Brings Mixed Reality Capture Support to Rift

Road to VR

Trying to capture what someone is experiencing when they’re head-first in a VR game has been an interesting problem to crack. By matching up live video and a digital environment with the help of a green screen setup though, you can essentially create a video that places you straight in the action—one that better communicates the immersion of a VR game than a simple first-person screen capture.

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This Website Helps You Find Your Closest VR Arcade

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So you want to try VR, but you’re not ready to thrown down $1,000+ on a headset and a PC to set it up? We can’t really blame you, but there are other ways to see the wonders of the Oculus Rift or HTC Vive without emptying your wallet. VR arcades are just one way to do that. But how do you find your closest center? That’s a question that VRNISH is looking to answer.

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‘Echo Arena’ Opens Second and Final Public Beta July 6-10th

Road to VR

Echo Arena , the VR sports game from Ready at Dawn and Oculus Studios, is going back into open beta this week, now featuring a longer access window so Oculus Rift owners can rocket around in the game’s micro-gravity environment during the week and on the weekend. Celebrating a critically successful first open beta session last month, Echo Arena is back by popular demand.

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Vaqso Raises $600,000 To Help You Smell Inside VR

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Ever wanted to lean into the lush forests of Lucky’s Tale and breath it all in? Miss the smell of salty sea air in The Galley’s opening level? We do too, but Vaqso might soon bring our sense of smell into VR. Vaqso is a Japanese invention consisting of a small device that clips to the bottom of your Oculus Rift, HTC Vive, or PlayStation VR (PSVR).

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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GunnAR Live Fire Test Shows How AR Can Revolutionize Decades-old Combat Procedures

Road to VR

The GunnAR system uses augmented reality helmets to visually relay targeting and firing commands to gunners aboard Navy vessels, replacing decades-old methods of giving audible commands by radio which can be hard to hear over the sounds of firing machine guns and through required ear protection. VR and AR are poised to change the face of consumer entertainment, but both technologies have been studied and used in various military capacities for decades.

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Diversity in VR: Lessons from the Oculus Launchpad Initiative

Road to VR

In March 2016, Oculus announced their Oculus Launchpad program with the idea that in order for VR to be successful, then there needs to be a diverse range of content created from diverse set of creators who are informed by different ethnicities, cultural backgrounds, and gender identities. Oculus brought together over 100 diverse content creators for a one-day training, and awarded scholarships to 11 projects from the dozens of prototypes submitted at the end of the program.

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Hands-On: Bravo Team Is Basically Time Crisis In VR With The Aim Controller

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During Sony’s E3 2017 press conference a whole slew of new PSVR games were announced from the perplexing sidescroller Star Child , to the unnerving and creepy The Inpatient. Hot on the heels of Farpoint though, Sony’s flagship VR device needed a new shooter for fans to sink their teeth into so when Bravo Team from Supermassive Games was revealed it looked just like the type of thing gamers would want.

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ULTIMATE SAMURAI CHEF! | Counter Fight VR

VR Bites

Watch this fun episode of ULTIMATE SAMURAI CHEF! | Counter Fight VR from Googly Eyes. Consider Subscribing To Googly Eyes! .

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Skybound Wants You To Make The Tough Decisions In Walking Dead VR

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In virtual reality and traditional gaming, zombie experiences are all the rage. Post-apocalyptic survival is a fantasy of many and VR gives them the opportunity to be thrust into dangerous worlds riddled with the shambling undead. A select handful of games give players a lot of control as they navigate and survive these worlds, even incorporating gameplay mechanics where you’re responsible for the well-being of other survivors.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Rabbids and toy soldiers could become Ubisoft’s first augmented reality games via @DigitalTrends.

AllThingsVR

Rabbids and toy soldiers could become Ubisoft’s first augmented reality games via @DigitalTrends [link] [link] — allthingsvr (@allthingsvr) July 5, 2017.

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5 Patriotic VR Games To Play On The Fourth Of July

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Today is the Fourth of July which is also known as Independence Day in America. Officially this day is known as a celebration of the date from over 200 years ago when the American colonists adopted the Declaration of Independence and set forth on a journey to win their freedom from the British Empire of the 1700s. Unofficially though, it’s a holiday about fireworks, grilling burgers, and enjoying time with loved ones.

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9% Of U.S. Broadband Households Plan To Buy A VR Headset; Samsung Leads via @MediaPost.

AllThingsVR

9% Of U.S. Broadband Households Plan To Buy A VR Headset; Samsung Leads via @MediaPost [link] [link] — allthingsvr (@allthingsvr) July 4, 2017.

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The Future of VR Audio – 3 Trends to Track This Year

VRScout

2017 has pushed the VR industry forward in countless ways, including the recognition of audio as an absolutely critical element in VR experiences. Some big-time VR pieces like the Gorillaz’ Saturnz Barz (Spirit House) 360 video or Lytro’s Hallelujah experience have focused on experimenting with auditory experiences. Sound isn’t just a cue used to nudge the auditory experience in incremental ways — it’s something that can totally change the VR adventure or even affect the entire storyline.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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bHaptics’ TactSuit is VR haptic feedback done right via @engadget [link]

AllThingsVR

bHaptics’ TactSuit is VR haptic feedback done right via @engadget [link] [link] — allthingsvr (@allthingsvr) July 4, 2017.

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Ultra-violent Battle Sim ‘Gorn’ to Hit Steam Early Access July 10th

Road to VR

Gorn , the blood-soaked battle simulator from the makers of weird and wild games Broforce (2015) and Genital Jousting (2016), is officially coming to Steam Early Access on July 10th. Free Lives , the studio behind the game, have developed Gorn on a unique, fully physics-driven combat engine that lets you melee battle in a single-player arena against brutal AI combatants.

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The students forging a path towards the future of VR via @alphr [link]

AllThingsVR

The students forging a path towards the future of VR via @alphr [link] [link] — allthingsvr (@allthingsvr) July 4, 2017.

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Samsung Mobile VR Reference Headset Revealed With Eye-tracking

Road to VR

Not to be left out of the reference design fun (with Intel, Qualcomm, and more already offering headset blueprints for others to build upon), Samsung has revealed its VR headset reference design. Apparently the third in a series of standalone headset reference designs—which act as a foundation for other companies to build upon—the so-called ExynosVR III is the first that’s been widely revealed, while prior models have kept attention at bay with mostly behind-closed-doors showings.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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The VRScout Report – The Week in VR Review

VRScout

Recapping the top stories covered on the VRScout Report , a weekly podcast discussing the best in VR, hosted by Malia Probst. Apple acquires computer vision company, the hidden 3D feature in iOS 11 beta, Google experiments with ads in VR, a new VC fund is focusing on VR/AR, the investment and funding wrapup, and more… 1.APPLE DOESN’T WANT YOU TO KNOW ABOUT THIS ACQUISITION.

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Loco Dojo Brings 4 Player VR Party Gaming To Vive This Month

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Make Real’s Loco Dojo hit the Oculus Rift earlier this year, allowing for four player party gaming in VR. Now the HTC Vive is getting in on the fun. Loco Dojo arrives on Steam on July 27th with support for both the Vive and Rift with cross-play supported. Giving Vive players access to the game should mean that more people will be online to meet up with.

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VR for Good: Holograms From Syria Uses HoloLens To Bring Images Of War To Everyday Life

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For many of us, the world’s problems are all too easy to forget, especially when we’re far removed from tragic disasters and global conflicts. We simply put it to the backs of our minds and continue about our day. But what if you couldn’t escape those horrors? What if they populated the world around you, just as frequently as the billboards for soft drinks and posters for blockbusters?

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