Thu.Jun 08, 2017

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Cannes NEXT Explores New VR Storytelling Trends

VRScout

Cannes NEXT, now in its second year, displayed a variety of cutting-edge immersive content. Last month, Cannes NEXT brought classic filmgoers and distributors into contact with the best in 360° and roomscale VR. Even the Duke of Luxembourg himself descended the stairs of the Palais des Festivals for his first VR experience: Arden’s Wake. From nearly fifty experiences, here were the standout pieces that illuminate the future of storytelling in VR.

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Leap Motion Update Improves Physics, Supports Rift And Vive Controllers

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Fully functioning hand-tracking might be a ways off from becoming the standard form of VR input, but Leap Motion is making a big step toward that future today, taking its Interaction development engine to 1.0 and introducing some major new features. The Interaction Engine has been available in early Beta since last year, but this full release focuses on what could be a major application for hand-tracking going forward — interfaces.

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NBA Finals Prove That VR Sports Broadcasting is Maturing, But There’s Still Missing Pieces

Road to VR

Sports in VR is squarely in the realm of low-hanging VR that you often hear rattled off on five fingers when broaching the topic of industries VR will revolutionize. And while it’s easy to imagine, actual execution is a completely different story. With VR sports broadcasting deals being signed with the world’s biggest sporting leagues, the space is clearly maturing, but there’s still some missing pieces needed to boost this use case out of novelty and into orbit.

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River Ecosystem is more than just Mike Rothenberg. It's a f **g ecosystem of hungry innovators and tech talents looking to prove themselves. Check out just a few.

Cats and VR

River Ecosystem, a consulting firm that provides services to frontier technology startups and hosts the annual River Accelerator program, today announced veteran Bay Area entrepreneur Jimmy Ku, and Techstars and River Accelerator alumnus Nick Canafax, as partners. Ku brings over a decade of entrepreneurial experience and networking expertise to River Ecosystem.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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HTC Sweetens Viveport Subscription Deal with 75 More VR Games

Road to VR

HTC launched its interesting Viveport Subscription service back in April; for $7/month, the program lets users choose five VR games from a pool of available apps, and grants them unlimited access. The company is sweetening the deal with 75 additional titles to choose from, including a number of notable games. While the industries of film, TV, music, and more, have embraced the subscription content model, the gaming space has thus far largely resisted its pull.

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Dean Takahashi's GamesBeat events are the type of events you want to skip work for. You may get to talk Rick And Morty with John Underkoffler.

Cats and VR

Dean Takahashi pretty much said during his panel at the last GamesBeat summit that you are 100% better off skipping a day or two of of work in order to go to one of the events he puts together. He is absolutely right! These events have less of the super networking vibes of the W hotel during GDC and is more of a Socratic critical thinking forum to snap you out of your tech daze.

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Starbreeze Studios Is Creating A StarVR Game For The Mummy

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In a regularly growing occurrence, another film franchise is getting some VR love. The Mummy, which hits theaters this week, replaces Brendan Fraser with Tom Cruise as Universal Pictures attempts to revive and reboot the series. Indie VR developer Starbreeze Studios is well acquainted with adapting film to a VR gaming experience having done John Wick Chronicles for Lionsgate and they’re delivering the goods with The Mummy Prodigium Strike for the StarVR headset.

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REAL-LIFE CALL OF DUTY: US soldiers are training for war using.

AllThingsVR

REAL-LIFE CALL OF DUTY: US soldiers are training for war using video game-style virtual reality headsets THE US Army is creating virtual reality headsets for soldiers to see the battlefield as if they are in a video game. Squaddies wearing the gear can more clearly tell between comrades and enemies and receive GPS locations or use night vision. Dubbed ‘Tactical Augmented Reality’, or TAR, the new tech has been likened to top shoot em’ up Call Of Duty and spells the dawn of a new type of cyber-so

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T300RS GT Edition Racing Wheel Review: The Ultimate VR Driving Sim Companion

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Playing a racing game in VR is an immensely satisfying gaming experience. The rush of cars blazing past you, the thrill of drifting around corners, and the detailed interiors of some of the world’s most exotic vehicles is all enough to take your breath away when viewed from inside a VR headset. When you look down in a racing game though and see your character’s hands grasping a steering wheel it can take you out of the experience if you’re just holding a regular old gamepad in

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Virtual reality capable of soothing painVirtual Reality.

AllThingsVR

Virtual reality capable of soothing pain Virtual Reality technology can relieve the sensation of phantom limb pain by tricking the brain into thinking that it is still in control of a missing limb, researchers have found. A phantom limb is a sensation that an amputated or missing limb is still attached. Approximately 60 to 80 percent of individuals with an amputation experience phantom sensations in their amputated limb and the majority of the sensations are painful.

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This Couple Spent 48 Hours Together Immersed In VR

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Whether discussing with casual observers, enthusiasts, or even experiencing fictional works inspired by VR, there’s usually some sort of mention of the fears of becoming too attached to virtual spaces. We’re far from having devices comfortable or immersive enough to truly warrant such a thing, but a couple decided to test the limits anyway.

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Scope AR’s Platform Now Offers Markerless Tracking, Tango.

AllThingsVR

Scope AR’s Platform Now Offers Markerless Tracking, Tango Support Scope AR announced that it’s bringing markerless tracking to the Remote AR remote assistance platform. The company adopted Wikitude’s SLAM Instant Tracking SDK to bring spatial tracking to regular smart devices. Scope AR is also preparing for the future of smart device spatial tracking with support for Google’s Tango platform.

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SIGGRAPH 2017’s VR Village Focuses On Diverse Content And Creators

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From July 30th to August 3rd in Los Angeles, the 44th annual SIGGRAPH will take place and showcase the latest in computer graphics and interactive techniques. The event will host a collection of VR and AR projects but there will also be a VR Village housing highly interactive, content-driven experiences and the event organizers have a new focus for the relatively young collection of exhibits.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Class Is Almost In Session At ISTE 2017

Veative

We’re only a few weeks away from ISTE 2017 in San Antonio, TX where we’ll be launching VR Learn , a new offering for for 3D, VR, AR and mixed reality education. At the Veative booth (#2346) visitors can step inside our VR classroom and experience modules in biology, chemistry, physics and math specifically designed for K-12 schools. The VR Learn headset is pre-loaded with high-quality content that aligns to curriculums and fits neatly into the classroom.

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Survios’ Sprint Vector Gets Weapons And Power-Ups

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Respected VR developer Survios’ second game, Sprint Vector , is fast approaching (pun intended), and with E3 just around the corner the company is ready to showcase some new features for it. Sprint Vector is a first-person racing experience that serves as a showcase for the company’s new fluid locomotion system. Users pull the world towards them using their arms, while a momentum system builds the speed at which they move with.

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Corsair to Enter Custom Liquid Cooling

VRWorld

If you are a liquid cooling fan, and specifically like All In One (AIO) liquid cooling systems due to their versatility, easy installation and maintenance free operation, then you know that one of the names that immediately comes to mind is Corsair, with their Hydro Series of compact, yet powerful cooling systems for CPUs. In fact, Corsair’s commands a leading market share and is rumored to make for almost half of annual revenue for their now former OEM supplier, Danish-American Asetek.

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Viveport Subscription Gets Serious About Gaming, Doubles Library Size

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HTC’s Viveport Subscription service has been available for a little over two months now, and in that time it’s mainly focused on offering experiential VR content with just a few games. Today, though Viveport gets serious about gaming. The service today announced that it’s doubling the amount of apps on offer with the Viveport Subscription, adding more than 75 new titles to bring the total of experiences to over 150.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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The lighter (hilarious) side of VR

Immersive Authority

Since VR consumer solutions are fairly new, there’s bound to be some funny reactions when people are introduced to these new situations. Thanks to video [.]. The post The lighter (hilarious) side of VR appeared first on Immersive Authority.

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E3 Coliseum Will Be Like A Highlight Show Of The Best Content From The Floor

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This year’s Electronic Entertainment Expo (E3) is unique in that the general public was allowed to purchase tickets to gain entrance to the event. Previously it has remained as an industry-only event reserved for developers, publishers, PR, press, and other folks related to the video game industry. As a result, E3 2017 is likely poised to be a bit different than in year’s past.

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4 Dev Demos Showing Off Apple’s New ARKit Tracking

Road to VR

Showcased at Apple’s Worldwide Developer Conference this week, ARKit is a new core technology for iOS 11, due to launch this Fall, soon to enable augmented reality features on hundreds of millions of iPhones and iPads. As the iOS 11 developer beta is already available, we’re starting to see some interesting real-world tests of ARKit, showing off the tracking that’s achievable with nothing more than a camera.

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PSVR Tower Defense Ancient Amulator Launches This Month

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Enjoying the Ancient Amulator demo available on the PlayStation Store right now? Well we’ve got good news; the full game is arriving later this month. A new trailer from GameSpot for the PlayStation VR (PSVR) tower defense game dropped this week, and its final few moments confirm a June 27th release date. That’s the same day that Arizona Sunshine is hitting the platform, but based on the gameplay in this clip it will still be worth checking out.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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New Mining-Oriented GPUs from AMD, NVIDIA Launching Soon

VRWorld

As new cryptocurrencies become available, as is the case of Ethereum and Zcash , more and more people try their luck in mining. Even the difficulties increased in BitCoin (BTC), the record growth over the past 12 months (365 days ago, BTC traded at $579.35. Today it trades at $2783.43) got people investing in purchasing mining computers. This increased interest in mineable cryptocurrency has led to a virtual lack of availability in shops of high performance video cards, and specifically all AMD-