Mon.Apr 03, 2023

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AI-Powered Golf Caddies Could Be Coming Soon To VR

VRScout

The popular VR golf game GOLF+ is adding AI caddies powered by the same technology behind ChatGPT. Unless you’ve been living in a bomb shelter over the past few months, you know that it’s only a matter of time until our artificial intelligence (AI) overlords decide to rebel and enslave humanity. Seemingly magical programs such as ChatGPT and Midjourney are already changing the way we work today and the technology shows no signs of slowing down.

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What’s VR’s Near-Term Sales Outlook?

AR Insider

What are the unit sales and installed base figures that drive VR revenue today? Which VR headsets are leading in market share, and who's best positioned for near-term growth? We break it down in the latest Behind the Numbers. This post appeared first on AR Insider.

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Fatboy Slim Hosted An Outrageous Dance Party In VR

VRScout

The iconic English DJ just proved that virtual raves are here to stay. Last month, legendary electronic music artist Norman Cook, better known by his stage name “Fatboy Slim,” held what could be easily considered one of the most over-the-top and outright bizarre live performances of his career inside VR. Hosted on the virtual social platform ENGAGE , the “Eat, Sleep, VR Repeat” event featured everything from captivating visual effects to original animations, all of which

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Spatial Beats: Apple, Disney & Epic Games

AR Insider

Welcome back to Spatial Beats. The Metaverse is ready now, said Epic Games’ founder and CEO Tim Sweeney at the Game Developer’s Conference, which wrapped last… Continue reading → Spatial Beats: Apple, Disney & Epic Games This post appeared first on AR Insider.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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The XR Week Peek (2023.04.03): Apple may unveil its headset on June, 5th; PSVR 2 sales are not great, and more!

The Ghost Howls

Are you ready to read about some interesting pieces of XR news? You are in the right place… Top news of the week (Image by Apple) Apple may launch its headset on June, 5th Apple has finally announced the date of its upcoming WWDC event: it will be held on June 5–9. The event will be pre-recorded and visible online, but there will also be a “special in-person experience at Apple Park on June 5”.

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#1206: The District VR Enables Professional DJs to Play Live Social VR Gigs without Mixer Hardware

Voices of VR

Another World VR developers Ioulia Isserlis and Max Sacker thought it was a prank when German Hip Hop legend Dennis Lisk (aka Denyo) reached out via email to collaborate on developing a social VR and a completely virtualized live DJ performance toolkit. But it wasn’t a prank, and they’ve been building a real-time audio engine compatible with Unreal Engine in order to meet the live performance standards of professional DJs to mix, sync, and modulate music in real-time.

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OpenXR Toolkit Brings Quest Pro Foveated Rendering To PC VR Link

Upload VR

OpenXR Toolkit added eye-tracked foveated rendering support for Meta Quest Pro. As the name suggests, OpenXR Toolkit improves and adds features to PC VR titles that use the OpenXR open standard API. That includes Microsoft Flight Simulator, iRacing, the open beta branch of DCS World, War Thunder (though not with EAC), the Steam version of Bonelab, Hubris, Everslaught, Contractors, The Light Brigade, and A Township Tale.

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A decade later, this VR treadmill is finally ready to ship

TechCrunch VR

As free promotion for hardware startups go, one would be hard pressed to point to something better than a $175 million Spielberg film. “It was actually Warner Bros. that had reached out to us to get two Omnis for use in the movie,” Virtuix founder and CEO Jan Goetgeluk tells TechCrunch. “We shipped them two, and they were used as the model for the CGI in the movie.

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Fruit Ninja VR 2 Slices Onto Quest, Pico & PC VR Platforms This Week

Upload VR

Fruit Ninja VR 2 now has a final release date, set to launch later this week on April 6 for Quest, Pico and PC VR. Halfbrick Studios says the sequel will feature the return of Classic, Arcade and Zen modes from the original, now “juicier than ever.” Fruit Ninja VR 2 also features a new bow weapon, which will let you aim and shoot down fruit with arrows instead of the regular slice and dice method.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Fatboy Slim’s ‘Eat Sleep VR Repeat’ A Jaw-Dropping Musical Journey

Charlie Fink

Made to show off the new ENGAGE LINK platform.

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XR Glasses (i.e., Headsets) For Consumers – Just Another Screen? Or More?

Forrester VR

The conversation around extended reality (XR) headsets comes and goes frequently – and is peaking again now. The story arc of these conversations has been similar for at least a decade (though we seem to have collective amnesia).

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#1192: The Last Moments of AltSpaceVR, Athena Demos’ Eulogy & Retrospective Journey into Social VR

Voices of VR

AltSpaceVR closed it’s doors for the second time on March 10th, 2023 at 10:08pm, and Athena Demos was there to bear witness to it all until the very last moments. She shared an eulogy again that she had first shared during The Polys livestream, and I had her read through what she had said. I had a chance to catch up with Demos to hear about her journey into social VR through the Burning Man community and helping to produce and translate the 2015 scan of Black Rock City into a virtual Burning Man

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Virtuix: What are Omnidirectional Treadmills?

XR Today - Mixed Reality tag

Watch on YouTube. XR Today’s Rory Greener hosts the Founder and CEO at Virtuix Jan Goetgeluk. In today’s session we discuss the following: Introduction to omnidirectional treadmills and the Omni One product The journey from commercial to consumer Why did you pick Pico Neo 3 pro? What technology stacks power the device? Why is the Omni One, and omnidirectional treadmills as a product, here to stay?

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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#1195: Exploring Non-Normative Avatars with Disabled Dancers in “Figural Bodies” Research Project

Voices of VR

Figural Bodies is a research project out of Goldsmiths college that uses motion captured dance with disabled, non-disabled, and neurodivergent dancers in order to explore non-normative avatar representations… Figural Bodies is a research project out of Goldsmiths college that uses motion captured dance with disabled, non-disabled, and neurodivergent dancers in order to explore non-normative avatar representations as well as the accessibility challenges for immersive technologies.

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Virtual Reality in Healthcare; Clear Examples of VR in Healthcare

metamandrill

Virtual reality in healthcare might just save your life one day. That might sound hyperbolic. But VR has grown from science fiction to a literal lifesaving technology. Most areas of healthcare have adopted elements of VR. The combination of cutting-edge tech with medical science might seem intimidating. But you're about to discover clear examples demonstrating [.

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#1191: Closing the Distribution Gap: Atlas V’s Astrea Aims to Port, Publish, & Market the Best of Immersive Stories

Voices of VR

Astrea is the publishing arm of Atlas V that aims to close the current gap in distribution for immersive stories that debut on the film festival circuit, but then often don’t make it wider distribution. There’s a lot of optimization, porting, and marketing involved in this process, and I had a chance to catch up with Astrea’s head of distribution Danielle Giroux to talk about their curation and publishing process as well as some selections from their full lineup.

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Interview with CEO & Founder Yurii Filipchuk of Party.Space

metamandrill

In this series, we interview the founders and CEOs behind Metaverse companies. The metaverse is fully in development, and many different technologies are involved in this process. These inspiring people are at the frontier of developing a future where the online and physical worlds merge. In this article, we'll be interviewing Yurii Filipchuk. As [.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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#1196: “Eggscape” is a Groundbreaking, Mixed Reality, Multi-Player, Table Top Platformer Aiming for LBE

Voices of VR

Eggscape is a mixed reality, table top platformer game similar to Lucky’s Tale, but since it’s mixed reality then there’s a lot more of moving your body through space as a control dynamic. I previously got the whole backstory about Eggscape from director German Heller at Venice Immersive, where it picked up a third place price. Now that the Meta Quest Pro has been released, they’ve ported it to take full advantage of the color passthrough, which I have to admit has been the most immersive and co

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Beyond The Hype: What You Really Need To Know About AI In 2023

Bernard Marr

5G wireless networks have just started getting traction in recent years — but as always, wireless communication companies continue to look ahead, and they’re already thinking about the next generation of data technology. A few years ago, you might have been forgiven for wondering whether it was just another fad. But recent advances – such as the emergence of generative AI tools like ChatGPT – have left most of us in no doubt that we’re witnessing the dawn of a new era.

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#1193: Phone-based Interactive Story “Consensus Gentium” Takes Top SXSW Prize for Chilling Speculative Worldbuilding Exploring AI Bias, Surveillance, & Biometric Agency

Voices of VR

Consensus Gentium is took him the Grand Jury prize for SXSW Immersive 2023, and it’s the most immersive phone-based experience that I’ve ever had. The Latin title translated means that “If everyone believes it, it must be true,” and it’s a near-term speculative sci-fi piece that explores what China’s social scoring system might look like in the context of the United States where mobility is restricted by algorithms but can be expanding if citizens agree to be surveilled by a phone app.

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“Rev Up – Hot Wheels VR RC Cars are Ready to Roll!”

VRGames

Reality and fantasy are now meeting like never before with the official launch of Mattel’s Hot Wheels: Rift Rally. This mix of physical RC cars and digital effects uses your living room as a virtual race track for an unforgettable experience.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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#1197: Myriam Achard’s Industry-Leading, Immersive Curation for Montreal’s Phi Centre

Voices of VR

Myriam Achard is the Chief of New Media Partnership as well as PR Officer at Montreal’s Phi Centre. Part of Achard’s job is to travel around the work… Myriam Achard is the Chief of New Media Partnership as well as PR Officer at Montreal's Phi Centre. Part of Achard's job is to travel around the work searching for the best immersive storytelling, art, music at festivals and gatherings around the world.

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“Gorn Is Taking Over! Passes 1.5 Million Sales On All Platforms, Including PSVR 2!”

VRGames

Last week brought exciting news with the release of Gorn for PSVR 2 on PlayStation 5. Developed by Devolver Digital, this bloody combat simulator has now sold a impressive 1.5 million copies across platforms and even better- those who already own it from original PS4’s VR can upgrade to the newest version for free.

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#1194: “Jailbirds” is a Well-Told, Magical Realist Story Using Character-Driven Animation and Stylized Cinematography

Voices of VR

Jailbirds is a really well-told, three-part episodic animated VR piece that uses the spatial affordances of VR to tell a compelling metaphoric story about the escapist qualities of virtual reality. It’s a character-driven story set within a prison, and it explores themes of liberation in similar ways that virtually-mediated experiences in VR help transport us into another realm.

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The Latest Big News on Meta, Silicon Valley Bank, House of Blueberry, and AR/VR Upskilling

XR Today - Mixed Reality tag

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How Digital Transformation will Bend the Curve of the Linear Economy Toward the Circular

Speaker: Bruce Armstrong Taylor, Co-Founder & Managing Director of SmartNations Foundation, Jimmy Jia, Venture Partner at Pi Labs, Fabienne Durand, Senior Advisor to the SmartNations Foundation, & Roger Strukhoff, Executive Director of the Tau Institute

The Climate 4.0 Economy. Climate change is here. We see it in many ways already. Weather catastrophes: Texas freezing over, the wildfires of California, the increasingly unpredictable violence and frequency of hurricanes, the rapid melting and disappearance of polar ice caps. Much more evidence all around us. What can we do in our corporate organizations, in our homes and communities, to change the current course?