Thu.Jan 02, 2020

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USA Today Deepens Story on Afghanistan War with AR Experience

Next Reality AR

The augmented reality team at USA Today closed out a prolific year of immersive storytelling with a hard-hitting companion piece exploring the controversial conflict in Afghanistan. This week, the publication ran an investigative story by reporter Brett Murphy that uncovered the details of a 2008 US military operation involving security contractor GS4 that resulted in dozens of civilian casualties.

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Redefining Commercial Experiences In 2020 For VR & AR Consumers

VRScout

Immersive storytelling could be the future of brand marketing. Social media platforms are optimized for every pixel and millisecond of content. As we approach the end of 2019 and look back at the most successful advertisements and marketing campaigns of the year, not one of them has involved the use of VR or AR technology. Advertising metrics, like the platforms that use them, have been carefully quantified and qualified for user experience, impressive statistics, and micro-analysis.

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ARtillery Briefs, Episode 33: VR Revenue Outlook

AR Insider

ARtillery Briefs is a video series that outlines the top trends we’re tracking, including takeaways from recent reports and market forecasts. See the most recent episode below, including narrative takeaways and embedded video. VR continues to show early-stage characteristics, including erratic interest and investment. But how big is it, and how big will it get?

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Feelreal VR Scent Mask Hits Roadblock Amidst Crackdown on Flavored Vaping Products

Road to VR

Although the Feelreal scent mask for virtual reality isn’t a nicotine vaping system or e-cigarette, it does vaporize aromatic liquids for user inhalation, which according to the company puts it in same FDA certification bracket as those devices. While the company was confident back in November of its chances to pass FDA approval, it’s looming near a final roadblock that could make or break the product.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Inaugural Impact Reality Summit Taking Place in Seattle Next Week

Peter Graham

While all eyes might be on Las Vegas next week for the annual CES technology event there’s plenty of other shows going on. Vulcan Productions and Kaleidoscope their inaugural Impact Reality Summit in Seattle, WA, focused on promoting immersive storytelling with a powerful impact. . Featuring panels, workshops, and an exhibition of the best in “XR for good” storytelling, the two-day event will focus on four categories: Climate Change, Community & Social Justice, Ocean Health and Conserv

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BeBop Sensors to Showcase Oculus Quest Compatible Forte Data Glove at CES 2020

Peter Graham

BeBop Sensors has been demonstrating its latest Forte Data Glove iteration at technology show CES for the past several years and next week’s event is no different. What has changed is the addition of greater hardware support including Oculus Quest and glove features, with haptics now available. The company actually revealed the addition of Oculus Quest a couple of months back but CES 2020 will be used to officially announced the haptic feedback Forte Data Glove version.

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‘Quill Theater’ Brings Incredible Immersive Artwork & Stories to Quest

Road to VR

Oculus quietly released Quill Theater on Quest last month as a way to bring immersive art and animations made in VR to more of its VR userbase. The free app offers up a curated selection of content, including the incredible short film ‘The Remedy’, which shows the incredible potential of VR as a content authoring tool. Quill is a VR drawing and animation tool which has been around since 2016.

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Ubisoft Reflections Working on Unannounced VR Project Job Listings Reveal

Peter Graham

A new year always seems to bring with it the chance for new possibilities and change, which is probably why the first few months are popular for those looking to change jobs. Job listings can also be a useful source of information regarding videogame development, such as Ubisoft Reflections’ current postings for an unannounced virtual reality (VR) title.

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Immersive Tech Initiatives at the University of Central Florida

Everything VR & AR

Tyler and Sophia uncover all the exciting things that the University of Central Florida is doing to further innovation in immersive technology by connecting academia with industry and government. Connect with the University of Central Florida: Web: [link] Linkedin: [link] Twitter: [link] Visit the VR/AR Association at www.TheVRARA.com for more information about how you can get involved with this worldwide organization to help gain exposure and share ideas and best practices with other experts in

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Grains of Salt from the Rumor Mill: PSVR Coming with Built-In Cameras and AR

VRGames

One thing we love about rumors is that they are often a mixture of dreams and possibilities. That’s kind of what today’s rumor about the PS5’s virtual headset is and, if it is true, it really does represent a bit of a game-changer for VR as a whole. We have to preface all of this with this disclaimer: The PS5 isn’t really definite in a lot of ways and its VR headset is even less defined.

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19 Most-Read ARPost Articles of 2019

ARPost

From security and privacy risks of VR and AR, to how journalists are using immersive technologies for next-level news, to how XR is revolutionizing various industries, these are the 19 stories ARPost readers clicked on the most in 2019: 19. Users Without Coding Skills Can Now Create AR Experiences with WakingApp Visual Scripting. The AR toolkit WakingApp added visual scripting capabilities to enable designers without coding experience create augmented reality experiences. 18.

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Grains of Salt from the Rumor Mill: PSVR Coming with Built-In Cameras and AR

VRGames

One thing we love about rumors is that they are often a mixture of dreams and possibilities. That’s kind of what today’s rumor about the PS5’s virtual headset is and, if it is true, it really does represent a bit of a game-changer for VR as a whole. We have to preface all of this with this disclaimer: The PS5 isn’t really definite in a lot of ways and its VR headset is even less defined.

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Grains of Salt from the Rumor Mill: PSVR Coming with Built-In Cameras and AR

VRGames

One thing we love about rumors is that they are often a […] Source.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.