Fri.Apr 20, 2018

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How Steven Spielberg Used VR to Shoot ‘Ready Player One’

VRScout

The HTC Vive was used to frame shots in VR. Virtual reality took center stage in Steven Spielberg’s Ready Player One blockbuster film when it was released March 29th. But we are also learning how immersive technology played a role during the actual production of the movie too. In a new video shared by HTC Vive, VR is helping push the boundaries of film production by changing the way director Steven Spielberg scouted virtual sets, framed shots in real time, and let the cast step inside a virtual

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Google Brings WebVR to Chrome, All Major PC VR Headsets Supported

Road to VR

Google recently pushed out Chrome 66, the latest update to the company’s web browser. Unbeknownst to the VR community, Google also quietly included WebVR integration for OpenVR-compatible headsets including Oculus Rift, HTC Vive, and Windows “Mixed Reality” VR headsets. Although initial WebVR integration has been a part of beta versions of Chrome for about two years now on Android , the company has finally brought its WebVR functionality to the browser’s stable branch, at

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Mark Metry teaches us the right attitude to become successful in AR and VR

The Ghost Howls

Hello all, after the crazy two last weeks in which I had too little time to blog, today I come out with a new cool article in which I interview Mark Metry. Who is Mark? Well, he’s a VR startupper, influencer , podcast host, blogger, enthusiast , etc… he is a lot of cool things. At only 19 yo, he started VU Dream, with the idea of selling headsets and educating people towards virtual reality.

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Oculus Offers Up Developer Quick-start Guide for Bringing Apps to Go

Road to VR

With the impending launch of Oculus Go, the company’s first standalone headset, Oculus has shared with developers a handy cheat sheet for bringing Gear VR applications to the Go. Oculus writes in a new post on their developer blog that Oculus Go is binary-compatible with Gear VR, and most applications can be launched on the headset without any modifications, but the post covers a few of the key differences between the mobile VR headsets that developers will need to consider: Google Play

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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ARCore 101: How to Create a Mobile AR Application in Unity, Part 3 (Setting Up the App Controller)

Next Reality AR

There are hundreds, if not thousands, of programming languages and variations of those languages that exist. Currently, in the augmented reality space, it seems the Microsoft-created C# has won out as the overall top language of choice. While there are other options like JavaScript and C++, to name a few, C# seems to be the most worthwhile place to invest one's time and effort.

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ARCore 101: How to Create a Mobile AR Application in Unity, Part 2 (Setting Up the Framework)

Next Reality AR

With the software installation out of the way, it's time to build the framework within which to work when building an augmented reality app for Android devices. The journey to learn how to develop software can be a long and tough road. Fortunately, software developers, in ways dissimilar to other technical and creative spaces, generally do a great job of making the path forward easier for those that follow.

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Steam & Viveport Spring Sales Feature Big Savings on Top VR Titles

Road to VR

If you’re still rebounding from Steam’s Winter sale a few months ago, well, your wallet is in for some ‘Spring cleaning’ as both Steam and Viveport have put out some heavy discounts on top VR titles. On Steam, some notable VR games at steep discounts are (prices shown with discount applied): Star Trek: Bridge Crew ($20). The Talos Principle VR ($20).

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How Virtual Practice Makes Perfect

Tech Trends VR

The Internet democratized knowledge, but immersive technologies like AR and VR will democratize access to experience – and revolutionize learning. Prestigious medical institutions such as Imperial College London are using HoloLens devices in operating theatres to spot key blood vessels, bones, and muscles helping to make procedures quicker and safer.

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‘Ready Player One’ Behind-the-scenes Shows How Spielberg Used VR in Production

Road to VR

As an official partner of Ready Player One , HTC has been using the film to highlight its VR wares. In addition to releasing several VR experiences inspired by the movie , the company has released a behind-the-scenes short showing how immersive virtual reality was used in the production process. As blockbuster films increasingly rely on CGI, filmmakers have looked for better ways to visualize the virtual worlds that are eventually rendered for the final movie.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Vive Focus Hits the FCC, Suggesting Dev Kit Soon to Launch in US

Road to VR

After launching the Vive Focus standalone headset in China in late January, the company announced in March that the headset would be launching in the US, EU, and other Western markets later this year, beginning with the launch of a dev kit. With the device appearing in the FCC this, the device is one step closer to its US release. The Vive Focus is HTC’s first standalone VR headset.

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‘COMPOUND’ Creator Drops Details on Upcoming Update and Early Access Launch

Road to VR

COMPOUND is an intriguing VR hobby project from developer Bevan “NotDead” McKechnie which drops players into a “rogue-lite, free-roaming shooter” for VR, with a totally unique and authentic pixel-art feel. We’ve had our eyes on the game since 2017, but with no official announcements from McKechnie in nearly nine months, the fate of the title was beginning to look uncertain.

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AR From an Architect’s Perspective, Spatial Computing, & Leap Motion’s North Star AR HMD

Road to VR

Keiichi Matsuda went from being a dystopian filmmaker to becoming the Vice President of Design at hand-tracking company Leap Motion. Matsuda is probably the most famous for his HYPER-REALITY dystopian film that imagined a commodified & gamified AR future where companies are vying for your attention regardless of your physical context. He was trying to push the current philosophical orientation to the logical extreme, not because he wanted to live into that future himself, but more from a per