Fri.Mar 31, 2023

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VRChat Is Coming To Android & iOS Devices

VRScout

One of VR’s most popular social platforms is about to get a whole lot busier. VRChat for Android and iOS mobile devices is currently in development, according to an official developer update shared earlier this week. The company states that the mobile version of the platform is already being tested by select team members. In fact, it’s possible you may have interacted with a phone user already without even realizing it.

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From Damocles to the Metaverse: A History of VR, Part I

AR Insider

VR has come a long way since the first systems came to light in the 1960s. How has that historical evolution unfolded since, and what does VR's trajectory tell us about where it's going next? This post appeared first on AR Insider.

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‘VRChat’ Now in Development for Android and iOS Devices

Road to VR

VRChat , the popular social VR platform, announced that flatscreen ports for both Android and iOS are currently in development. The company says in a developer blog that while there’s still no release date on the books, the Android version has already been used by team members to attend large meetings. Additionally, the Android version will support any world or avatar that works on Meta Quest, since the standalone also runs Android.

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Leveraging Unity 3D for VR Development 

XR Today - Virtual Reality

Not so long ago, Virtual Reality (VR) was considered by many to be a futuristic concept. While various examples of this technology have been introduced to the landscape over the years, it’s only recently that experts have begun creating viable solutions ready for mass adoption. Today, companies from almost every industry are discovering the benefits of bringing immersive technologies into their operations.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Capcom: “Large Majority” Of PSVR 2 Users Have Tried Resident Evil Village In VR Mode

Upload VR

Resident Evil Village VR Mode Director Kazuhiro Takahara told UploadVR that a “very large majority” of PSVR 2 owners have tried out Resident Evil Village in VR mode. In a snippet from an upcoming Q&A to be published this weekend, we asked Capcom’s Kazuhiro Takahara, Director on Resident Evil Village VR mode, if he could share any indication of how successful the game’s VR mode has been or how many PlayStation VR2 players have tried out the mode since launch. “I

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Kioxia and Western Digital Debut 218-Layer 3D NAND: 1Tb TLC with 3.2 GT/s IO Speed

Anand Tech

Kioxia and Western Digital formally introduced their 8 th Generation BiCS 3D NAND memory with 218 active layers. The new storage device offers a 1Tb capacity in 3D TLC mode and features 3200 MT/s data transfer speed, a combination that will enable SSD makers to build high-performance, high-capacity drives. To enable such an extreme interface speed, the companies adopted an architecture akin to YMTC's Xtacking.

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Litesport Now Offers Weight-Based VR Workouts – Here’s A Personal Trainer’s Perspective

Upload VR

As a personal trainer, VR fitness apps aren’t something I usually lean towards. However, for Quest users looking for an introduction to strength training, the new weight-based training mode in Litesport (formerly Liteboxer) might have something to offer. When playing VR, I’ve always enjoyed the passive fitness offered by games like Beat Saber and Blaston.

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What is Out-of-Home (OOH) advertising? The Next Step in Marketing 

XR Today - Mixed Reality tag

Companies from every industry constantly search for new ways to reach, engage, and convert their customers. Often, this means experimenting with a range of different marketing styles to bring messages to prospects across a variety of environments and channels. Out of Home (OOH) advertising isn’t an entirely new concept for most businesses. It involves using a variety of public spaces for promotional spaces.

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VR Awards Spotlight – The MetaMovie

AIXR

The ‘spotlight’ insights series invites winners from the 6th International VR Awards to discuss their achievements and revisit the journeys that earned them the honour of raising one of our prestigious trophies aloft on stage at de Doelen, Rotterdam. This week we are joined by Jason Moore, director and creator of The MetaMovie: Alien Rescue, which scooped our 6th International VR Experience of the Year award.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Big XR News from Engage XR, Microsoft, Disney, Meta, and Accenture

XR Today - Mixed Reality tag

This week was busy for the XR space. Following various industry events this week, the immersive industry was ready to debut new updates and showcases to prove XR is here to stay. This week and last showed that various big technology firms are still serious about investing in the XR space. New updates and features may create a vast, immersive marketplace for firms, developers, and consumers.

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MetaMovie: Alien Rescue – Dive into the Award-Winning VR Experience!

AIXR

The ‘spotlight’ insights series invites winners from the 6th International VR Awards to discuss their achievements and revisit the journeys that earned them the honour of raising one of our prestigious trophies aloft on stage at de Doelen, Rotterdam. This week we are joined by Jason Moore, director and creator of The MetaMovie: Alien Rescue, which scooped our 6th International VR Experience of the Year award.

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The Top 9 Metaverse And Web3 Consulting Firms

Bernard Marr

Unsure about what exactly the metaverse is, or will be? You’re not alone. At the moment, the term is basically best thought of as a “catch-all” name for the next iteration of the internet. Most people agree it will be more immersive, persistent, and avatar-driven. One thing that’s generally agreed on, however, is that it's a business opportunity, the like of which hasn't been seen since the first emergence of the internet.

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Catering Options for Virtual Reality Your Team Event

VRPlayin

Have you ever attended an event where food was not provided? Yes, it can be annoying. You’re so hungry that the only thing that comes to mind is giving the hotdog vendor across the street ten dollars if there even is one. Do you want attendees to a team event to be leaving hangry? Most likely, their growling appetites will drown out any objectives the event might have had.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Hands On Review: Meta Quest 2 (256 GB Model, Elite Strap with Battery)

Ryan Schultz

Well, in the middle of a relatively routine day in the life of an academic librarian, a couple of cardboard boxes arrived at my office door. Carefully cutting them open with my trusty Swiss army knife, I was face-to-face with two shrink-wrapped boxes from Meta: my new Meta Quest 2 wireless VR headset, plus an Elite Strap with Battery add-on: As I wrote earlier this month , because of some unusual circumstances of the coronavirus pandemic, I still had some unused professional travel and expense f

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Rev Up for the Revolution: VR and Robotics Transforming Medical Training

VRGames

Immersive technologies such as VR and AR are already being successfully implemented in the medical industry, from AR-assisted surgeries to VR sedation. At the forefront of this wave of development is Fundamental Surgery, a platform from FundamentalVR that uses virtual reality (VR) technology and haptics for educational purposes.

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VR Takes Center Stage at Dubai’s DEAL 2023 Expo: Highlights and Takeaways

ARPost

So, in the past few weeks we have seen big tech, including Meta and Microsoft, announce massive layoffs , mostly to their XR division and at the same time, pivoting towards artificial intelligence and generative content. Despite the news, this year’s DEAL expo was as busy as ever. Teeming with an array of VR devices, games, contraptions, and a myriad of other VR-related gizmos that filled the halls, it, quite frankly, surpassed expectations.

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“Ghana Makes a Splash in the Virtual World: Explore African Diaspora Culture!”

VRGames

The African Diaspora is a vibrant global community of millions, formed from the displacement and migrations of its members throughout history. Its ties go both within Africa itself, as well as across the world, forming strong connections through travel, music, and fashion.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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‘Back Home | Ghana’ Celebrates the Rich Culture of the African Diaspora in VR

Oculus

The African Diaspora is community of millions globally, and connected by travel, music, and fashion. Their families come from across Africa, speak countless languages, and.

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Ready to Shed Those Pounds? Let Litesport & Virtual Reality Lead the Way – Trainer’s Take!

VRGames

Read more about this here: [link]

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Meta Horizon Worlds Spotlight: Eemit

Oculus

Welcome back to our weekly spotlight on the people building for Meta Horizon Worlds and their amazing creations.

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How Are XR Firms Leveraging Artificial Intelligence? 

XR Today - Mixed Reality tag

For many innovators in the technology landscape, XR and AI are a match made in heaven. The most immersive experiences don’t just surround us with incredible visual and audio content; they also respond to our actions, delivering intuitive and adaptable interactions. With artificial intelligence, companies in the XR landscape can gather more information about their users in real-time and use it to both strengthen business decisions and enhance the user experience.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Not For Broadcast puts YOU in charge of the Nations Propaganda!!!

Full Dive Gaming

NEW Quest 2 VR Game: NOT FOR BROADCAST is the WILDLY Successful flat game from 3 years ago, brought into VR! Is it worth $25?? 0:00 VR Podcast Intro 0:43 What is NOT FOR BROADCAST? 3:04 VR vs Flat Gaming 5:57 VR Ratings are ROUGH, unlike the OG 6:27 VR Struggles 8:08 Game Length. LONG 9:21 The British HumoUr and Slang 10:24 Why I STRUGGLED with the Game 11:45 If You Like the Humor it's GREAT 13:58 This Game NEEDS to Be Social/Fun 15:57 Flat to VR CAN be done right!

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