Sat.Feb 25, 2017

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Watch: How ‘Star Wars: Rogue One’ Used Steam VR Tracking to Shoot VFX Shots

Road to VR

It’s emerged that last year’s Star Wars: Rogue One , used existing virtual reality technology – specifically HTC Vive’s Steam VR tracking – to allow the film’s director to compose visual effects shots for the movie. Watch how it was done. Whatever you may have thought of the most recent arrival to the Star Wars movie universe, Rogue One had some undeniably impressive visual effects.

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HoloLens is Helping This Medical Company Design Better Operating Rooms

UploadVR Between Realities podcast

Microsoft is talking for the first time today about a new customer of its HoloLens augmented reality headset: publicly traded medical device company Stryker. Stryker sells forceps, drills, nasal dressings, and hip replacement systems, but it also sells equipment for operating rooms. The HoloLens is a tool that Stryker can use to help hospital employees figure out the best arrangements for their operating rooms.

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Watch: Tobii Tease Unnervingly Effective Vive Eye-Tracked VR Demo Ahead of GDC

Road to VR

This short but ingenious video snippet from eye-tracking specialists Tobii was built to tease a social VR demo they’ve been working on for GDC next week. It aptly highlights the subtle yet striking enhancements that eye tracking may being to social VR applications. We wrote just today that eye-tracking used inside virtual reality headsets, used to detect the gaze of the user, could play an extremely important part in making more realistic VR scenes at higher resolutions possible through th

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Field in View: Is An HTC Vive Better Than Your Gym?

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I used to think VR fitness was a dud. We talk about so many potential applications this technology has, but I just never saw the appeal of putting on a Rift or Vive and going for a workout. Surely getting hot and sweaty inside a plastic shell is a recipe for a misty, nauseating mess? Well, maybe not. This week I played Paulo’s Wing (look for the review early next week), a sword-wielding wave-based survival game in which you have to hit enemies as hard as possible and duck and dive out of t

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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ARM and SMI to Showcase New Mobile VR Eye-Tracking Demo at GDC

Road to VR

ARM Holdings and Sensormotoric Instruments (SMI) are teaming up at GDC to showcase the potential of powerful mobile GPUs, eye-tracking and foveated rendering technologies in a new made-for-VR demo that will debut at GDC next week. ARM, one of the world’s leaders in microelectronic design and the company behind the enormously successful Cortex mobile CPUs and Mali GPU, is partnering with eye tracking specialist SMI at San Francisco’s Game Developer Conference this year to demonstrate

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Hardlight VR $499 Haptic Suit Kickstarter Passes $80k Target

Road to VR

Hardlight VR is a new haptic suit from Nullspace VR that launched its Kickstarter last week. It’s already set to pass its original goal and the team have announced the project’s first stretch goal. We wrote recently about Nullspace VR’s haptic suit project Hardlight VR and the team’s intent to bring the product to Kickstarter.

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Along Together Is An Adventure Game Where You’re The Imaginary Friend

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In January of last year, indie developer Turbo Button took to the world of Adventure Time and gave VR gamers a solid adventure title. Our writer declared it a trip worth taking , only being disappointed that it was such a short experience at about 90 minutes. Nevertheless, Adventure Time: Magic Man’s Head Games and Floor Plan were both solid VR entries and the team is gearing up to share another at next week’s GDC.

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Using VR as a Tool to Cultivate Compassion with Condition One

Road to VR

Danfung Dennis of Condition One has an ambitious vision for the potential of virtual reality, and it’s one of the most radical ones that I’ve come across. He believes that VR can be used as a tool to cultivate compassion through having an embodied experience of witnessing suffering within VR. He says that the process of witnessing suffering can be used as a type of advanced Buddhist mind training to focus your attention, contemplate on your visceral reactions, and grow compassion thr

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Happy Caturday from CatsAndVR.com & LootCrate! An Ode to LootCrate.

Cats and VR

This months LootCrate may be my cats favorite as they love their new Batman feeding bowl and they have been snuggling with the Power Rangers shirt that came with it. As a long time fan of LootCrates I have to tell you after a tough week at work, a tough week of figuring out the future, and a tough week of listening to how America is going through a insane time politically it is pretty rad to chill with the cats and do a theraputic unboxing video.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Kitely Market passes $100,000 in sales

Hypergrid Business

Worlds End Landscaping and Roleplay is the best-selling merchant on the Kitely Market. The Kitely Market has passed the $100,000 sales milestone, the grid announced last week. The Kitely Market, which now delivers to 174 different OpenSim grids, is the leading online marketplace for OpenSim content. It accepts payment in both the in-world currency, Kitely Credits, and through PayPal.

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On the Hunt for VR’s Killer App with Unity’s Head of VR & AR, Tony Parisi

Road to VR

Everyone in the VR industry can envision a world in the next 10 years that’s radically changed by virtual reality. From healthcare, education, social, training, cinema, gaming, and more, VR has a lot of Killer Use-cases. But it seems most of the industry is in agreement that the Killer App—a single, platform-defining piece of software that compels buyers—has not yet arrived.

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How to create a landing page

Hypergrid Business

If you want to rent land, or sell other products or services, you need a landing page. A landing page is a page that converts someone who is vaguely interested in what you are offering into an actual customer. The effectiveness of your landing page is known as the conversion rate. If you’re selling on the Kitely Market, that’s easy — just send people to your Kitely Market product listing.

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MixCast is a Mixed Reality Broadcast and Presentation System from Within VR

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Blueprint Reality is launching a tool dubbed MixCast VR that lets both game developers and consumers create their own mixed reality videos from within VR. The Vancouver, Canada-based company recently released its first title, the Awaken VR puzzle game , on the HTC Vive VR headset. And now it is releasing one of the tools that it used to build that game.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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3rd Life Grid

Hypergrid Business

US $25 per month for unlimited prims on the hypergrid-enabled 3rd Life Grid. Two-by-two varregion with unlimited prims also available, for $45 per month. Land rental page here.

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VR’s Big Bright Future is Virtually Here

VRScout

2016 turned out to be the year of virtual reality, but it came in with more a whimper than a bang. Thanks to rapidly falling device prices, mass adoption is on the horizon —led by gaming, of course. With the rising popularity of the Playstation VR, and the expected flood of VR headsets shown at CES, VR is on its way to become mainstream in 2017. What will we see?

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VisionZ celebrates second anniversary March 15

Hypergrid Business

3rd Life Grid’s Eye eMagine region. VisionZ HG Magazine will be celebrating its second anniversary on March 15 from 1 to 3 p.m. Pacific time on the 3rd Life Grid. “Our focus is on all things happening in the Hyperverse, those spaces connected via the hypergrid protocol,” said editor Sunbeam Magic. The event will feature a live performance by singer Rosy O’Grady at 1 p.m. and DJTommy Seetan at 2 p.m., and will include a visit by the HG Safari.

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Konk Grid

Hypergrid Business

US$15 per month for a 15,000-prim region on the role play-focused Konk Grid , varregions available. $20 per month for a 20,000-prim two-by-two varregion, and $30 per month for a four-by-four 30,000-prim varregion. In-world currency is through Podex, and the Konk Combat and Role Play System is included with all land rentals. Additional prims available for $3 per 3,500 prims or $5 per 5,000 prims.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.