Tue.Feb 12, 2019

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Intel’s ‘True View’ Puts Fans In The Boots Of Their Favorite Footballers

VRScout

Some of the biggest names in English football are partnering with Intel to make their matches more immersive. In 2018 alone, technology investments into sports reached nearly $1 billion. Despite this impressive commitment however, the industry is far from immune to disruption, as consumer behaviour continues to shift among sports fans. This ongoing consumer migration is driving developers, leagues, and brands to look for new ways to meet the expectations of supporters with more powerful, meaning

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Eido Inoue tells us everything we need to know about HADO and location based augmented reality

The Ghost Howls

When I interviewed Kevin Williams , an expert in the LBVR market, he said that there are also some experiments with location-based augmented reality and he mentioned a Japanese arcade AR game called HADO. For sure you all know HADO: even if you don’t remember the name, you have for sure seen one of those viral video where people with an AR headset on the head throw fireballs each other.

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Dark Slope Secures $1.5M to Bring Location-based VR to Toronto

Road to VR

Dark Slope, a Toronto-based VR/AR developer, today announced the studio has secured $1.5 million in seed funding, which will support the launch of its first location-based VR game Scarygirl Mission Maybee. Based on Nathan Jurevicius’ graphic novel Scarygirl (2009) and the various console & PC games that followed, Scarygirl Mission Maybee is a first-person action game that tasks players with saving the world from Dr.

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Valentine's Day Lenses for Snapchat & Snap Camera Let You Flirt with Your Crush in Augmented Reality

Next Reality AR

Mobile augmented reality company Snapchat now has a special option for romantic message exchanging this Valentine's Day, a day which, incidentally, happens to be the first one in 116 years where Sweethearts, the original heart-shaped candy, will be unavailable for purchase. The virtual consolation prize from Snap comes in the form of an interactive AR Lens on the Snap Camera, the newish desktop app that brings Snapchat's AR Lenses to webcams on PCs and Macs.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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‘Asgard’s Wrath’ Gameplay Footage Shows It’s About More Than Just Combat

Road to VR

After revealing the newest upcoming exclusive from Oculus Studios last week, the team behind the game has revealed a snippet of new gameplay footage that delves into mechanics that go beyond the interactive combat shown in the announcement trailer. Asgard’s Wrath , an upcoming Rift exclusive developed by Sanzaru Games and published by Oculus Studios, was announced last week as a Norse-inspired melee combat game.

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‘Space Junkies’ to Rocket onto PSVR, Vive & Rift Next Month, Trailer Here

Road to VR

Space Junkies , the upcoming Unreal Tournament -style VR shooter from Ubisoft Montpellier, is headed to all major VR platforms starting March 26th. Originally Space Junkies was only announced as a PCVR title, although now Ubisoft says PSVR users can get in on the fun too, albeit using using a Dualshock 4 controller. The studio makes no mention of PS Move, which is a bit strange considering the game’s chaotic, freewheeling nature and emphasis on both object interaction and communication v

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DARK SLOPE SECURES SEED FUNDING, OPENS NEW FREE-ROAM MULTIPLAYER VR ADVENTURE SCARYGIRL MISSION MAYBEE TO THE PUBLIC

Cats and VR

Dark Slope , a Toronto-based virtual and augmented reality (VR and AR) developer, is creating free-roam multi-user experiences for the rapidly expanding location-based entertainment (LBE) market and for enterprise customers. The one-year old company is announcing it has closed a seed funding round raising more than $1.5 million, and the launch of its first product, the LBE title Scarygirl Mission Maybee.

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Jim Ryan Appointed President & CEO of Sony Interactive Entertainment

Road to VR

Sony has officially announced that John Kodera has stepped down as president and CEO of Sony Interactive Entertainment (SIE), making way for previous SIE deputy president Jim Ryan to take the position. Kodera is moving to a position in the company where he will “dedicate his focus on creating innovative user experiences and further enhancing the network area as Deputy President of SIE,” a Sony press statement maintains.

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Augmented Reality, Virtual Reality, And Mixed Reality Do Bring Value To Industry

Forrester VR

Back in August of last year, I asked for good examples of augmented reality (AR), virtual reality, and mixed reality (MR), all together known as extended reality. Unsurprisingly, I saw plenty of examples of the type my original post complained about: visually stunning but almost entirely useless for anything other than showing off. Then there […].

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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‘XING: The Land Beyond’ Launches on PSVR Today, Free DLC Coming to All Platforms

Road to VR

Xing: The Land Beyond has come a long way since its 2013 Kickstarter days, releasing on HTC Vive, Oculus Rift, and traditional monitors back in late 2017. Today, indie studio White Lotus Interactive cuts another important notch on their belt as they bring the otherworldly puzzle-adventure to PS4 and PSVR— along with it some well-timed DLC to all platforms.

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EON Reality Establishes Distribution Partnership with Accuteque for Australia and New Zealand

EON Reality

IRVINE, CA, February 11, 2019 – EON Reality Inc., the world leader in Augmented and Virtual Reality-based knowledge transfer for industry and education, today announces the establishment of a distribution partnership with Accuteque. As one of the top technological advisory firms in the area, the Melbourne-based company will now serve as EON Reality’s primary distributor for AVR development and education in Australia and New Zealand.

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Disney’s First VR Film ‘Cycles’ Is A Heartfelt Emotional Roller Coaster

VRScout

Disney Animations first attempt at virtual storytelling is unlike anything you’ve seen before. When Disney revealed their plans to develop an animated short story designed specifically for virtual reality, no one knew what to expect. On one hand you have VR, a growing medium that has still yet to find its place in the world of filmmaking; and on the other you have Walt Disney Animation Studios, one of the most celebrated animation studios in the industry thanks to an endless string of hits, incl

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