Fri.Jun 12, 2020

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ARKit vs ARCore: Image Detection and Tracking

ARPost

ARReferenceImage in ARKit and Augmented Images in ARCore are capable of recognizing and superimposing 2D virtual images over original images in real-time, which presents a variety of business use-cases to AR developers. One of them is using marker-based AR for indoor navigation. Having detected and recognized a visual marker placed on a floor surface or a wall with the help of ARKit or ARCore, the app then draws a virtual route, helping a visitor with wayfinding at the airports or shopping malls

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Social VR Movie Platform Bigscreen Streaming Critically-Acclaimed Film ‘Selma’ For Free

VRScout

Paramount Pictures’ powerful film heads to VR in honor of the Black Lives Matter movement. In 1965, Martin Luther King Jr and the Southern Christian Leadership Conference (SCLC) planned a protest march that would begin in Selma, AL and end on the steps of the state’s capital in Montgomery. The Selma to Montgomery march was organized in response to the murder of Jimmie Lee Jackson , an African American veteran and civil rights activist who was unarmed, was beaten and then shot by Alab

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XR Talks: How Do Consumers Really Feel About AR?

AR Insider

XR Talks is a series that features the best presentations and educational videos from the XR universe. It includes embedded video, narrative analysis and top takeaways. Speakers’ opinions are their own. For a full library of indexed and educational media, subscribe to ARtillery PRO. I ndustry rhetoric about AR’s world-changing status far outweighs any tangible evidence that it’s captivating consumers today.

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Valve Releases OpenXR Preview for Steam Game Developers

Road to VR

Valve just took a big step in prepping Steam game developers for the full arrival of OpenXR, the new industry-wide open standard for AR and VR headsets. Developers can now download a beta version that will let them start integrating OpenXR apps into SteamVR. The company has released what it calls “initial support” for the 1.0.9 version of OpenXR.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Enlightened AI !??

ARVR

Enlightened AI !?? The Future Of Yoga post COVID-19 2020 has brought us down to our knees. But it has taught us one lesson that history has repeatedly proved (well at least in the last 10,000 years). Humans are the best survival machines…yet! It was because of this ability, that we climbed up to the top of the food chain quicker than any species ever before!

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Join EON Reality’s Global AR and VR Network

EON Reality

Would you like to join EON Reality’s global AR and VR network of distributors? We’re the world leader in Augmented and Virtual Reality (AVR) based knowledge transfer with a global presence in 42 countries. Over our 21 year history, we’ve developed the world’s leading software-as-a-service platform that assists students and workers to learn, train, and perform.

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Storage Matters: Why Xbox and Playstation SSDs Usher In A New Era of Gaming

Anand Tech

A new generation of gaming consoles is due to hit the market later this year, and the hype cycle for the Xbox Series X and Playstation 5 has been underway for more than a year. Solid technical details (as opposed to mere rumors) have been slower to arrive, and we still know much less about the consoles than we typically know about PC platforms and components during the post-announcement, pre-availability phase.

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Adding Value to University Education

EON Reality

As Sean Coughlan from the BBC reports, more than a third of students feel they are not getting value from their university education in the UK. Yet based on previous figures, student dissatisfaction is a growing trend which was exacerbated by recent campus closures. More students say university not value for money. More students think they are not getting good value for money from university, suggests an annual survey.

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Still Not Sure What to Buy Your Dad for Father's Day? Our Merch Is 10% off, Just Saying

GizModo VR

10% off All Merch | Gizmodo , Kotaku , Jalopnik , Lifehacker , Jezebel , The Root , The A.V. Club , The Takeout , io9 , Deadspin | Promo code DADSDAY10 Read more.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Universities in a Post-Pandemic World

EON Reality

Universities can change for the better in a post-pandemic world. How can universities change their teaching and business models when they start to reopen? Here is a roundup of what some are saying and doing. A Post-Pandemic Strategy for U.S. Higher Ed. Executive Summary Amid the Covid-19 pandemic, three external forces have come together to create a perfect storm for American colleges: The cost of higher education has been skyrocketing, a new generation of digital technologies – such as mo

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This Week In XR: Juicy Apple AR Rumors, Wave Catches $30 Million, Snap Summits

Charlie Fink

A new Apple patent revealed the tech giant may attempt to disrupt the old fashioned optics industry.

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This Week’s VR Game Roundup: X-BOOSTER, Time Crisis in VR, and More

VR Fitness

During our last VR Game Roundup, there were a number of intriguing titles including a sequel to The Wizards and VR sports titles. This week’s VR Game Roundup features six games that are ready to be tested. What’s available includes a new fitness rhythm game called X-BOOSTER, some shooters, and several interesting new titles! Continue reading on VR Fitness Insider.

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Computex 2020 Cancelled; Coming Back In 2021

Anand Tech

After a protracted battle with the SARS-CoV-2 virus, this year’s Computex trade show has finally succumbed to the pathogen. One of the world’s largest IT trade shows – and frequently a venue for major PC-related announcements – Computex 2020 was scheduled to take place last week. However due to the coronavirus and all of the health and travel restrictions born from it, back in March the show was delayed and rescheduled for late September.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Funko Pops Are as Low as $2 Each in Today’s Top Deals

GizModo VR

Featured Deal: Pop Rides Disney: Woody with RC | $17 Read more.

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Project Cars 3 Announced! Huge Blade & Sorcery Update! Ep. 5

Full Dive Gaming

Welcome to the Full Dive Gaming podcast, bringing a weekly dive of all the news, discussion, and condensed nerd talk you need for VR gaming every Friday. We start the fifth podcast off with 1:09 some new Q&A questions from the Discord community. We then dive into the news section with 8:29 Blade and Sorcery getting a big update, 13:00 the announcement of a consumer-friendly VR treadmill, 19:44 Project Cars 3’s reveal, 26:43 a new game from the makers of Zero Caliber, and 31.44 Paper Beast co

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Webinar on Bridging Architects & Product Manufacturers in the Collaborative post-COVID19 World: A Recap

Trenzi VR

A high-spirited and insightful conversation on collaborative technology took place amongst industry leaders as they ideated… The post Webinar on Bridging Architects & Product Manufacturers in the Collaborative post-COVID19 World: A Recap appeared first on Trezi.

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OhShape and Synth Riders Announce Collaboration with New Song and Contest

VR Fitness

It’s not every day that you see two completely different games team-up for a cross-promotional event, but that’s exactly what is now happening between VR rhythm titles OhShape and Synth Riders. In a new content update that has been pushed out to both OhShape and Synth Riders, each game has now received a new map featuring the track Delight from artist Jamie Berry.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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‘Synth Riders’ and ‘OhShape’ Debut Free Song Update

Oculus

It’s not every day that two of our favorite developers team up together. Today, we’re excited to announce that Kluge Interactive and Odderslab have joined.

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New ‘Astro Bot’ & ‘Resident Evil’ Games Revealed for PS5, But Not Confirmed for PSVR

Road to VR

We wouldn’t blame you for being excited to see the reveal of Astro’s Playroom and Resident Evil 8: Village for PS5, but so far there’s no indication that these games will support PSVR even though their predecessors did. Sony must have known that it would make our hearts skip a beat when revealing two new games for PS5 yesterday that previously had very successful VR versions.

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Oculus Picks: Can't-Miss Game Updates on Quest

Oculus

Step back into some of the most popular games on Quest for a whole new experience. These updates introduce a wealth of fresh content, from.

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Creating Physical Experiences Online.

ARVR

Source Designing Memorable Virtual Experiences. As companies and brands are seeking to translate physical experiences such as town halls, conferences and art shows into the virtual world, what opportunities does the digital space offer to touch, move and inspire? The virtual space offers many opportunities to bring communities of like-minded people from around the world together at the same time for a shared experience.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Webinar on Bridging Architects & Product Manufacturers in the Collaborative post-COVID19 World: A Recap

Trenzi VR

A high-spirited and insightful conversation on collaborative technology took place amongst industry leaders as they ideated together on how to leverage immersive technology for design communication and collaboration in the post-COVID19 world. Joanna Popper ( Global Head of Virtual Reality for Location-Based Entertainment , HP), Sanjay Puri (Principal Architect, Sanjay Puri Architects) and Alok Agarwal (CMO, Orient Bell) in conversation with Tithi Tewari (Co-creator, Trezi) discussed how immersiv

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NVIDIA’s Greg Jones: The 5G hype is justified, it’s going to be a huge advantage for XR

The Ghost Howls

I’ve had the enormous pleasure of having a chat with Gregory Jones , that works as Senior Manager of Global Business Development and XR at NVIDIA. He’s the man managing the CloudXR SDK, the solution that lets you have cloud rendering for virtual and augmented reality , so he has a great vision on how and when we can have an XR headset that offloads everything to the cloud.

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