Wed.Feb 01, 2017

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Archaeology Team Receives $900k to Recreate Historical Sites in VR

VRScout

Lithodomos VR is bringing the world’s most important historical sights directly to your smartphone. International travel in the year 2016 wasn’t exactly the hottest trend. So if what’s been happening this January is any indication of what we have to look forward to the rest of 2017, I don’t see it making a big resurgence anytime soon. With the current social climate being colder than absolute zero, many individuals will be discouraged from traveling to important landmarks and historical sites.

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Super Data Report: 6.3 Million Virtual Reality Headsets Shipped in 2016

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A new report from Super Data offers new estimates for the market size of virtual reality in 2016, suggesting 6.3 million VR headsets were shipped in the whole of 2016. Last year saw the launch of several high-end VR headsets complemented by new mobile offerings. The report, titled “Can’t Stop Won’t Stop: 2016 Mobile and VR Games Year in Review,” is a compilation of information Super Data and Unity Technologies, though we clarified with Unity that they did not contribute t

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Verdict: Zenimax Awarded $500 Million Judgement in Oculus VR Lawsuit

VRScout

The verdict’s finally in. A Dallas, Texas jury awarded half a billion dollars to ZeniMax Wednesday after finding that Oculus co-founder Palmer Luckey, and by extension Oculus, violated the terms of a non-disclosure agreement in the early days of developing the Rift VR headset. The jury also found Oculus guilty on charges related to false designation and copyright infringement, but notably did not find Oculus guilty of charges related to claims by ZeniMax that the company had stolen trade secrets

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Jury Awards ZeniMax $500 Million in Oculus Case

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The legal battle between ZeniMax Media v Oculus VR has a verdict from the jury. In the first of many questions put to the jury, they decided Oculus did not misappropriate trade secrets. The jury, however, also decided that Oculus co-founder Palmer Luckey failed to comply with a non-disclosure agreement he signed, as did Oculus by extension. The jury awarded ZeniMax $500 million as a result.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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‘rEvolve’ Vive Flip-Up Head-Mount is Nearing Six Times its Kickstarter Goal

Road to VR

The third-party head-mount for the HTC Vive from SynergyWiz quickly reached its crowdfunding goal on Kickstarter, and is now approaching 6x the required amount. The rEvolve is designed to improve comfort and adds a visor-flip function. We recently reported that the promising rEvolve head-mount for the HTC Vive had quickly reached its $5000 goal on Kickstarter.

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PlayStation VR Finally Gets More Stock Next Week Along With New Bundle

Road to VR

If you’ve had any interested in buying PlayStation VR in the last several months, you’ve almost certainly found that actually finding the headset in stock can be quite the challenge. After what seemed to be significant shortages following the holiday season, the company is announcing that more stock and a new bundle is on the way this month.

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Sony’s PSVR Launch Bundle Returns With Until Dawn Offering

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If you were quick, you might have got your hands on a PlayStation VR (PSVR) launch bundle last year. If you missed out, though, you needn’t worry; it’s coming back this month. Sony today announced that its VR headset will soon be repackaged with extras including the PlayStation Camera, required to actually use the headset, two PlayStation Move motion controllers, and a copy of London Studios’ minigame compilation, PlayStation VR Worlds [ Review: 5/10 ].

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Watch: Epic’s Robo Recall is Coming, New Developer Diary Charts its Evolution

Road to VR

This latest video developer diary from Epic gives a very brief, but insightful overview of how Oculus Touch and Rift tech demo Bullet Train became fully fledged release Robo Recall , and what the developers learned along the way. Epic ‘s Robo Recall is heading to Oculus Rift in Q1 of this year for free, but how did the title evolve from tech demo, Bullet Train , designed to show off Oculus’ long awaited Touch motion controllers to the wonderfully frantic arcade shooter we’ll p

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Epic’s New Robo Recall Dev Diary Details The Game’s Evolution From Bullet Train

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Robo Recall is easily one of the most exciting VR experience coming in 2017, but its roots actually trace back to a relatively simple tech demo from 2015. Fans of the Rift will remember when developer Epic Games took to the stage of the Oculus Connect 2 keynote that year to announce a tech demo for the then-unreleased Oculus Touch controllers, called Bullet Train.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Mindshow VR’s Collaborative Storytelling Platform & Celebrating VoVR’s 500th Episode

Road to VR

There are a number of immersive storytelling innovations Sundance 2017 in a number of experiences including Dear Angelica , Zero Day VR , Miyubi , and Life of Us , but Mindshow VR’s collaborative storytelling platform was the most significant long-term contribution to the future of storytelling in VR. I first saw Mindshow at it’s public launch at VRLA, and it’s still a really compelling experience to record myself playing multiple characters within a virtual space.

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Nintendo President: Switch Will Get VR Support If Comfort Issues Can Be Resolved

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What many people have suspected to be the case for quite some time turns out to be true: Nintendo is definitely experimenting with VR capabilities on its upcoming game console, the Switch. In an interview with Nikkei , current Nintendo President Tatsumi Kimishima stated that the company was “studying” ways to add VR features to the console. “If we are able to resolve the issues with playing [VR] comfortably for long hours, we will support it in one form or another,” Kimis

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Hospitals test Gear VR as non-addictive pain management tool

Slashgear

Samsung and AppliedVR are working with hospitals to test the Gear VR as a potential pain management tool that doesn’t have the same addiction potential as opioid prescriptions. A trial has tested the Gear VR with both child and adult patients to test whether a library of ‘relaxing landscapes’ and games can help take one’s mind off things like chronic … Continue reading.

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Hands-On With VRChat, A Social VR Experience Launching On Steam Today

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Everyone begins in The Hub. The sky is purple and full of stars and the ground is rough and hewn from stone. There’s an extra-dimensional vibe going on here as you begin to look around. You spot your friends in one corner and walk over to them. Your group begins to backflip and breakdance by way of greeting, and then Dan opens a portal and you all head out to play some outer space laser tag.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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First Commercial Idome Opens in Mauritius, 24 person experience in Bagatelle mall

EON Reality

The first ever commercial Idome for EON Reality Inc was inaugurated on Friday 27th of January 2017 in Mauritius. The Idome is situated in a prime site at the Bagatelle mall, one of the most visited malls on the island of Mauritius. It was a fantastic event attended by the Mauritian Minister of ICT, Hon. Y. Sawminaden, Mats Johansson, CEO EON Reality Inc, shareholders of EON Reality Inc (Mauritius Telecom and States Informatics Ltd), stakeholders from various sectors of the economy as well as ove

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VR Projects Teased As ZeniMax Acquires Oculus Dev Escalation Studios

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ZeniMax Media’s legal battle with Oculus isn’t over just yet, but that’s not stopping the company from making moves in the VR space. Escalation Studios, the developer behind the VR port of Please, Don’t Touch Anything! [ Review: 8/10 ] and the Oculus-published Herobound: Gladiators, has been picked up by the publishing company, which owns game publisher Bethesda Softworks.

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Weekly Funding & People VR/AR Roundup1) EntryPoint Raises.

AllThingsVR

Weekly Funding & People VR/AR Roundup 1) EntryPoint Raises $2M Entrypoint aims to help content creators bypass the arduous process of making interactive content by providing a self-service platform that will allow users to “drag and drop” elements into an interactive video. Entrypoint closed a $2 million round of seed funding. Led by Samsung NEXT (the VC arm of the South Korean giant) and Two Sigma Ventures (a division of the investment manager of the same name), the round also includes Indicato

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HTC Executive Vice President Jason Mackenzie Leaves After 12 Years

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Last week HTC lost its VP of Design to Google. This week, the company’s Global Executive Vice President has also departed. Jason Mackenzie yesterday announced that he is leaving the company after nearly 12 years. The executive did not give a reason for his departure, nor does he know where he’s heading next, as one tweet reveals. We’ve reached out to HTC to ask why he left the role and who the company plans to replace him with.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Oculus lawsuit ends with hundreds of millions going to ZeniMax

Slashgear

The two-year long court battle between Oculus VR and ZeniMax Media has come to an end today. It’s been a heated battle throughout, with many high-profile executives taking the stand during testimony. This includes Facebook founder (and now Oculus owner) Mark Zuckerberg, Oculus co-founder Palmer Luckey, and id Software founder John Carmack. The Texas jury deciding the case has determined … Continue reading.

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Samsung Sets Its MWC 2017 Press Conference Date, But VR Might Miss Out

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It’s no secret that the latter half of 2016 didn’t go quite the way Samsung was hoping it would, but the company is looking to hit back later this month. The electronics giant today confirmed its Mobile World Congress press conference would take place on February 26th, a day before the show itself kicks off in Barcelona, Spain. As always, the conference will be streamed live.

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Who is Trying to Make Key App for VR?

VRWorld

It’s hard to avoid the hype around virtual reality (VR) headsets like the HTC Vive, Oculus Rift or its mobile counterpart, Samsung Gear VR; much of that excitement is focused on console, mobile, and PC gaming. However, the technology has applications in most industries. Let’s take a quick look at some of the more significant developments in VR elsewhere in the world, in travel i.e. tourism, medicine, and virtual replacements for smokey casinos.

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360 Video is not ‘Cinematic VR’?…and Here’s why.

RealVision VR

What’s the difference between 360 video and video based VR? Have a look at the video above – and if possible, in a VR headset. If you’re viewing it on a PC monitor or Ipad or phone screen, the points being made won’t apply… Why? When viewing this video on a cell/laptop/ipad screen, our senses adapt – from years of watching flat video.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Landfall is Like Halo Wars Meets a Twin-Stick Shooter in VR

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Looking across the battlefield inside my Oculus Rift headset I see red and blue colored troops scuttling across the scorched battlefield, darting from cover point to cover point. Reinforcements are running low on both sides with nothing but willpower and the quest for survival keeping each team going. With only a few units left I make a dash forward, lob a grenade to flush out my enemy, and line him up in my sights as he rounds the corner.

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ZeniMax v. Oculus Lawsuit Awards $500M to Plaintiff, Verdict Detailed in Court Documents

Road to VR

While it wasn’t the $4 billion slam dunk ZeniMax was hoping for, a Dallas, TX jury today awarded $500 million to ZeniMax after finding that Oculus founder Palmer Luckey had breached nondisclosure agreements. However, Oculus was not found to have misappropriated trade secrets, a key claim made by ZeniMax in the case. Polygon reports that the verdict in the ZeniMax v.

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Playroom VR’s Toy Wars DLC Is A Frantic Slice Of VR Co-op Action

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Nearly four months after launch, Playroom VR remains one of the best reasons to own PlayStation VR (PSVR). Sony Japan’s brilliant minigame compilation is a free download, but it frankly embarrass some premium games with the sheer quality of its cutesy collection of single and local multiplayer experiences. Today, Sony is adding another game to the set via a free piece of DLC.

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ZanGrid goes live with Gloebit, merchant payouts coming soon

Hypergrid Business

ZanGrid went live with the Gloebit virtual currency on Monday as the platform gets ready to start approving merchant cashouts. The currency can also already be used on Mobius Grid. Users can use a single virtual wallet to shop on any Gloebit-supported grid, and, when the grids allow, take the purchases home with them via the hypergrid. Previously, OpenSim merchants had to use local grid currencies, PayPal, OMC, or sell through the Kitely Market.

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How Digital Transformation will Bend the Curve of the Linear Economy Toward the Circular

Speaker: Bruce Armstrong Taylor, Co-Founder & Managing Director of SmartNations Foundation, Jimmy Jia, Venture Partner at Pi Labs, Fabienne Durand, Senior Advisor to the SmartNations Foundation, & Roger Strukhoff, Executive Director of the Tau Institute

The Climate 4.0 Economy. Climate change is here. We see it in many ways already. Weather catastrophes: Texas freezing over, the wildfires of California, the increasingly unpredictable violence and frequency of hurricanes, the rapid melting and disappearance of polar ice caps. Much more evidence all around us. What can we do in our corporate organizations, in our homes and communities, to change the current course?