Tue.Nov 26, 2019

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Russian Farmers Using VR To Calm Their Cows And Increase Milk Production

VRScout

An emotionally-stable cow is a happy cow. Somewhere northwest of Moscow on a dairy farm in Krasnogorsk roams a herd of VR-wearing cows immersed in a serene summer pasture tailor-made for bovine enjoyment. The program, developed in collaboration with farm employees, IT experts, veterinarians, and other industry-leading professionals, was designed to test the effects of VR technology on the emotional well-being of cattle in the hopes of reducing stress and anxiety, in turn leading to an increase i

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Unpacking AR Business Models: Advertising, Part II

AR Insider

This post is adapted from ARtillery Intelligence’s report, Mobile AR Strategies & Business Models. It includes some of its data and takeaways. More can be previewed here and subscribe for the full report. In AR’s early stages, a common question continues to be asked: where’s the money? There have been oscillations in excitement and doubt over AR, but the ultimate proof point will be revenue.

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Facebook Purchases Developer Behind Beat Saber, 360 Levels Coming Next Month

VRScout

The studio will join Oculus Studios, but continue operating independently. . Earlier today, Facebook announced the acquisition of VR game developer Beat Games , the studio behind the hit VR rhythm-slasher Beat Saber. In an official Oculus blog post , the company states that while the popular studio will be joining the Oculus Studios team, it will remain independent of Facebook in terms of content development.

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Facebook Acquires ‘Beat Saber’ Studio Beat Games

Road to VR

Facebook today announced it has acquired Beat Games, the studio behind the hit VR rhythm game Beat Saber (2018). Beat Games is joining Oculus Studios as an independently operated team based out of Prague. Facebook didn’t release any further info in regards to the terms of acquisition, however the company had some choice words on what it meant to the game’s users on all supported platforms, which includes Oculus Rift, Oculus Quest, HTC Vive, Valve Index, and Windows VR headsets.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Five Nights At Freddy’s Location-Based AR Game Now Available

VRScout

Hunt down an onslaught of haunted animatronics throughout your real-world environment. It seems as though every major franchise has received its own location-based mobile AR game as of late. Made popular by Niantic’s hit-sensation Pokemon Go back in 2016, the developing genre has since grown to include several major properties, such as Jurassic World, Dragon Quest, Harry Potter, Ghostbusters, The Walking Dead, Minecraft, Settlers of Catan, and numerous others. .

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The Best HTC Vive Deals for Black Friday 2019

Road to VR

We’re keeping an eye on the best HTC Vive Black Friday 2019 deals, including the Vive Cosmos, Vive Pro, and original Vive. Don’t blink or you might miss the best sale of the year! The Best HTC Vive Black Friday 2019 Deals. Image courtesy HTC. HTC has announced its Black Friday 2019 deals but the sale won’t be available until November 28th and then run until December 2nd.

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The Ghost Howls’s VR Week Peek (2019.26.11): Half-Life: Alyx revealed, Oculus Link out, XBox not considering VR and much more!

The Ghost Howls

Guys and girls, sorry for the delay in the release of this weekly recap. I have had terribly busy days with the launch of our game HitMotion: Reloaded that will happen tomorrow on Viveport M. We are incredibly excited, but also need some sleep. If you can help us in spreading the world tomorrow when I will publish the launch post, I would be incredibly grateful!

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Insomniac Games Unveils Strangelets Game for Magic Leap One, the Follow Up to Seedling

Next Reality AR

The end of year surprises keep on flowing from the Plantation, Florida offices of Magic Leap. This time, it's yet another game from the company's old partner Insomniac Games, and it's called Strangelets. Don't Miss: Magic Leap & Weta Workshop Launch Boosters Game from Dr. Grordbort's Invaders Universe In the game, a character by the name of "Bulby" guides the player around their real-world environment to search for portals to other dimensions.

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Insomniac Releases ‘Strangelets’ on Magic Leap One, Its Final Indie Project

Road to VR

Insomniac Games, the studio behind VR games Stormland (2019) and The Unspoken (2017), announced its acquisition by Sony Interactive Entertainment back in August, and while we imagined their last independent project was surely the open-world Rift adventure Stormland, it appears the studio had another title sitting ready in the wings for Magic Leap One called Strangelets.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Next Xbox won’t have a VR focus because nobody is asking for it

Slashgear

It may seem that VR is once again dead but it still continues to flow steadily in contrast to the flood of hype and news a year or so ago. Adoption of the technology, however, has mostly converged around PCs or, in some cases, standalone headsets. Virtual reality on consoles seems to have largely missed the window of opportunity and … Continue reading.

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HP, Microsoft, Samsung, and Centro Computer Join EON Reality for Mixed Reality Partner Event

EON Reality

EON Reality hosted an exciting Mixed Reality partner event, based on future tech with Centro Computer and in collaboration with HP, Microsoft, and Samsung, including a full tour around EON Reality’s immersive showroom and AVR Platform demonstration. Augmented and Virtual Reality (AVR) technology is revolutionizing a wide variety of fields with industry training and helping the learners of today with a more immersive and interactive teaching solution.

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Virtual field trips at Penn State as educational as the real thing

Hypergrid Business

Students at Penn State are taking a virtual field trip to a nearby rock outcropping, and early research suggests they’re getting as much out of the experience as the traditional in-person trip they’ve taken in the past. Alex Klippel (Image courtesy Penn State.). Alex Klippel, the university’s professor of geography, helped create the virtual field trip to the Bald Eagle rock formation in central Pennsylvania.

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International Training Centre of the International Labour Organization at the United Nations Train with EON Reality for Immersive Learning

EON Reality

This new partnership will help further bring Augmented and Virtual Reality training applications to Africa and beyond. IRVINE, CA, November 20, 2019 – A United Nations agency, the International Training Centre of the International Labour Organization (ITC ILO) and EON Reality have partnered for an innovative initiative to tackle some of the most difficult and important problems of the 21st century.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Idyllic Gardening Game Fujii Coming to PlayStation VR

Peter Graham

Funktronic Labs, the indie virtual reality (VR) developer behind quirky titles like Starbear Taxi and Cosmic Trip released its latest title Fujii during the summer for a range of platforms but with a strong emphasis on Oculus Quest. Today, the studio has announced the musical gardening experience will soon be coming to PlayStation VR. Very much a meditative, relaxing gameplay experience, Fujii is filled with biomes that need to be brought back to life.

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Welcoming Beat Games to Facebook

Oculus

The shared experiences of games are profoundly memorable ones, and for millions of people, Beat Saber was their first encounter with immersive VR gaming. Today.

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Virtual Arena: London Calling LBE – VR’s Venue Explosion! (Part 2.)

Peter Graham

In the latest coverage of the immersive Out-of-Home entertainment scene for VRFocus , in his latest Virtual Arena column, Kevin Williams reports on an eruption of brand new Location-Based Entertainment (LBE) VR entertainment properties making the capital their home. In this second part of this three-part report, we look at the emergence of new VR arcades in the capital, as well as the popularity of Arena-Scale gaming within many of these new offerings.

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Jeri Ellsworth (Tilt Five) on the Compulsion to Create and Innovate from Race Cars to Spatial Computing (Part 1)

The AR Show

Jeri Ellsworth is the co-founder and CEO of Tilt Five, a company that has created AR glasses that bring tabletop games to life. The Tilt Five system enables you to see, hear, and interact with realistic 3D holograms that entertain and educate. By the time this episode airs, they will have recently completed a Kickstarter campaign where Tilt Five raised more than $1.75 million for their initial product.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Stormland Dev Insomniac Games Release Strangelets for Magic Leap One

Peter Graham

Insomniac Games will soon no longer be an independent studio thanks to its acquisition by Sony Worldwide Studios. Before that happens the developer released Oculus Rift exclusive Stormland earlier this month. And today the studio has announced another, this time for Magic Leap with Strangelets. . The title is in fact a sequel to 2018’s Seedling, with Insomniac Games taking the lessons learnt from that first experience and expanding them into Strangelets.

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Experience Machu Picchu in ‘National Geographic Explore VR’ on Oculus Quest

Oculus

Earlier this month, we announced a new location for National Geographic Explore VR on Oculus Quest. This free upgrade is in addition to National Geographic.

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Don’t Expect Xbox Scarlett to Support VR as Phil Spencer Quashes Rumours

Peter Graham

Sometimes rumours arise and then are quickly proven true , while others appear and then slowly disappear or become completely debunked. Recently, it seems as though the possibility of virtual reality (VR) on Xbox will be the latter, as comments by Head of Xbox Phil Spencer portray. During the recent XO19 event Stevivor spoke with Spencer about VR on Xbox, where he said that the public doesn’t associate Xbox and its brand with VR technology.

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‘Star Wars Vader Immortal: Episode 3’ Review – All’s Well That Ends Well

Road to VR

ILMxLAB has finally released the concluding episode of Vader Immortal: A Star Wars VR Series. While I’m sad to see the series go, which has exemplified high-quality VR production, I can’t help but feel a tad let down at what could have been a much grander, more adrenaline-filled climax. Star Wars: Vader Immortal – Episode III Details: Official Site.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?