Sun.Mar 26, 2017

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Doraemon ‘Anywhere Door’ Uses Simple Props for a Brilliant VR Experience

Road to VR

‘Doraemon’ is a popular manga and anime involving a robotic cat who travels back in time to help a young boy. Among Doraemon’s many tricks from the future is the ‘Anywhere Door’ which can be opened to transport people… well, anywhere. A VR take on this idea uses simple props to make a unique VR experience. Bandai Namco’s ‘ Project i Can ‘ has made the Anywhere Door a (virtual) reality using the HTC Vive, Leap Motion, and a few simple props tr

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Diesel Plays On Your Fear of Heights With VR Ledge Walk

VRScout

This VR experience has you clinging for dear life on the side of a skyscraper. You find yourself standing on the ledge of a New York city building, precariously perched outside as gusts of wind blow in your face. The view of the city at sunset is magnificent — then you look down. Sheer panic sets in as you realize how high up you are above the busy city streets.

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Report: Disney CEO Chooses AR Over VR For The Legendary Theme Parks

UploadVR Between Realities podcast

Disney is one of the biggest names in entertainment and there’s a level of quality that comes with the Disney brand. From classic animated features to the relatively newer relationship with Marvel comics and Star Wars brands, the company puts its best foot forward and supplies young and old fans with visual feasts. The company’s many theme parks are no different, taking the fantastic characters off the screen and bringing them to life for visitors.

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Meet The One, Corsair’s First PC System

VRWorld

In 2016, we saw the departure of a seasoned executive from GigaByte to Corsair. That transfer would not be odd if it was not for that person being the spiritual leader behind the BRIX line of mini-PC’s. Having Colin join Corsair, we believed that the time for an ultimate compact gaming PC would not be too far away, and the result is now public.

HTC 40
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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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GameStop Announces Store Closures, Sluggish Holiday Sales

UploadVR Between Realities podcast

Citing increased competition, falling consumer demand, a move toward digital distribution and publisher-imposed discounts during the holiday season, shares of video game retailer GameStop plunged 12% late last week after it announced Q4 revenue of just over $3 billion, down almost 14% year-over-year, a loss that was slightly greater than analysts’ expectations.

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Fallout 4 VR, Ghostbusters and Rock Band VR: The Week In VR Gaming

UploadVR Between Realities podcast

Sometimes you don’t realise quite how big of a week it’s been until you sit back and take a look. We got updates on a lot of major VR projects this week, and there were some big releases and surprising new reveals too. Dig in. Reveals And News. Sony revealed a handful of new PSVR titles this week, all of which look pretty promising. Over on the news side, we got a fresh look at The Gallery’s anticipated second episode , and we heard that Fallout 4 VR will be at E3 again with a

Gaming 101
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How A Recession Could Boost VR Adoption

UploadVR Between Realities podcast

The best year ever for the US video game market saw 45 million game consoles ship worldwide. Its December marked the first time that video game revenue topped $5B in a single month. Its November broke the record for launch day PC game sales, with a single title shipping 2.8 million units in 24 hours. Its October saw an 18% growth in sales from the year before.

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NSFW: Gold Club SF VR Brings the Gentleman’s Club Experience Home

UploadVR Between Realities podcast

Adult entertainment has been an early driver of new video and digital technology for decades, and it’s often cited as a major influence on the rise of VHS over Betamax, Blu-ray over HD-DVD, the adoption of online credit card transaction standards and the proliferation of high-speed internet. So it should come as no surprise that it’s also a major force at the dawn of VR experiences.