Mon.Mar 25, 2019

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TeamViewer Offers Remote Customer Assistance Through AR

VRScout

Providing on-site quality assistance through smartphone technology. Anyone who’s had the pleasure of dealing with customer service during a complex situation will tell you the horrors of communicating an issue over the phone. Whether it be operating heavy machinery, providing IT support, or handling dangerous materials, having an expert at your side would be immensely helpful during situations where over-the-phone instructions just won’t cut it.

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‘No Man’s Sky’ is Getting Full VR Support for PSVR, Rift, and Vive

Road to VR

No Man’s Sky , the galactic sandbox game which launched back in 2016, is getting full VR support for PSVR, Rift, and Vive. The announcement comes after many requests from fans of the game to bring VR support to the title. Developer Hello Games says that the game’s entire feature set will be compatible with VR, and VR players will be able to play together with non-VR players.

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#SXSW2019 – Magic Leap and FLOOD

Tech Trends VR

Mixed Reality creates a magical soundscape at South by Southwest. By Laura Kobylecky. The couch is covered with a mysterious grass. It sways slightly. It glows, beautiful and ominous. A large bell-shaped plant is growing from a small table. It grows under my grip. Everywhere I turn the world is covered with this plant matter. A sound that is both beautiful and alien hovers all around me, changing slightly as I move.

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Sony Announces 4.2 Million PlayStation VR Units Sold

Road to VR

Sony today revealed its latest PlayStation VR sales milestone of 4.2 million units. The company says this figure represents headsets ‘sold through’ to consumers, as opposed to total outstanding units that might still be in the hands of distributors. The announcement shows that PSVR sales may even be accelerating. Despite being on the market now for nearly two and a half years, PlayStation VR sales appear to be going strong, and may even be accelerating since the company’s last

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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NBA Update Delivers Live Games & Player Comparison Stats in Magic Leap App

Next Reality AR

It's a magical time of year for basketball fans, with the NCAA Tournament in full swing and NBA frontrunners in the midst of their push to clinch spots in the playoffs. To capitalize on the season, Magic Leap is making its own push, highlighting new features in the NBA app for Magic Leap One. Don't Miss: TNT's 'Inside the NBA' Takes Viewers for a Dip into Broadcast AR for the NBA Playoffs Updated last month, the app now brings full game replays and live games for authenticated NBA League Pass us

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Iron Man VR flies into PlayStation VR exclusivity

Slashgear

With Avengers: Endgame just a month away, you can expect all the related merchandise to start popping up left and right. That, of course, includes games that will try to tie in with the film or try to fulfill the desire to be in the superheroes’ shoes or, in this case, armor. While many such games allow you to control … Continue reading.

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‘Blood & Truth’ to Launch on PSVR in May, Pre-orders Now Available

Road to VR

As a part of Sony’s inaugural ‘State of Play’ webseries, the company today announced that the upcoming action shooter for PSVR Blood & Truth finally has a release date. The game is headed exclusively to PSVR May 28th, 2019. Pre-orders are available today through the PlayStation Store. The webpage still isn’t updated yet, although once it is we’ll update this article to reflect whatever new information is bound to arrive.

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HTC Vive Focus Plus available next month

Slashgear

Not too long ago, HTC made a somewhat unexpected move to prove that, despite its ailing mobile business, it still has its feet planted solidly on VR ground. Along with the futuristic-looking Vive Cosmos headset, HTC unveiled a minor upgrade to its Vive Focus system with major changes. The Vive Focus Plus could have been called a different name and … Continue reading.

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Valve Affirms Continued Work on VR Games, Suggests First May Ship with Knuckles

Road to VR

With a history of developing some of the greatest games ever made— Half-Life , Portal , Counter Strike , Team Fortress , to name a few—the VR space has high hopes for the three VR games that the company has confirmed it’s developing. But some have taken recent layoffs as a sign that Valve’s interest in VR is waning. Valve head Gabe Newell recently took his to inbox to answer some questions, including affirming that the company is still working on its VR titles.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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No Man’s Sky: Beyond explores new worlds with PlayStation VR support

Slashgear

No Man’s Sky was a prime example of how to hype a new product to the stars and fall flat on its face. To its credit, developer Hello Games has spent the last two or so years repairing and regaining its credibility, finally bringing features it promised would be present on day one. With that sordid past behind it, No … Continue reading.

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Sony Just Announced a Deluge of Games Coming to PSVR This Year

Road to VR

During Sony’s inaugural ‘State of Play’ livestream, the company today announced a number of PSVR games with official street dates, many of which we’ve been salivating over for the past year. Here’s a quick list of the games mentioned in the machine gun-style announcement by Sony: Mini-Mech Mayhem – 6/18/2019. Jupiter & Mars – 4/22/2019.

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Five Nights at Freddy’s VR: Help Wanted arrives on PS VR this spring

Slashgear

Five Nights at Freddy’s, the point-and-click survival horror game that exploded in popularity a few years ago, is coming to PlayStation VR. Sony revealed the plan as part of its PlayStation announcements today, explaining that PS VR players will get access to Five Nights at Freddy’s VR: Help Wanted starting this spring, presenting them with a ‘collection of VR experiences.’ … Continue reading.

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‘Iron Man’ is Coming to PlayStation VR in 2019, Trailer Here

Road to VR

Sony today announced a number of games coming to PS4 and PSVR, among which was Marvel’s Iron Man VR. PlayStation Worldwide Studios, Camoflage and Marvel Games today announced Iron Man VR as a part of Sony’s inaugural episode of ‘State of Play’, a livestreaming showcase dedicated to announcements and updates around PS4 and PSVR games.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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No Man’s Sky’s next update will let you explore infinite space in virtual reality

TechCrunch VR

No Man’s Sky just figured out a way to make a wildly absorbing space exploration game even more immersive. Announced during Sony’s first PlayStation State of Play update, No Man’s Sky devotees will soon be able to explore an endless procedurally generated universe in virtual reality. Hello Games’ Sean Murray followed Sony’s news with a bit more color on Twitter.

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‘Five Nights at Freddy’s VR’ to Land on All Major VR Headsets in April, Trailer Here

Road to VR

In an avalanche of PSVR news today, Sony announced that Five Nights at Freddy’s is coming to PSVR. acclaimed survival horror video game. It’s not exclusive though, as the VR adaptation is officially coming to PSVR, Oculus and HTC Vive in April 2019. The game, dubbed Five Nights at Freddy’s: Help Wanted is a collection of VR experiences based on the original Five Nights at Freddy’s games, “but it includes several new experiences as well,” Steel Wool Studios’

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EON Reality Italia to Host EON Experience Fest 2019

EON Reality

EON Reality Italia is delighted to confirm that it will be hosting the company’s global annual event, EON Experience Fest, for 2019. This annual global meeting from EON Reality brings together international leaders from across the immersive technology industry, Augmented and Virtual Reality (AVR) experts, esteemed Fortune 500 clients and peers, cutting-edge educators, and government officials.

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On the ground with TechCrunch at GDC 2019

TechCrunch VR

The Game Developers Conference was held last week in San Francisco and we wanted to get together to discuss what we saw at the show for Extra Crunch members. VR, gaming engines, Unity, Unreal and Epic were just some of the topics we touched upon. But perhaps the biggest of all was Google’s new game-streaming service Stadia. Lucas had the opportunity to play with Stadia in a room at the Four Seasons and was a little underwhelmed at first.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Where to source assets for your next AR project

Zappar

The foundation of any great AR experience is high quality assets. Our latest blog shows you how to source assets for AR experiences - from 3D models and 2D imagery to fonts, audio, buttons and icons.

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#748: Visualizing Cyclical Time in VR With Helixaeon’s Time Helix

Voices of VR

Helixaeon’s Time Helix has a unique way of visualizing time-based data as a fractal-nested helix.

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Palmer Luckey: ‘I Can’t Use The Oculus Rift S’

VRScout

The original founder of Oculus VR isn’t pleased with the Oculus Rift S IPD. Last week Oculus officially unveiled the Oculus Rift S , a ‘1.5 update’ to their popular Oculus Rift. Developed in collaboration with Lenovo, the PC VR headset features 1280×1440 per eye resolution, a higher pixel density, more efficient weight distribution, a single-cable system, and compatibility with the updated Touch controllers teased alongside the Oculus Quest.

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Oculus Founder: Rift S Suitable for Only About 70% of Population Due to IPD

Road to VR

Oculus founder Palmer Luckey, who left the company back in 2017, says that the lack of hardware-adjustable IPD (distance between lenses) on the Rift S means he won’t be able to comfortably use the headset, and says that it will be a great headset but only for about 70% of the population which are comfortably covered by the headset’s IPD range.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?