Thu.Feb 16, 2017

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Feel Wind and Heat in VR With This Headset Add-On

VRScout

The Ambiotherm brings a whole new level of immersion to virtual reality with realistic weather simulations. The Oculus Rift and HTC Vive have allowed us to view the virtual world, the Nosulus Rift and OhRoma give us the ability to smell the virtual world and thanks to the efforts of Professor Nimesha Ranasinghe and his team at the National University of Singapore, we’ll soon be able to feel part of the virtual world as well.

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Inside The First IMAX VR Arcade

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If VR arcades in the United States are going to find success, it is looking like IMAX VR is going to give it the best try. We went inside the big-screen company’s flagship VR center in Los Angeles this week, and got a good look at their plans for arcade roll-outs this year including centers spread across the globe. In short, I saw a series of well-designed spaces equipped with some of the best virtual reality hardware and software available.

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Sony’s ‘Joshua Bell VR Experience’ on PSVR is Among the Best VR Video You’ll Find on Any Headset

Road to VR

Powered by the PS4, PSVR might not be the most powerful VR platform out there, but the newly released Joshua Bell VR Experience shows that execution—not oomph—is a major part of what makes VR great. The VR video experience uses inventive techniques to give you an immersive front row seat to a world-class violinist, featuring positional tracking and impressively sharp visuals.

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‘It’s Always Sunny’ Team Brings ‘Project Badass’ to VR

VRScout

Fans of It’s Always Sunny in Philadelphia can now jump right into the crazy world of The Gang thanks to the show’s brand-new, fully scripted VR experience, Project Badass. Using never before seen footage, Project Badass gives viewers a chance to attempt a daredevil stunt with fan favorite character, Mac, as part of one of his infamous videos featured on the show.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Watch: Star Wars Battle Brought to Life in VR Via Tilt Brush

Road to VR

Designer and Creative technologist Dong Yoon Park has painstakingly recreated a Star Wars battle scene inside VR with Google’s Tilt Brush. Watch this beautiful digital art come to life in this walkthrough and speeded up realtime recording. Virtual reality artistry really has exploded since the HTC Vive gave the world room scale VR and tracked motion controllers, making the VR art application Tilt Brush possible.

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More Trending

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Vive Purchase Bundle Includes Two Extra Games Through March 31st

Road to VR

If you’re planning to pick up an HTC Vive any time soon you’ll net two extra titles with your purchase in addition to the two already offered. Through March 31st all new Vive purchases will include the current purchase bundle including Zombie Training Simulator and The Gallery – Episode 1: Call of the Starseed , along with two extra titles, Everest VR and Richie’s Plank Experience.

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Man Reports Sensation In Missing Fingers Using Oculus Touch

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Bob Murphy was born without three fingers. The pinky, ring and middle digits on his right hand end around the first knuckle. Murphy is the owner of an Oculus Rift virtual reality headset and he recently obtained the Oculus Touch hand controller system as well. According to Murphy, he acquired Touch “with the sole purpose to see what it’s like to have ten fingers.” With Touch, the Rift represents your hands as ghostly floating 3D approximations.

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Ex Marvel CEO and corporate turnaround genius Peter Cueno to join VR/AR company Uncorporeal Sytems

Cats and VR

Uncorporeal Systems, today announced that corporate turnaround genius Peter Cuneo has joined the company as Chairman. Cuneo has a distinguished career in leadership roles at world-renowned corporations across industries, from CEO of Marvel Entertainment to president of a Black and Decker business group, with a reputation for unleashing unprecedented growth.

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Walk Through Hyrule With This Amazing The Legend of Zelda VR Map

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One of the main reasons I want Nintendo to officially get involved with the modern virtual reality (VR) industry is because I desperately want to visit the land of Hyrule from inside a VR headset. The Legend of Zelda has long been my favorite video game franchise and the prospect of walking through Kakariko Village , exploring Lake Hylia , and entering the iconic Hyrule Castle with my own body in a digital space seemed like a far off fantasy.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Light Field camera developer Lytro announces $60 million round of funding, production ready technology, and partnership with Within.

Cats and VR

Light field camera maker Lytro recently announced its latest round of funding of $60MM, led by Blue Pool Capital, with participation from EDBI, Foxconn, Huayi Brothers and Barry Sternlicht, founder of Starwood. All existing investors including Andreessen Horowitz, NEA, GSV, North Bridge and Qualcomm Ventures also participated in the round. Moon,” the first 360 live action VR piece with 6DoF was created by Lytro to demonstrate the possibilities of their tech and team through the first steps of pr

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Theseus’ Version Of The Minotaur Myth Looks Like VR’s God of War

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We’ve seen ancient Chinese texts , historic works of art and more adapted for VR, now it’s time for our first Greek myth. Forge Reply, the developer behind Joe Dever’s Lone Wolf and In Space We Brawl, today announced Theseus, a new take of the Greek myth of the Minotaur, coming to VR headsets. This isn’t your average first-person experience, though; Theseus is set to be a third-person game in which you battle monsters.

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Hypergrid hits record high as share of OpenSim users

Hypergrid Business

Active user numbers on the OpenSim hypergrid crossed the 80 percent share mark this month, reaching a new record high, while the hypergrid share of land area reached 95 percent, another new record high. The hypergrid gained 1,781 new active users to reach a new high of 30,655, or 81 percent of all 37,703 actives. Closed closed grids actually lost 454 active users this month, with slight gains on Islands of Enlightenment , Virtual Highway and the Adult Grid not able to make up for InWorldz R

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Onward Field Guide: Tips and Strategies for New Players

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Editor’s Note: This guide is an edited version of a guide contributed by a dedicated member of the Onward community named Alex Tukey; he goes by the online name Nightfiree. The original, living version of this guide can be found in this Google Doc and may receive more consistent updates than this version. This version has been adapted and reprinted with Tukey’s permission.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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VR medical visualization with 3D Visualizer

Doc-Ok

Now that Vrui is working on the HTC Vive (at least until the next SteamVR update breaks ABI again), I can finally go back and give Vrui-based applications some tender loving care. First up is 3D Visualizer , an application to visualize and, more importantly, visually analyze three-dimensional volumetric data sets (see Figure 1). Figure 1: Analyzing a CAT scan with 3D Visualizer on the HTC Vive.

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Paulo’s Wing Is A VR Game Created Using Google’s Tilt Brush

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Developed by Google, Tilt Brush lets you create art in an immersive three dimensional space using your own two hands. We’ve seen a lot of amazing things created in the software. We’ve even seen an entire short film created in the app. What we haven’t seen, however, is a game which uses Tilt Brush to create assets and animations. In a few days, that is going to change.

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Exercising Becomes A Little Easier With This Augmented Climbing Wall

VRScout

From exciting multiplayer games to helpful climber training applications, this 21st Century rock wall could finally make the gym fun. Developed by Finland-based startup, Augmented Climbing , the futuristic Augmented Climbing Wall uses a smart combination of depth sensors, an advanced projector and proprietary computer vision technology to deliver highly-interactive augmented reality experiences controlled entirely by player motion.

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A Chair In A Room Dev Wolf & Wood Returns With VR Thriller The Harbinger Trial

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A Chair in A Room: Greenwater [ Review: 8/10 ] is arguably one of the definitive VR horror games available today, even considering the release of games like Resident Evil 7 [ Review: 9/10 ]. It was a darkly disturbing psychological piece that aimed for much more sophisticated scares than your average monster closet. For those brave enough to tackle it, we have good news; the developer has more coming.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Latest Figures Suggest ‘Resident Evil 7’ Could Have Some 280,000 PSVR Players

Road to VR

Capcom has announced that the recently released Resident Evil 7: Biohazard has shipped 3 million units. This new figure, when combined with official in-game player stats, suggests that the game could have as many as 280,000 PSVR players, putting it among the highest known number of VR players for any single VR game available on tethered VR headsets.

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Get A Taste Of Ubisoft’s For Honor in VR With 360 Trailer

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Ubisoft launched a big new IP this week in For Honor, an online sword battling simulator from the company’s Montreal studio. But what might the game look like in VR? The French publisher answers that question this week with the launch of a VR trailer for the game. It offers a 360 degree view of one of the game’s hectic battlefields, where warriors meet to fight to the death.

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Cinematic VR and Instant Returns on Investment, Part II

RealVision VR

(Note: Videos are mildly NSFW. Those without VR headsets can choose the anaglyph option and use red-cyan glasses). “The proof is in the pudding,” to quote a more palatable one, than the overused; “Content is King” After an earlier article I’d written: “Insta-ROI and Cinematic VR,” I got a few emails from producers asking to explain more.

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PSVR’s Starblood Arena Looks Like A Mix Of Overwatch And Descent, Arrives Soon

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PlayStation VR (PSVR) didn’t have a big showing as last year’s PlayStation Experience, with just one game announced during Sony’s press conference. We didn’t even think much of that game, Starblood Arena, at the time, but a fresh look at it today provides reason to be excited. WhiteMoon Dreams, the developer behind this PSVR exclusive, this week posted a far more in-depth look at the game than previously seen, explaining many of its modes and mechanics.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Open House: Animation, Digital Art, and Computer Science Majors Invited to the Augmented & Virtual Reality Programme in Norway

EON Reality

Join the Open House March 22nd at Hamar Campus. Auditorium 3 Between 11:00 – 14:00. Augmented and Virtual Reality are some of the fastest growing sectors of our economy. These technologies are spreading far beyond the gaming world and into business and education, where its being used to train employees and better educate students. The Norwegian Interactive Digital Center (IDC) is a partnership between the Municipalities of Elverum and Hamar, Hedmark County, Inland Norway University of Appl

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7 VR Horror Games to Look Forward to After Playing Resident Evil 7: Biohazard

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The combination of technology and genre focus that led to the creation of VR horror games feel like a match made in Hell (for horror buffs, that’s a good thing). After all, horror games are most effective when you feel immersed in their dark, threatening worlds. And there’s no better way to immerse yourself in a game than to strap on a VR headset and just jump right in.

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Now Recruiting: Virtual Reality and Augmented Reality Enthusiasts of Dubai, UAE

EON Reality

EON Reality and EAIT (Emirates Advanced Investments Trading) have partnered to form EON Reality UAE LLC , an Interactive Digital Center (IDC) focused on vocational skills training and higher education utilizing Augmented Reality and Virtual Reality. The IDC houses an Entrepreneur School, which teaches the skills needed to be successful in creating Virtual Reality and Augmented Reality content and applications for industry and training.

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Hue is a Heartbreakingly Beautiful VR Experience About Sadness and Color

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Hue is very sad. I know this without a single line of dialogue, narration or exposition. The moment this tall, gangly young man appeared before me inside an Oculus Rift VR headset I could feel melancholy pouring out from every pixel of his black and white frame. Yes, Hue is certainly very sad, but with your help he might manage to feel just a little bit better.

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How Digital Transformation will Bend the Curve of the Linear Economy Toward the Circular

Speaker: Bruce Armstrong Taylor, Co-Founder & Managing Director of SmartNations Foundation, Jimmy Jia, Venture Partner at Pi Labs, Fabienne Durand, Senior Advisor to the SmartNations Foundation, & Roger Strukhoff, Executive Director of the Tau Institute

The Climate 4.0 Economy. Climate change is here. We see it in many ways already. Weather catastrophes: Texas freezing over, the wildfires of California, the increasingly unpredictable violence and frequency of hurricanes, the rapid melting and disappearance of polar ice caps. Much more evidence all around us. What can we do in our corporate organizations, in our homes and communities, to change the current course?