Thu.May 10, 2018

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Microsoft Introduces HoloLens Mixed Reality To The Job Site

VRScout

Microsoft teases practical MR worker tools for Hololens at 2018 Build Developer Conference. Call me strange, but of all the mixed reality demos I tried at this year’s Microsoft Build Developer Conference in Seattle, Washington, the one I actually found the most fun had me repairing an electric panel. To truly comprehend the deep sense of satisfaction I experienced as the pretend machinery setup at the Seattle Sheraton hummed to life, you first have to understand how utterly useless I am at any f

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JDI is Developing a 1001ppi High Pixel Density LCD for VR Headsets

Road to VR

Japan Display Inc. (JDI), a display conglomerate created by Sony, Toshiba, and Hitachi, today announced the development of a high pixel density, 3.25-inch 1001ppi LCD created specifically for VR headsets. JDI says in a press release they plan to start commercial shipments by the end of March 2019, and will accelerate the design of even higher resolution displays for VR headsets in the future.

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Student Developers Bring Real-Time AR Pokémon Battles To Smartphones

VRScout

Your move, Pokemon GO… With it’s two year anniversary just around the corner, Pokémon GO has still managed to retain a fairly dedicated following despite its infrequent release of updates and lack-luster improvements. Sure there’s plenty of new generation monsters to hunt as well as an active gym scene, but the love for the groundbreaking title has withered, due in large part to the lack of basic features such as trading, deeper character creation and more social features.

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Exclusive: Designing Single-handed Shortcuts for VR & AR

Road to VR

For new computing technologies to realize their full potential they need new user interfaces. The most essential interactions in virtual spaces are grounded in direct physical manipulations like pinching and grabbing, as these are universally accessible. However, the team at Leap Motion has also investigated more exotic and exciting interface paradigms from arm HUDs and digital wearables, to deployable widgets containing buttons, sliders, and even 3D trackballs and color pickers.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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EON Reality Wins SICC Award for Best Tech Collaboration

EON Reality

EON Reality received the award for the best technological collaboration together with SATS for “ Project Arrow – Augmented Reality on Ramp Operations Workforce ” at the annual Singapore International Chamber of Commerce (SICC) Awards gala dinner. Project Arrow beat out technical collaborations from NCS and Bridgestone Corporation, Procter & Gamble and Feige Filling Technology, and Robert Bosch and Unified Inbox.

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VR Innovation Academy at UWC Now Recruiting

EON Reality

Augmented and Virtual Reality are some of the fastest growing sectors of our economy. These technologies are spreading far beyond the gaming world and into business and education, where its being used to train employees and better educate students. The VR Innovation Academy at University of Western Cape (UWC) , teaches the skills needed to create Virtual Reality and Augmented Reality applications for enterprise and education.

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Standing VR Motion Controller Platform ‘Alto100’ Campaign Hits Indiegogo

Road to VR

Visospace , a Sydney, Australia-based team of engineers, recently launched their standing VR motion controller platform Alto100 crowdfunding campaign on Indiegogo in effort to tempt developers, beta testers, and early adopters to a unique style of locomoting through VR games and experiences. Omnidirectional treadmills work with varying success, and are usually too large and expensive for typical consumers, making such a relatively compact motion controller, that lets you stand up and lean to mov

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John Buzzell of YOU ARE HERE

Everything VR & AR

We are joined this week by John Buzzell, who is the President of, YOU ARE HERE. YOU ARE HERE is an immersive experience lab that helps agencies and brands engage customers with a strategic mix of innovation technologies for events, marketing, and training all over the world. John is also the President of the Atlanta Chapter of the VRARA, and Co-Chair of the Marketing and Advertising Committee.

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Soviet Retrofuture Adventure ‘Red Matter’ to Launch This Month on Rift

Road to VR

When we saw Red Matter at a Oculus Connect 4 last year, we were immediately taken in by the adventure puzzle’s wonderfully weird, retrofuturistic vibe. Now, Madrid-based studio Vertical Robot tells us pre-orders are open today for Red Matter , with launch coming later this month on Rift. Launching on May 24th exclusively on Rift, Red Matter places you in the role of an astronaut from the Atlantic Union who’s tasked with investigating one of a Volgravian top-secret research project loca

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Play Racing Simulator ‘Project CARS’ for Free This Weekend on Rift

Road to VR

In lieu of downloadable demos, Oculus has been offering free access weekends to select games to show off what VR multiplayer is all about. Up this weekend is Project CARS (2015), the VR racing simulator from Slightly Mad Studio that puts you in the driver’s seat of everything from go-karts to some of the most expensive (and therefore inaccessible) super cars the world has ever seen.