Thu.Dec 14, 2017

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Dreamscape Immersive & Nickelodeon Partner on Location-Based VR

VRScout

The location-based VR startup headed by Disney and DreamWorks veterans, has teamed up with Nickelodeon to produce an experience based on Nickelodeon’s intellectual property. Location-based VR is on the rise. The immersive free-roaming virtual experiences are the culmination of VR’s most current advanced technology, delivering arguably the most captivating and interactive adventures currently available to the public.

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‘Mindshow’ Update Lets You Collaborate on Creations with Your Steam Friends

Road to VR

Mindshow , the app that lets you make animated movies in VR, just pushed an update that now lets you collaborate with your Steam friends to create something truly unique. The new ‘VR Sharing’ function lets you share and remix shows from inside the headset by allowing you to pass your creations back and forth between you Steam friends. It’s a bit like one of those collaborative creative writing prompts you used to do in school, except instead of writing one part of the story and

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Baobab’s ‘Asteroids!’ VR Short Film Now Available

VRScout

Actor Elizabeth Banks and YouTube Creator Ingrid Nilson join the cast in this ‘INVASION’ sequel. You remember INVASION! , right? The adorable animated VR short, from the director of Madagascar, delighted audiences last year with a colorful showcase of characters and an engaging plot narrated by Ethan Hawke. In fact the only thing more exciting than the VR animation itself was the fact that it was merely the first in a series of upcoming episodes.

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‘The Lost Bear’ to Launch on Oculus Rift Before Christmas

Road to VR

The Lost Bear (2017), Odd Bug Studio’s cinematic 2D VR platformer for PSVR, is making its way to Oculus Rift headsets in time for Christmas. With its charming hand-drawn style, The Lost Bear follows Walnut on her journey home through a strange and abandoned world that’s been corrupted by the toy-stealing Snatcher. Combining both 3D VR environments and 2D platforming, you solve puzzles as Walnut desperately tries to escape The Snatcher’s Hounds on her way back home—all in service t

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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HTC VIVE Tracker Review with Gun, Straps, and Paddles

Slashgear

The HTC VIVE Tracker is a new tool for the VR universe – an extra bit of zazz that opens up new doors and dimensions. Over the past few days I’ve had the opportunity to test out the HTC VIVE Tracker with the relatively limited set of games it already works within. Included with this review package was a set … Continue reading.

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AirBNB exploring augmented and virtual reality

VRWorld

In a recent blog post , hospitality service company AirBNB discussed the role of augmented and virtual reality in their business. Citing the expansion of VR and AR technologies, the company sees opportunities to make travel easier and more engaging. On the pre-trip side, AirBNB indicated they are exploring ways to “allow people to connect with their destination, host, and co-travelers.

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‘Gunjack 2: End of Shift’ Finally Comes to Gear VR

Road to VR

CCP Games (developer of EVE: Valkyrie, EVE: Online , and others) has launched Gunjack 2: End of Shift (2016) , for the Samsung Gear VR on the Oculus Store. The title is the sequel to 2015’s Gunjack which had debuted on Gear VR. Initially Gunjack 2 , launched in 2016, was exclusively available on Google Daydream. Gunjack 2 is similar to an arcade action shooter by putting players in the cockpit of a spacecraft’s gunning turret to aim and shoot down waves of enemies.

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Investors Guide: Investing in AI and AR Stocks is the New Gold

VRWorld

The year is coming to an end and if you were thinking about investing in tech companies – now may be the right time. The bullish market still lasts (eighth years in a row now), and this year was pretty good for investors despite the threats of a nuclear or potential trade war and/or crypto currencies rising. Through the end of November, the S&P 500 Index gained 21%.

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Apple Final Cut Pro X Update Adds a “Complete Toolset” for 360 Video Editing

Road to VR

Alongside today’s launch of the new iMac Pro, which the company is pitching as an ideal machine for VR creators , Apple has updated its widely used video editing software, Final Cut Pro X, with what it calls a “complete toolset for importing, editing, and delivering both monoscopic and stereoscopic 360 video.” Back at WWDC 2017 the company made a range of announcements in support of VR in the Apple ecosystem.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Facebook’s AR Studio opens for all developers

VRWorld

In April of this year, Facebook opened up the AR Studio platform for in-house development of augmented reality applications. AR Studio boasts many features for developers, including face-tracking, real-time data integration, 3D rendering and more. Yesterday, the company finally opened the studio to all third-party developers who want to utilize it. If you aren’t too deep into the world of development, you may not immediately know why this matters.

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NFL Debuts Season 2 of ‘NFL Immersed’ Immersive Football Documentary

Road to VR

Google and the NFL today announced season two of Immersed , the multi-episode docuseries following NFL players on and off the field. The first three episodes are available today on Daydream through YouTube VR and the NFL’s YouTube channel. According to Google’s announcement, the second season of Immersed aims to give football fans an even greater in-depth look at some of the NFL’s most unique personalities.

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Acer releases first Windows Mixed Reality headset in India

VRWorld

Taiwan-based computer hardware manufacturer Acer this week introduced their Windows mixed reality headset to consumers in India. The announcement came at the conclusion of the Acer-sponsored Predator League gaming event in Bengaluru. The headset, which boasts a 2880 x 1440p resolution and up to 90 Hz refresh rate, was released in North America in early October.

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Interaction Sprints at Leap Motion: Exploring the Hand-Object Boundary

Leapmotion

Physical interaction design for VR starts with fundamentally rethinking how objects should behave. Click To Tweet When you reach out and grab a virtual object or surface, there’s nothing stopping your physical hand in the real world. To make physical interactions in VR feel compelling and natural, we have to play with some fundamental assumptions about how digital objects should behave.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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¡Gana una cámara en 360° por Año Nuevo!

VeeR VR

¡Queremos conocer tu espíritu festivo! Comparte con nosotros tus fotos y videos en 360 grados con el hashtag #2018 : Muéstranos los lugares que visitarás esté año nuevo, qué delicias prepararás para la fiesta de fin de año, las aventuras increíbles que tienes con tus amigos y amigas al iniciar el año, ¡No importa en qué parte del mundo estés! ¡Disfrutemos juntos el inicio de la temporada de vacaciones y podrás ganar uno de los siguientes premios que serán enviados directo a tu puerta!

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Final Cut Pro X Arrives With 360 VR Video Editing

VRScout

View your 360° video projects in realtime on a HTC Vive. During Apple’s June developer conference, we finally got a glimpse of what we’ve all been patiently waiting for—Apple embracing VR. In a trio of announcements, Apple revealed that Valve would be bringing SteamVR and HTC Vive to the new iMac, Unity and Unreal Engine were coming to Mac, and Final Cut Pro X would finally support VR video editing.

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Pepe Vazquez: Aboard a #Loco Adventure with Your Captain!

VeeR VR

Pepe Vazquez was a yacht captain before he took an interest in the 360 world, when news came out to his amazement about the Panono camera in February 2015, and still runs cruises to this day. After researching and watching video tutorials on YouTube, he quickly fell in love with 360-degree media. He started practicing his new "precious hobby" in June 2016 by taking 360 photos with an Elecam 360.

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‘Bigscreen’s’ New Big Rooms Support Dozens of User Simultaneously

Road to VR

Bigscreen, the social VR app that lets you mirror your monitor in virtual reality, is about to release one of its biggest updates yet. Starting today, select Bigscreen users will have access to what the company calls ‘Big Rooms’, a space that lets a room’s creator broadcast whatever they want to “dozens” of users, essentially creating a giant viewing party.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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¡Gana una cámara para Año Nuevo!

VeeR VR

Muéstranos tu espíritu festivo por compartir tus fotos y videos en 360 con el #2018 : qué lugares nuevos visitas, qué alimentos gourmet tienes, qué aventuras increíbles estás teniendo. ¡Tráiganos para esta temporada de vacaciones y el nuevo equipo será enviado a tu puerta! Premios (información de regalo al final). 5 auriculares Idealens VR Premium !!!

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Samantha “The Sex Robot” Molested by Festival Visitors

VRWorld

Whether Sophia the Robot should wear abaya or not – still has to be decided. However, her sister oponent doesn’t have such problems. Samantha, the sex robot has some serious problems since, at the latest Ars Electronica Festival in Linz, Austria, she was reportedly molested. Her inventor, Sergi Santos, shared that the robot, worth over $4000 “was heavily soiled” by the men.

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Ganar una cámara para Año Nueva

VeeR VR

Muéstranos tu espíritu festivo por compartir tus fotos y videos en 360 ° con el #2018: qué lugares nuevos visitas, qué alimentos gourmet tienes, qué aventuras increíbles estás teniendo. ¡Tráiganos para esta temporada de vacaciones y el nuevo equipo será enviado a tu puerta! Premios (información de regalo al final). 5 auriculares Idealens VR Premium !!!

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Adrift Pictures | 360° Filmmaking Becomes Easy When You Are Having Fun

VeeR VR

If you can make it a mission to let yourself and audience simply. Have Fun, Creativity, Quality, and Popularity are bound to happen. Despite a growing eagerness to try out this nascent medium, we are still at a place figuring out exactly what to do in a VR/360° production. It has no apparent rulebook and very few good examples. When I first came across a simple 360° short The Body Still Breathes by Adrift Pictures, a small UK-based 360° film production company, I exclaimed, and immediately sho

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?