Wed.Mar 20, 2019

Oculus reveals the Rift S: all you need to know

The Ghost Howls

Today at GDC, after a lot of rumors, Oculus has finally unveiled the successor of the Oculus Rift CV1: the Rift S.

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GDC 2019: HTC Announces Lip-Tracking Dev Kit For Vive Pro


Say cheese, facial-tracking is heading to Vive Pro & Vive Pro Eye. This week HTC Vive America’s Vice President of Product and Operations–Vinay Narayan–revealed plans for a developer kit that adds lip-tracking capabilities to the HTC Vive Pro & Vive Pro Eye.

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Charlie Fink on his new book Convergence and the future of XR

The Ghost Howls

When I think about great XR journalists, one of the first names that come to my mind is always Charlie Fink.

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Oculus Rift S Hands-On: Facebook’s New PC VR Headset Takes Small But Important Steps


Five years ago Mark Zuckerberg directed Facebook to purchase Oculus VR for $3 billion. This was the state of consumer VR in 2014. In 2016, the first consumer Rift shipped for VR-ready PCs. Facebook encountered fierce competition.

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Every Oculus Quest Launch Title Confirmed So Far

Road to VR

Unfortunately we didn’t learn more about Oculus Quest’s launch date at GDC 2019 this week, although Oculus did reveal a few more titles coming to the standalone 6DOF headset at launch this Spring.

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GDC 2019: Oculus Rift S Officially Confirmed, Arrives Spring 2019


Oculus’ latest PC VR headset features a higher resolution and five camera inside-out tracking. After months of speculation, Oculus has officially unveiled the latest addition to their hardware lineup, Oculus Rift S.

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More Trending

Oculus Rift S Revealed with Inside-out Tracking, Resolution Bump, & New Ergonomics

Road to VR

Oculus today announced the new Rift S headset which ditches external tracking sensors in favor of a five-camera inside-out tracking system. The headset also gets a slight bump in resolution over the original Rift while moving from OLED to LCD displays.

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GDC 2019: Stormland Dazzles With Immense Polish And Traversal Freedom


Stormland is easily one of the most anticipated VR games of the year. Ever since it was first announced around E3 last year we’ve only seen one single demo of the game in action at PAX West and OC5.

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Oculus Rift S vs. Oculus Quest – Specs & Features

Road to VR

Oculus has announced Rift S, the headset’s fabled hardware refresh that brings with it a modest spec bump and a few other changes to the original Rift that the company hopes will appeal to new entrants in PC VR gaming.

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Oculus Rift S Is Official: 1440p LCD, Better Lenses, 5 Camera Inside-Out Tracking, Halo Strap, $399


Amidst GDC 2019 today Facebook announced a new version of the Oculus Rift called Rift S. It’s priced at $399 and will release this Spring. Rift S replaces the original Rift. Apps and games are fully compatible between both. Just like the original, Rift S is powered by your gaming PC so should work on both the Oculus PC Store and other stores like Steam. Updated Screen & Lenses. The original Rift used dual PenTile OLED panels for a total resolution of 2160×1200.

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GDC 2019: Oculus Reveals ‘Dead And Buried II’, Cross-Platform Play Between Quest & Rift S


The sequel to Oculus Touch launch title features new modes and a social hub.

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GDC 2019: Oculus Confirms Cross-Buy And Play For Rift/Quest Apps


Already own an Oculus Rift but thinking of picking up an Oculus Quest? Don’t worry; you probably won’t have to pay for the same app twice. Oculus today confirmed that games and experiences appearing on both platforms can support cross-buy and cross-play.

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Hands-on: Oculus Rift S is a Better, Easier to Use Rift (with a Few Tradeoffs)

Road to VR

Oculus has finally taken the wraps off of Rift S, its first PC VR headset release in three years. But there’s a reason the company is calling this Rift S and not Rift 2; the changes are mostly for the better, but not improvements across the board.

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GDC 2019: Asgard’s Wrath’s Bloody Combat Made Me Feel Like A Badass Gladiator


I think it’s when I realized I was smiling in the middle of decapitating my enemy, showering my virtual face in blood and eyeballs as his head floated by in slow-motion, that it really hit me how much of a revelation Asgard’s Wrath combat is going to be.

Epic Games to Award $100 Million to Devs with New ‘MegaGrants’

Road to VR

Epic Games today announced at GDC that the company is set to turbo-charge their long-running developer grant initiative with ‘MegaGrants’ and the largest pool of funds yet, $100,000,000.

GDC 2019 Hands-On: Oculus Quest Feels Like A Turning Point For VR


GDC 2019 ended up being a weird event for the Oculus Quest. Facebook’s upcoming standalone inside out six degrees of freedom (6DOF) VR headset with two Touch controllers is coming very soon, but we basically learned zero new information about it.

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Scope AR Secures $9.7M Series A to Develop AR Training & Remote Assistance Tools

Road to VR

Scope AR , the enterprise-focused AR studio, today announced it has successfully closed a $9.7 million Series A funding round to further develop it cross-platform AR work training and on-site instruction tools.

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GDC 2019: Oculus Is Now Asking Studios Developers ‘To Build For Quest And Rift’


Today Facebook brought two of its categories of VR headsets a little closer together. The Oculus Quest standalone headset and the newly-announced Rift S PC VR device both sport inside out tracking. They’re also both due to launch this spring. With the two devices so closely aligned, it looks like Oculus is ushering in a new era of content parity too. VP of Product Nate Mitchell confirmed as much to UploadVR at GDC this week.

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Hands-on: ‘Shadow Point’ is a Clever Room-scale Puzzler Narrated by Sir Patrick Stewart

Road to VR

Coatsink , the studio known for VR games Augmented Empire (2018) and the Esper series, unveiled a new puzzle game at GDC 2019 this week that’s slated to be a day-one launch title for Oculus Quest.

Shadow Point Is A Brand New VR Puzzle Game Starring Sir Patrick Stewart


It’s common knowledge that Sir Patrick Stewart makes basically anything better. Captain Luc Picard’s dulcet tones, polite mannerisms and ‘oh you’ humor make him one of the best people on the planet. Good news, then, he’s coming to VR.

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‘Space Junkies’ Open Beta to Land on All Major VR Headsets Tomorrow with Cross-play

Road to VR

Ubisoft is getting ready to launch its next big foray into VR with the multiplayer shooter Space Junkies, which is set to launch on March 26th. But first, users on PSVR, Oculus Rift, HTC Vive, Windows VR will have a free crack at it leading up to launch.

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GDC 2019: Oculus Explains Why It Partnered With Lenovo On Rift S


The reveal of the Oculus Rift S at GDC this week was one of the industry’s worst kept secrets. What was better hidden, though, was the fact that Rift S is built in partnership with Lenovo. It’s even got a Lenovo logo on the side. Oculus is no stranger to partnering up with manufacturers, at least on mobile VR hardware. Its first-ever headset, Gear VR, was made with Samsung and it collaborated with Xiaomi on the Oculus Go.

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Hands-on: ‘Asgard’s Wrath’ Offers Deep Combat, But Not Without a Steep Learning Curve

Road to VR

At a special GDC Oculus media event this week we got a chance to go hands-on with Sanzaru Games’ upcoming Norse-themed action adventure game Asgard’s Wrath, presented on Oculus’ newly unveiled ‘Rift S’ headset.

GDC 2019: Oculus Explains Why Rift S Doesn’t Have Mechanical IPD Adjustment


Facebook’s new VR headset, Oculus Rift S, brings a lot of additions to the table. But it’s also taking away a few things over the original Rift. One such feature is the ability to adjust the interpupillary distance (IPD) mechnically. IPD simply refers to the distance between your eyes. Everyone has different measurements and that can change how we all perceive the 3D effect inside VR. On the Rift, you could adjust the screens to your IPD with a slider at the bottom of the screen.

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VR startup lets users walk in others’ shoes

Hypergrid Business

This Friday, New York City-based multimedia startup Walk In My Shoes Media is launching a VR platform that uses immersive storytelling to make a social impact and promote inclusivity.

GDC 2019: Journey Of The Gods Is Left 4 Dead Dev’s New VR Adventure For Quest/Rift S


Turtle Rock Studios, the developer best known for its work on Left 4 Dead, today announced its new VR game, Journey of the Gods. As teased ahead of GDC this week, Journey of the Gods is an action-adventure RPG. In the game, you go in search of the power of ancient gods, which will allow you to fight back evil. Oculus VP of Product Nate Mitchell previously said the game reminded him of Nintendo’s The Legend of Zelda series.

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Scope AR Closes $9.7 Million Series A Funding

Charlie Fink

Scope AR adds resources as Enterprise AR adoption accelerates


GDC 2019: Dead and Buried 2 Coming To Oculus Quest And Rift S


Oculus’ showcase VR shooter, Dead and Buried, is getting a sequel. Dead and Buried 2 is coming soon. The game was announced at the 2019 Game Developers Conference (GDC) this week. As with the first, it’s a western-themed multiplayer first-person shooter (FPS). Players brawl through saloons and streets in pursuit of becoming the fastest gun in VR. Crucially, though, the sequel allows full freedom of movement through virtual environments.

InstaVR Interviews: Conor Todd, Founder of Concierge VR360


InstaVR Interviews: Meet the VR Practitioners. InstaVR Interviews is a blog series where we turn the spotlight on our customers. We find out why they create VR, how they use InstaVR, and what the future of VR will look like. To read more interviews, visit the InstaVR Interviews homepage.

GDC 2019: Original Oculus Rift Will Be Supported ‘For The Foreseeable Future’


Following today’s announcement of the Oculus Rift S, Oculus stated that support for the original Rift isn’t going anywhere. At least for a while. Speaking to UploadVR, VP of Product Nate Mitchell states that “[Oculus] are planning to support Rift for the foreseeable future. All our new content is coming out on Rift. Rift S is just gonna be its replacement.” ” This shouldn’t come as too much of a surprise.

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