Wed.Jul 17, 2019

article thumbnail

Vader Immortal & Wolves In The Walls Nominated For 2019 Emmy Awards

VRScout

ILMxLAb and Fable Studio will duke it out for ‘Outstanding Innovation in Interactive Media.’. Both ILMxLAB’s Vader Immortal: A Star Wars VR Story and Fable Studio’s Wolves in the Walls: It’s All over have both been selected as finalists in “Outstanding Innovation in Interactive Media” at this year’s 2019 Emmy Awards, joining a distinguished list of accomplished immersive experiences honored during the long-running American awards program.

Immersion 377
article thumbnail

Stanford Children's Hospital Experiments with Magic Leap One to Reinvent Medical Training Simulations

Next Reality AR

In the last few years, the HoloLens has become a popular tool for use in medical procedures and training. But recently, the Magic Leap One has gained momentum in the space as well when it comes to medical use cases. The latest medical app for the Magic Leap One, the CHARM (short for CHARIOT AR Medical) Simulator, uses the device's spatial computing capabilities to replace or supplement the traditional manikins and task trainers with virtual models and enables multiple medical professionals or st

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

FaceApp’s Old-Age Filter Is Back, Should I Be Worried About The Russians?

VRScout

The popular Russian-made app returns with improved AI photo-editing, but there’s a catch. FaceApp’s infamous old-age filter is back and looking better than ever. The popular photo filter app delighted users back in 2017 with an old-age filter that gave them a clear glimpse at what time has in store. Two years later and the app has once again returned, this time with improved AI-assisted photo editing technology that provides an even more accurate portrayal of your 80-year-old self; that is if yo

article thumbnail

QReal: One of the Most Important AR Technology Companies You Might Not Have Heard Of

ARPost

You might not have heard about the AR technology company QReal. However, if you’ve had an AR experience with Dunkin’ Donuts, Dominos, Subway, Panera, or KitchenAid, you’ve probably seen their handywork. To better understand the company that is quietly introducing so many to AR technology , ARPost had a chat with co-founder Alper Guler. ?. QReal, Formerly Kabaq.

article thumbnail

The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

article thumbnail

Quest Teardown Shows How Oculus Crammed Cooling & Cameras Inside

Road to VR

Oculus Quest is the company’s first mobile headset to offer full positional tracking, and also its first to be able to run a handful of top PC VR titles that have been ported to work with the headset. To do so, Oculus managed to cram everything needed for the experience inside a shell that’s hardly larger than the original Rift headset. A teardown of Oculus Quest shows how it all fits inside.

Oculus 221

More Trending

article thumbnail

Here’s What Facebook Says About Camera Privacy on Quest & Rift S

Road to VR

With Facebook recently launching the Oculus Quest and Rift S—both of which rely on always-on cameras during use—we reached out to the company to learn more about what data is captured by the cameras and how it’s used. There’s never a bad time to be skeptical about how your private information is being used by products and companies which gather information about you, but an especially good time is when using products that rely on always-on cameras during use.

Oculus 220
article thumbnail

The Right Displays for Challenging Tasks: XR on Oil Rigs, with Shell’s Michael Kaldenbach

XR for Business Podcast

Many scenarios that might be improved by an augmented reality heads-up display shouldn’t require an overly arduous selection process; most gizmos will do if you’re checking a weather app while jogging. The same can’t be said for picking out a device to help oil rig workers work safely and efficiently in the middle of the Permian Basin.

article thumbnail

‘Gadgeteer’ Early Access Review – Tinker to Your Heart’s Content

Road to VR

In all the time I’ve spent mucking around in Oculus Home and Rec Room— both physics-based sandbox environments that promise to let me do as I please in VR—I always felt like there was a significant time gap involved with creating anything of mechanical or creative depth. Now that Rube Goldberg machine sim Gadgeteer is available, I find myself enthralled both by its extreme simplicity and the perpetual bounty of possibilities laden within its endless supply of stackable knick-knacks and useful d

Oculus 145
article thumbnail

Delft Hyperloop Demos Passenger Experience Using VR for SpaceX Competition

Peter Graham

If billionaire entrepreneur Elon Musk has his way the future of transportation won’t be the flying cars in Back to the Future, it’ll be everyone whizzing around in pods inside vacuum-sealed tubes called Hyperloop. To make this vision a reality Musk has held a long-running competition over the last few years, encouraging teams from around the world to compete in the SpaceX Hyperloop Pod Competition.

article thumbnail

How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

article thumbnail

Zoom Uses VR to Show Instead of Tell

EEVO

A screen recording of Zoom’s VR experience “We’re using the interactive VR experience that we’ve created with eevo to really show the experience of the modern conference room, you can talk about it all you want, but to be able to show it has been absolutely phenomenal.”?—?Esther Yoon, Zoom Video Communications The Background on Zoom Rooms Zoom Video Communications, a leading provider of video communications software solutions, works with massive enterprise customers around their product offering

article thumbnail

Undecided on PlayStation VR’s Blood & Truth? Then try the new Demo Tomorrow

Peter Graham

Sony London Studio released its action blockbuster Blood & Truth a couple of months ago for PlayStation VR, to near-universal acclaim. If you happen to own the headset and have yet to buy the virtual reality (VR) title then you’re in luck, tomorrow a free demo will be arriving. The demo will feature the first mission from Blood & Truth, giving players enough of a sample to tempt them into purchasing.

Sony 44
article thumbnail

Creator AVR Training – Series 3

EON Reality

For those who have been following our Creator AVR instructional video series on YouTube, we’re proud to present the next installment of the series: Managing Creator AVR Through the AVR Platform Portal. READY TO EXPERIENCE THE PLATFORM? Now that we’ve already covered the basics of navigating and creating within Creator AVR, the third series can get into some of the more granular details and advanced tricks when using the application on a computer.

article thumbnail

Modulia Studio Enables Music Creation in VR With ‘No Limit’ Says Thérémix Tech

Peter Graham

French indie developer Thérémix Tech recently released a virtual reality (VR) app for Oculus Rift called Modulia Studio, with its primary function being that of music creation. There are several other facets to the music app, so VRFocus caught up with creator William Dulot to learn more about this early access experience. As VRFocus has previously reported, Modulia Studio has a number of functions for the budding music creator and those who are more experienced.

article thumbnail

Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

article thumbnail

Final Assault Will be the Only VR Title Played During China’s World Cyber Games

Peter Graham

Recently CCP Games reignited its virtual reality (VR) esports ambitions by updating Sparc with new content. It’s a field more developers are experimenting with due to esports seemingly evergrowing popularity, and now Phaser Lock Interactive is getting in on the action, with its real-time strategy (RTS) title Final Assault taking part in the World Cyber Games (WCG) 2019 in Xi’an, China this week.

article thumbnail

New Trailer and Images Released for Japanese Escape Room Experience Last Labyrinth

Peter Graham

Earlier this week Japanese developer Amata K.K. demoed its upcoming virtual reality (VR) escape videogame Last Labyrinth for the first time during the PlayStation Matsuri TOKYO 2019 exhibition. For those interested in the multiplatform title but unable to attend, the studio has released several new images as well as a second trailer detailing more of the gameplay.