Thu.Feb 02, 2017

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Become the Virus in Zero Days VR: A Revolutionary Immersive Documentary

VRScout

I’m not sure what I was expecting to experience when I sat down to try Zero Days VR in Sundance’s VR Palace, but when I took the Oculus off, my mind was spinning. And not just because I’d been through a crash course in cyberwarfare and military history; I had that rare feeling when I go through a VR experience and think, “This changes things.” But okay, let’s back up.

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‘Rec Room’ Studio Raises $5M “to continue to build the future of Social VR”

Road to VR

Seattle-based VR studio Against Gravity has today announced they have received $5M in seed funding to continue to build Rec Room, the studio’s social VR platform. Only launching last summer, the app has quickly become a success story, winning over fans on both Steam and Oculus Home with high marks. Rec Room seems to have found a winning formula with its over-the-top, YMCA-style social space, which gives you the ability to do everything from playing leisure sports to fist bumping, let

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Tickets Now on Sale for VRLA Expo

VRScout

“Rick & Morty” Co-Creator Justin Roiland will be the Keynote Speaker. Get ready to clear your calendar. Tickets for the world’s largest VR and AR convention, VRLA Expo , are now on sale. The two-day event taking place April 14-15, 2017 at the Los Angeles Convention Center has also announced that Justin Roiland, creator of “Rick & Morty” on Cartoon Network’s Adult Swim will deliver Saturday’s Keynote Address.

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Nintendo Might Add VR Functionality to Switch Once “Users Can Play for Hours”

Road to VR

Nintendo is looking to add VR functionality to their upcoming home-and-portable console, the Switch. Nintendo president Tatsumi Kimishima recently stated that it could be added once they solve some VR-specific issues. According to games industry consultant Dr. Serkan Toto’s translation of a recent Nikkei interview with Nintendo president Tatsumi Kimishima, the company “will add VR to Switch once they figure out how users can play for hours without problems”.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Rick & Morty Co-Creator Justin Roiland To Give VRLA Keynote, Tickets On Sale Now

UploadVR Between Realities podcast

Justin Roiland, co-creator of Rick and Morty, loves VR so much he’s prepared to stand up in front of an audience and talk all about it. Roiland is Saturday’s keynote speaker for the 2017 VRLA Expo, which runs from April 14th – 15th at the Los Angeles Convention Center, the same venue in which E3 takes place every year. Though he’s best known for his popular animated series, Roiland is also enthusiastic about the future of VR, having formed his own studio, Squanchtendo, wh

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Over 100,000 People Have Played Resident Evil 7 With PSVR

UploadVR Between Realities podcast

Late last week we reported on data from Capcom that revealed at least 62,000 people had been playing Resident Evil 7 [ Review: 9/10 ] with the game’s optional PlayStation VR support on PlayStation 4. One week on and that number has crossed a significant milestone. ResidentEvil.net , an optional service that collects statistics from RE7 players across all platforms if they opt into it, has just been updated, confirming that over 100,000 people have now played the game on PSVR, since that

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‘Everest ’53’ Will Take Viewers on a Historically Accurate Journey of Mountain’s First Summit

Road to VR

In 1953 Tenzing Norgay and Edmund Hillary were the first to successfully summit Everest, the world’s tallest mountain at 29,029 feet. Now, VR content house CGO Studios is teaming up with descendants of those first summiteers to recreate the momentous trek to be experienced in a historically accurate real-time VR experience. LA based CGO Studios has demonstrated their ability to create detailed real-time VR content based on historical events with both First , which recreates the Wright Brot

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Apple Files Augmented Reality Patent for a ‘Wearable Information System’

UploadVR Between Realities podcast

In these early months of 2017 just about every major tech company has some sort of virtual or augmented reality product either on store shelves or coming in the future. Every company except one. Apple is a tough nut to crack when it comes to future projects. It seems fairly clear from rumors , industry insiders and a spat of recent acquisitions that the gargantuan corporation is working on something in the VR/AR space.

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Featured 360°: M&M’s, NYC Ballet and the Women’s March

VRScout

Featured 360° is an ongoing series to highlight some of our favorite videos from creators and brands for you to enjoy during the week. For this week’s installment of Featured 360°, take a sneak peak into the rehearsals of the NYC Ballet, walk the Women’s March in Washington and enter the trippy world of KAWS celebrating the 75th anniversary of M&M’s.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Wesley Snipes Takes On Aliens In VR Feature For Sci-Fi Film The Recall

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What happens when that creepy survivalist out in the woods turns out to be right about impending doom? That’s the story we’ll get to witness in this year’s film The Recall written and directed by Mauro Borrelli and featuring Wesley Snipes and Breaking Bad’s RJ Mitte. Before we get the feature film, though, we’re going to get a virtual reality experience centered on Wesley Snipe’s character “The Hunter” as he takes on alien invaders.

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‘Project CARS 2’ Leaked Footage Shows Progress on Sequel to VR-capable Racing Sim

Road to VR

New footage from upcoming racing simulator Project CARS 2 for PC, PS4 and Xbox One has surfaced on YouTube. Slightly Mad Studios’ new game is expected to launch later this year with support for virtual reality like its predecessor, and hopes to address the criticisms of the 2015 original. We’ve known about Project CARS 2 since its controversial early announcement in June 2015, just a few weeks after the launch of the first game, which arrived in a state of inconsistent quality.

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VR Cast: Predictions for 2017 As Facebook VR Finally Emerges

UploadVR Between Realities podcast

Welcome to our humble podcast! Every week(ish) Joe Durbin and Ashley Whitlatch go over the biggest VR news of the past seven days. Plus, we always try to give you a healthy dose of analysis and surprises along the way. This week, we’re giving you our big VR predictions for 2017 which include the potential emergence of Facebook VR and the growth of immersive education.

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Hands-On With VRChat, A Social VR Experience Launching On Steam.

AllThingsVR

Hands-On With VRChat, A Social VR Experience Launching On Steam Today Everyone begins in The Hub. The sky is purple and full of stars and the ground is rough and hewn from stone. There’s an extra-dimensional vibe going on here as you begin to look around. You spot your friends in one corner and walk over to them. Your group begins to backflip and breakdance by way of greeting, and then Dan opens a portal and you all head out to play some outer space laser tag.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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John Carmack Rips Expert in $500 Million Case: ‘The Internet Would Have Viciously Mocked The Analysis’

UploadVR Between Realities podcast

Yesterday’s verdict in the Oculus/ZeniMax Media legal battle included some big accusations levelled at Doom creator John Carmack, and he doesn’t agree with them. Moments ago Carmack took to Facebook to give his account of the jury’s verdict, denying that he had destroyed evidence that would allegedly help prove he stole ZeniMax resources when he left company-owned id Software to become Oculus’ Chief Technology Officer. “I never tried to hide or wipe any evidence, an

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Laura Hall & Daniel Sabio talk about Singularity event in Atlanta

Everything VR & AR

Kevin is joined by Laura Hall who is the Atlanta Georgia Chapter President of the VR/AR Association and Daniel Sabio who is the Community Manager for TechSquare Labs , also based in Atlanta. TechSquare Labs held an event on January 28, 2017 called Singularity which was Atlanta's first live virtual reality concert. Laura & Daniel talk about how this event came to be, how it was received by those in attendance and ways to improve the experience for future events like this.

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Rec Room Dev Raises $5 Million To Keep Social VR Free, Updates Teased

UploadVR Between Realities podcast

Against Gravity has done great things with its social VR app, Rec Room , and today it’s announcing a seed funding round that will help it to do even more. The studio confirmed the closure of a $5 million seed funding round to UploadVR, with the money coming from Sequoia, First Round, Acequia, Vulcan, Maveron, Anorak, Betaworks, and The VR Fund.

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Apple’s Latest Patents Mark More Territory in AR Headset Hardware and Software

Road to VR

Steve Jobs once said to a gathering of senior advisers that when it came to the first iPhone, “we’re going to patent it all,” ( New York Times reports ). While Apple has certainly changed in the years since Job’s passing, the company has undoubtedly continued to aggressively pursue patents, sometimes racking up hundreds of filings in a single month with inventions spanning everything from touch-sensitive smartwatch bands to 3D environmental mapping.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Final Fantasy XV’s PSVR Support Is Still Coming, But No Date Yet

UploadVR Between Realities podcast

If there’s one thing Final Fantasy XV fans should be used to by now, it’s waiting, and the game’s VR experience is going to keep them doing just that. A PlayStation VR (PSVR) tie-in experience for the recently released JRPG was one of a handful of surprises Sony revealed for its headset at last year’s E3. Since its reveal, however, we haven’t heard much about it and we wondered if the project might have been cancelled.

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Sony Q3 Report: PSVR Still Selling ‘In-Line With Expectations’

UploadVR Between Realities podcast

Sony still isn’t releasing sales figures for PlayStation VR (PSVR) yet, but it does insist that it’s performing as expected. The Japanese electronics company today published its financial report for fiscal Q3 and, while profits are down year-on-year for the overall company, it’s good news from the PlayStation division. A total of 9.7 million PlayStration 4 consoles were sold during the quarter, stretching from October to December 2016, and sales were up year-on-year.

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Homebound Hits Rift And Vive This Month, Watch The Stunning New Trailer

UploadVR Between Realities podcast

Get ready to suit up and head out into space once more: the visually-stunning Homebound is hitting the Oculus Rift and HTC Vive very soon. Sweden-based Quixel, best known for its high fidelity graphics creation tools, recently confirmed that its very own VR experience will be releasing on February 16th via Steam. That’s a little later than we had anticipated; the developer was originally planning to launch it late last year.

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ZeniMax Responds To John Carmack’s Comments After $500 Million Verdict

UploadVR Between Realities podcast

The war of words continues between ZeniMax and Oculus in the wake of a $500 million mixed verdict issued yesterday by a Texas jury. Earlier today Oculus CTO John Carmack noted on Facebook “the internet would have viciously mocked the analysis” of an expert witness ZeniMax called in the case whose testimony is under seal. “I still have a level of morbid curiosity about the several hundred-page report.”.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Toy Clash Review: Tower Defense Meets Tabletop Strategy

UploadVR Between Realities podcast

I’m kind of a sucker for board games in VR. The sheer visual spectacle of seeing the entire game world before you coming to life in vivid 3D still wows me, so a game like 5 Min Lab’s Toy Clash has instant visual appeal. It’s less of a board game and more of a tower offense/defense experience, but still has a distinct small world charm. A very small world in fact, since the focus is on toys attacking each other.

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Atlantic Ghost Is Like Star Trek: Bridge Crew Meets Naval Submarine Combat

UploadVR Between Realities podcast

You may not have first thought of submarine simulations when you theorized about the prospects for multiplayer virtual reality games. You probably thought about space-based flight, first-person shooters, and exploration-based puzzle games like the majority of our new industry. When you watch the trailer below though, it all makes sense. In actuality, manning a submarine deep below the ocean’s surface feels about as applicable of a brave new frontier as the deep black sea of stars above our