Tue.Oct 16, 2018

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John Carpenter’s ‘Tales For A HalloweeNight Vol 4? Brought To Life With AR

VRScout

Unlock a terrifying AR experience with the exclusive 2018 NYCC edition of John Carpenter’s ‘Tales For a HalloweeNight Vol 4.’ When it comes to classic slasher horror films, the name John Carpenter is almost always the first that comes to mind. Ever since he introduced the world to Michael Myers in his 1978 terror classic, Halloween , very few people have been able to sleep soundly after hearing a faint crack coming from their closet.

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This Prototype World-scale VR Game is the Size of a Football Field

Road to VR

With recent advancements in inside-out tracking on standalone VR headsets, the tantalizing possibility of ‘world-scale’ VR experiences—those unhindered by limited tracking volumes or even physical barriers—is coming into focus. A pair of developers have created a prototype VR game that’s played across an entire football field. ‘Return to Grindelind’, as its called by creators Jeremy Kirshbaum and Alexander Goldman, is a rough prototype of a world-scale VR game that&

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Samsung hints at a future mixed reality headset (and at unsolvable problems for Gear VR)

The Ghost Howls

When in 2015 I had my first Samsung Gear VR, I was amazed: finally, I could enjoy high-quality tether-less virtual reality. Yes, it was a 3 DOF toy, so I couldn’t move my head in games, but it was the first time I tried a sensation of freedom in VR. And it was great also because it was portable : some evenings, I took it with me and let my friend try high-quality virtual reality.

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Sixense to Refund STEM Kickstarter Backers After More Than 4 Years of Delays

Road to VR

In what might be the longest Kickstarter campaign conclusion to date, more than four years following estimated deliveries of the STEM VR controller, Sixense says they will fully refund all backers and pre-orders. Sixense was once a name central to the early VR community. The company built the technology behind the magnetically tracked Razer Hydra controller which was one of the only consumer-available 6DOF controllers available when the first Oculus Rift development kit (DK1) started shipping.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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#705: Magic Leap LEAPCon & Empowering Artists to Innovate with AR

Voices of VR

In this podcast episode, I share some of my take aways from Magic Leap’s LEAPcon as well as talk with the creators behind the Sigur.

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Boo! V-eeRie Land Is Opening For Halloween Warriors

VeeR VR

Dear VeeRians: VeeR Land has been turned into V-eeRie Land this Halloween by ghosts and skeletons. We are calling for all the brave warriors like YOU to stand out, defeat your fears and find the hidden clues to rescue the land. This year, Halloween is not about ‘trick or treat’, dress-up, and other routines anymore, but an arena for YOU, the brave warrior.

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Jaunt Lays Off ‘a Significant Portion of Staff’, Shutters VR Production to Focus on AR

Road to VR

Jaunt, the startup once focused on delivering cinematic VR, is laying off what the company says is “a significant portion of [their] staff” in a restructuring move that will bring the company’s focus away entirely from virtual reality to augmented reality. “Today we had to make some difficult decisions in an effort to realign Jaunt for continued success,” the company said in a statement obtained by Variety.

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NVIDIA RTX-Powered VRWorks 360 Video SDK Brings Big Speedups and New Features

NVidia VR

Creating high-quality, 360-degree stereo video experiences can be complex and computationally intensive work, especially for real-time streaming. With the latest release of NVIDIA’s VRWorks 360 Video SDK , it just got easier. Version 2.0 of the SDK adds support for NVIDIA CUDA 10 and our latest Turing-based Quadro and GeForce RTX GPUs. It accelerates stitching of 360-degree video on RTX-powered GPUs by up to 2x relative to Pascal-based GPUs.

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5 Best VR Experiences for Halloween

VRPlayin

Halloween is a great excuse to scare the living daylights out of someone you love. I don’t know about you, but I love experiences that make me want to scream at the top of my lungs in terror. Of course, there are always traditional scary movies or haunted houses to partake in, but why not take it a step further by getting frightened in virtual reality?

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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NVIDIA RTX-Powered VRWorks 360 Video SDK Brings Big Speedups and New Features

NVidia VR

Creating high-quality, 360-degree stereo video experiences can be complex and computationally intensive work, especially for real-time streaming. With the latest release of NVIDIA’s VRWorks 360 Video SDK , it just got easier. Version 2.0 of the SDK adds support for NVIDIA CUDA 10 and our latest Turing-based Quadro and GeForce RTX GPUs. It accelerates stitching of 360-degree video on RTX-powered GPUs by up to 2x relative to Pascal-based GPUs.

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Artist Behind Famous Obama “Hope” Poster Launches VR/AR Exhibit

VRScout

Shepard Fairey’s largest ever solo exhibit preserved in VR/AR using volumetric photogrammetry. Last year, street artist Shepard Fairey, best known as the founder of OBEY clothing and the creator of the prolific “Hope” image featuring former President Barack Obama, launched “DAMAGED,” a wildly popular, limited run art exhibit in Los Angeles. It was the artist/activists largest solo exhibition to date, offering a selection of artwork centered around the “diverse Americans most affected by current