Tue.Apr 28, 2020

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Shelter In Place Offers Free VR Minigames To Those Under Lockdown

VRScout

The open-ended sandbox offers over a dozen rooms to explore. UnnamedVR launched back in 2019 as an open-ended sandbox game that let explore a virtual mansion and play a bunch of short mini-games, including basketball, darts, and archery. In response to the COVID-19 Pandemic, the game has been renamed Shelter in Place and is now available as a free download as a part of a broader effort to help people stay entertained during the quarantine.

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Zuckerberg Announces Upcoming AR Experiences in First F8 Livestream

ARPost

Most people might not think of social media giant Facebook right off the bat when they think “AR experience.” However, more people should. The company, which also owns Instagram, is actually an AR powerhouse. See Also: Augmented Reality: The Next Big Thing in Social Media. Social AR – or, AR experiences on mobile-based social media platforms – is how many people experience AR for the first time.

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Quest & Rift S Stock Check – Headsets Shipping as Early as Tomorrow as Stock Appears to Return

Road to VR

Between high demand and manufacturing interruptions due to the Coronavirus, Oculus Quest and Rift S have been in extremely short supply, often commanding a 150% price premiums (or more) in aftermarket sales. Those looking to pick up an Oculus headset may not have to wait too much longer; a global stock check by Road to VR appears to indicate that stock for Oculus headsets is slowly returning.

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Snap’s 3 Pillars of AR, Part II: Content

AR Insider

This post is adapted from ARtillery Intelligence’s report, Lessons From AR Revenue Leaders, Part I: Snap. It includes some of its data and takeaways. More can be previewed here and subscribe for the full report. A lot can be learned from consumer AR’s early leaders. What are they doing right? How are they engaging users? And how are they making money?

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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‘Bigscreen’ Partners with Funimation to Bring 30+ Popular Anime Films On-Demand

Road to VR

Bigscreen , the social VR viewing platform, launched on-demand video a few days ago, letting users rent and view a library of 2D and 3D movies whenever they wanted. Now the studio revealed that they’ve partnered with Sony’s anime distribution company Funimation to bring some of the biggest names in anime to its rapidly expanding on-demand service.

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‘Puzzling Places’ is a 3D Jigsaw Puzzle for Quest Featuring Stunning Photogrammetry Scans

Road to VR

Realities.io , the team behind the photogrammetry-based VR experience Realities (2016) , today released a prototype version of their latest creation, a 3D VR jigsaw puzzle game for Oculus Quest called Puzzling Places. The studio is currently seeking funding to eventually bring a full-feature version to the Oculus Store, however in the meantime the studio has made the prototype game available for free on SideQuest , the unofficial sideloading app store for Oculus Quest.

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Nikolai Suvorov (Spectar) on AR vs Plum Bob and String – The Future of Construction

The AR Show

Nikolai Suvorov is the CEO at Spectar, a company who uses augmented reality to connect construction design documentation to the job site with the goal of accelerating construction timelines while reducing costs. Nikolai spent 10 years at Hilti, a big, international construction technology company where he served as a VP of Sales in Russia, and a country General Manager in Ukraine, before returning to the US to be a sales leader.

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Mozilla Launches ‘Hubs Cloud’ on AWS, the ‘WordPress of Social Virtual Spaces’

Road to VR

Mozilla today announced the launch of Hubs Cloud , an AWS-hosted service that allows organizations to run their own private virtual spaces that can be customized to their needs. You may have heard of Hubs already; it’s Mozilla’s web-based social VR platform which makes it easy for participants across mobile, desktop, and VR to join together in virtual spaces directly through the web browser.

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Catch Offset and Friends in Oculus Venues April 29, Followed By Wiz Khalifa May 6

Oculus

Ready to enjoy some live music from home? Good, because we’ve got two red-hot events coming up in Oculus Venues on Oculus Quest and Oculus.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Pistol Whip Launches On PlayStation VR This Summer

VRScout

The fast-paced rhythm shooter makes its way to console VR. Cloudhead Games today announced that VR rhythm game Pistol Whip will be making its long-awaited debut on PSVR headsets this summer , offering console VR players the chance to battle their way through a variety of bullet-soaked gauntlets inspired by legendary action films like John Wick, Equilibrium, and The Matrix. “With Pistol Whip on PlayStation VR, you’ll use the most of your space to shoot, dodge, dance, and pistol whip in a fu

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

We’re used to navigating our computing with keyboards, mice, and maybe track pads — analog input. But those inputs work for desktop computers; they’re clunky for XR interfaces. That’s why we need gesture controls ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Alan: Hey, everyone, Alan Smithson here. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural g

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TAP Keyboard review: a new way of typing, if you need it

The Ghost Howls

Typing in AR/VR is still an unsolved problem. Every method tried until now doesn’t work, either because it is too complicated, or slow, or cumbersome. An interesting startup in the field is TAP , that with its innovative one-hand gesture-based keyboard has gained some interest, because it lets you write everywhere, with just one hand, without looking.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

We’re used to navigating our computing with keyboards, mice, and maybe track pads — analog input. But those inputs work for desktop computers; they’re clunky for XR interfaces. That’s why we need gesture controls ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Alan: Hey, everyone, Alan Smithson here. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural g

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

We’re used to navigating our computing with keyboards, mice, and maybe track pads — analog input. But those inputs work for desktop computers; they’re clunky for XR interfaces. That’s why we need gesture controls ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Alan: Hey, everyone, Alan Smithson here. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural g