Tue.Aug 06, 2019

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LEGO’s Latest Playset Has Kids Battling Ghosts In AR

VRScout

According to LEGO, Hidden Side is “the bridge between physical and virtual play you’ve been looking for. “ Based on a “chilling, creative world of ghosts,” Hidden Side is a new series of LEGO sets that use AR technology to add a whole new level of interactive play to the traditional LEGO experience. Designed for children ages seven and up, LEGO builders will have the opportunity to watch their LEGO creations comes to life on their smartphones and tablets.

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Engaging Audiences With Immersive Technology

Tech Trends VR

“In what new ways might arts institutions engage audiences through immersive experiences?”. That’s the million-dollar question. Or near enough. There is $750,000 in funding on offer for arts institutions – as well as technologists, companies and artists partnering with arts institutions – looking to answer it. There is $750,000 in funding on offer by the Knight Foundation for ideas that demonstrate the ability of immersive technologies such as VR and AR to strengthen audience engagement Cl

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Busch Gardens Aims To Perfect VR Thrill Rides With Latest Immersive Attraction

VRScout

Battle For Eire maximizes rider capacity with a streamlined fitting process. Despite serving as a perfect tool for enhancing and augmenting conventional thrill rides, VR technology has yet to find its footing in the world of theme park entertainment. We’ve seen multiple attempts at integrating the technology in the past, such as SweaWorld’s Kraken Unleashed VR rollercoaster and Six Flags’ DC SUPER HEROES Drop of Doom VR attraction, but slow turn-around times and concerns over hygiene have manage

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TIME Immersive Brings AR and VR to Journalism

ARPost

TIME, the media company best known for TIME magazine, has entered the augmented reality marketplace. The Landing on the Moon is its new app, based around the Apollo 11 moon landing. It’s the first in a series of projects from TIME Immersive , which bills itself as a new way to experience the organization’s journalism. The AR app allows users to place themselves in a historically-accurate recreation of the Apollo 11 landing in July 1969.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Rift & Rift S Now Account for Half of Headsets Used on Steam

Road to VR

With the Rift S launching just two and a half months ago, on Steam the headset has already nearly surpassed all Windows VR headsets in use on the platform. With the original Rift and Rift S, Oculus headsets now make up half of the headsets used on Steam. Each month Valve collects data from Steam users to determine some baseline statistics about what kind of hardware and software is used by the platform’s population, and to see how things are changing over time; that includes which VR headsets a

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GARC’s ‘New Reality’ Tech Strategy Starts with EON Reality

EON Reality

EON Reality’s new Industry 4.0-inspired partnership based around the use of Augmented and Virtual Reality (AVR) tools will help build the respective futures of GARC’s technology roadmap and EON Reality Bologna. The use of digital technologies to assist stronger results is becoming increasingly mainstream across an array of industries, particularly in augmenting the progress and pace of work, design, and construction.

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Reynold Wu & Kieran Hall (Rokid) on Bringing Rokid Glass and Vision Smartglasses to Life

The AR Show

Reynold Wu is the head of product management for AR at Rokid, which is a company focused on AI, robotics, and smartglasses. They announced the Rokid Glass at CES in 2018, and the Rokid Vision earlier this year. Reynold is an entrepreneur, an engineer, and a business strategist, having worked in wireless communications, enterprise cloud storage, network security, and now the intersection of AI and AR.

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Final Assault Dev Focused on PlayStation VR Version for 2019, Oculus Quest Support ‘may be Possible’

Peter Graham

Ever since Phaser Lock Interactive announced its real-time strategy (RTS) title Final Assault , the studio always mentioned support for PlayStation VR. With the PC version fully launched in May, the focus has now moved to the console-based headset, with plans for a rollout this year, VRFocus has learnt. VRFocus had a chat with Todd Bailey, Creative Director, Phaser Lock Interactive, regarding Final Assault development and what the team has planned and the focus is very much aimed toward Play

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Why The Oculus Quest is my Favourite VR Headset Part 1 – The Best Features

VRPlayin

You may have heard of a little company called Oculus. in the last year or two or their new headset called the Oculus Quest. If you’re familiar with VR feel free to skip right to the next paragraph, but for those of you who aren’t, quick backstory. Oculus began as a small studio with the idea of bringing head-mounted displays to the mainstream market (keep in mind they were to be the first to do this).

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.