Thu.Jun 01, 2017

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‘Cardboard For Mixed Reality’ Aims To Lower Platform Entry Price

VRScout

Could Aryzon’s headset be the cheap Hololens-alternative we’ve been waiting for? Since the release of the Microsoft HoloLens mixed reality headset we’ve seen an unprecedented rise in the popularity of the unique platform among amateurs and professional developers alike. As cool as mixed reality may be, the current price of entry is anything but. At the moment, your choice remains the HoloLens Development Edition priced at $3,000, even though multiple other MR headsets have already been announce

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Sega Is Opening A VR Floor In Its Massive Tokyo Arcade

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Japan is no stranger to VR arcades, but gaming giant Sega is now looking to open one in one of its most iconic locations. A Sega Twitter account last week revealed that one of the floors in its gigantic arcade in Akihabara will soon feature a VR section. In fact, the area was meant to be up and running already, but it appears an equipment failure has delayed launch a little.

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Telling Stories of Sexual Assault Survivors and Their Journey To Healing in VR

VRScout

Testimony is a documentary that tells the stories of five sexual assault survivors (four women and one male) using virtual reality to bring the viewer into each individual story being told. But it doesn’t use VR to make you a part of the story. Instead, VR is used in a more intimate way, by placing you face to face with rape survivors, where you listen to each person talk very openly about what had happened to them and what follows after their assault; such as the years of suffering and pa

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Walmart and STRIVR Partner To Train Employees In VR

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US supermarket chain Walmart is betting big on VR to help improve its employee training techniques, and it’s turned to a new company to help. TechCrunch is reporting that Walmart plans to install VR training platforms at each of its 200 Academy training centers across the US by the end of the year. Each will have an Oculus Rift and a VR ready PC to run it on.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Planned Parenthood’s Eye-Opening VR Video Simulates Clinic Harassment

VRScout

The VR experience simulates clinic harassment. It’s no secret that women seeking abortions often face harsh, verbal opposition from protesters outside of women’s health centers such as Planned Parenthood. However, it’s difficult to imagine how jarring the experience can be for those women without stepping into their shoes. Now virtual reality film Across the Line is giving viewers a chance to do exactly that.

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ManoMotion’s SDK Welcomes Hand Gestures Development for AR/VR

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Mobile VR’s high accessibility and convenience is looking more and more like the path of least resistance when it comes to virtual reality having a common presence in households. Price and form factor play a big part in this, but with those benefits comes a hindered experience when it comes to degrees of movement and interaction with virtual experiences on these mobile platforms.

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‘FORM’ Review

Road to VR

The word ‘surreal’ invariably falls short when it comes to trying to lift the shroud surrounding the VR first-person puzzler FORM. Transporting you to a strange inner universe via an enigmatic black obelisk, you experience what it must feel like to make contact with a higher intelligence, with its intense interlocking geometric constructions and imposing, dream-like architecture— FORM is an unexpected delight for anyone looking for something truly out of the ordinary.

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The Mage’s Tale Officially Launches June 20 With A Pre-Order Discount

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As noted in our initial coverage of The Mage’s Tale , the game’s developer inXile Entertainment has a track record for keeping old-school RPGs alive. The Mage’s Tale, which takes place in the same world as The Bard’s Tale, is a first-person dungeon crawler reminiscent of Elder Scrolls and Might and Magic. The marriage of VR’s immersion and interaction with a potential vintage RPG experience garners a lot of anticipation and we now have a release date for The Mage

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‘The Mage’s Tale’ Available for Pre-order for Oculus Touch, Launching June 20th

Road to VR

On June 20th, action RPG The Mage’s Tale will launch on the Oculus Store. The dungeon crawler from developer inXile Entertainment is optimised for Rift and Touch, set between the events of The Bard’s Tale III: Thief of Fate (1988) and the upcoming The Bard’s Tale IV. “Mind-bending puzzles, terrifying traps, and hordes of vicious monsters” await in 10 hand-crafted dungeons, amounting to over 10 hours of high-quality gameplay, according to the developer.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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How Overwatch, Team Fortress, and League of Legends Inspired Ancient Amuletor For PSVR

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Ancient Amuletor is an ambitious upcoming tower-defense shooter that mixes elements of MOBAs and multiple other genres all into one package. It’s coming to PlayStation VR (PSVR) later this year and we had the chance to gain additional insight into the game’s development and inspiration from the game’s Lead Producer and TiGames CEO Zhang Tao.

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‘Nemesis Perspective’ Pits VR Player vs. Screen Player in Asymmetric Multiplayer Gameplay

Road to VR

Evocat Games’ first title Nemesis Perspective is a two-player action game where one player uses a gamepad and traditional screen to operate a third-person hero character, while the other assumes the role of an ‘endgame boss’, towering over the hero in VR from a first person perspective. Launched on Steam in December 2016, Nemesis Perspective is one of a few examples of innovative virtual reality asymmetric multiplayer, where one user wears a headset, and one or more players use a traditional scr

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5 Daydream Games We Want To Play On Google’s Standalone Headsets

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Google’s cracked it, or at least they claim they have. Later this year the company will be releasing standalone VR headsets in partnership with companies like HTC and Lenovo. These devices are completely independent, running with built-in hardware and not phones or PCs. But the most promising new feature has to be WorldSense tracking. WorldSense offers inside-out 6 degrees of freedom (6DOF) positiontal tracking.

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‘Testimony’ Uses VR to Create an Opportunity to Heal Sexual Assault Trauma and Raise Awareness

Road to VR

Testimony is one of the most profound and powerful applications of virtual reality that I’ve seen so far. It’s an experimental documentary that captures the stories of sexual assault from five women broken up into five segments. You’re completely immersed within a virtual sphere with these five stories that are represented as sequences of circles on different lines.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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The Pro2 Adds 2D Print Images To Matterport’s Robust 3D Camera

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Matterport has positioned itself as one of the most prominent VR companies, growing the company on a foundation of a large library of real places scanned into 3D that are being made available for VR as well. They’re able to do this with their proprietary camera and, now, they’re introducing a new model that not only brings improved 3D and VR scans but also 2D prints for a robust all-in-one solution.

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Walmart taps VR to train store employees

Slashgear

Walmart has revealed the latest method it is using to train store employees: virtual reality. The big-box retailer got the idea from observing football players using VR to train, and it has since implemented the technology into 30 of its ‘Walmart Academy’ training centers. The idea behind the training method is to introduce future employees and managers to situations they … Continue reading.

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Form Hits Vive Today, Check Out The Launch Trailer

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We’ve been looking forward to Form, an inventive new puzzle game for the HTC Vive, for a little while now and today is the big day. Form is now available at a discounted price of $14.99 (until June 8th, where it will be priced at $19.99). It’s coming to the Oculus Rift soon after and a PlayStation VR (PSVR) version should arrive early next year.

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UL (Futuremark) Launches PCMark 10

VRWorld

Several years ago, the testing giant UL acquired a legend of PC benchmarking, Futuremark Oy. Fast forward to Computex Taipei 2017, and the release of what is perhaps the most important productivity benchmark on the planet, one that influences government and business purchases, as well as influence the consumer. Unlike Intel-related BAPCo, no one can doubt the sheer lack of bias coming from UL.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Virtually Live Hires Media Expert Markus Tellenbach As New CEO

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In the early stages of any industry, building a company and carving out a space as it grows is crucial. Virtually Live has done just that, positioning itself as a premier home for live event virtual reality. They’re turning live sporting events into interactive VR experiences and now Virtually Live has named Markus Tellenbach as their CEO. Tellenbach brings 20 years of media experience with him and has been instrumental in launching television stations across Europe including Eurosport, V

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The hey I got food poisoning and could not make it to Augmented World Expo today. Here is a list of the fun things going on.

Cats and VR

AWE (Augmented World Expo), the largest and longest running conference and expo dedicated to augmented reality (AR) and virtual reality (VR), officially opened its exhibition doors today to kick off the biggest event in the event’s 8-year history. With a record-breaking 212 exhibitors, 350 speakers, 300 journalists, 5,000 attendees and a mind-blowing 100,000-square-feet expo, AWE 2017 this year is showcasing the most cutting-edge AR and VR exhibits and demonstrations ever gathered in a single lo

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Ripple Effect Is Rewriting Expectations For Free VR Mini Game Bundles

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This week we’ve learned a few things about VR games. For starters, Star Trek in VR is a perfect recipe for a good time — especially when joined by friends. Also, not all VR mini-game bundles are created equal, as evidenced by the release of Ripple Effect. When I first learned about the concept behind this ambitious project from Well Played Studio I was cautiously curious.

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