Thu.Jul 05, 2018

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Hands-on: Meta's New Meta Viewer App Is the AR Collaboration Tool All Those Sci-Fi Films Imagined

Next Reality AR

When you drive along the deceptively sedate streets of Silicon Valley, there are few hints that all those nondescript office parks and low-rise buildings contain the very future of the planet, but they really do. On a recent trip to tech's epicenter, I found that out firsthand when I got to visit the offices of Meta, the startup that produced the Meta 2 augmented reality headset.

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Vive Focus review: should you buy it?

The Ghost Howls

HTC Vive Focus is one of the most famous standalone VR headsets. I have always been intrigued by this device, since the first time I’ve read about its reveal at an HTC event : I don’t know why, maybe because of the azure color that is my favorite, maybe because it looks so informal. Three months ago, I’ve been so lucky to get one for free thanks to the kind loan of Mister President , that gave me one during the #30DaysInVR event to “experiment a bit with it” The fir

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Valve: Monthly Active VR Users on Steam Are Up 160% Year-over-year

Road to VR

Speaking at an industry event last week, Valve offered an update on Steam, the company’s massive digital marketplace for PC games, including the continued growth the company has seen in the VR segment over the last year. Speaking at the White Nights St. Petersburg 2018 conference last week, Valve’s Jan-Peter Ewert offered up fresh data insights into Steam, including some staggering numbers like the platform’s 43 million daily active users (up from 25 million the same time in 20

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VR STEM Tools Heading To California & Nevada Libraries

VRScout

Nanome partners with HTC to extend their virtual science, mathematics, engineering and tech tools to new locations. As part of HTC’s new Vive Libraries program, the Taiwanese-based electronics company recently donated a whopping 110,000 HTC Vive kits to libraries across California and Nevada. The generous contribution was part of an ongoing effort to promote the use of high-end VR within communities.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Magic Leap Promises to Show a Real Demo and Share Specs Next Week

Road to VR

Following the company’s last session of ‘Magic Leap Live’, wherein the company had promised that viewers would get to “meet Magic Leap One”—but then offered no substantive details and dodged the audience’s most prominent questions—the company is promising to share specs and offer up an actual demo at next week’s Magic Leap Live session.

More Trending

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‘Beat Saber’ Studio Shows How to Get the Highest Score in New Video

Road to VR

Beat Games (ex-Hyperbolic Magnetism) has now revealed exactly how to get the highest score in their block-slicing VR rhythm game Beat Saber (2018) in a new video. Beat Saber requires good timing so you can slice the directional blocks on the beat. But if you’re still wondering just how to get the full amount of points, Beat Studio has come to your aid.

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New XTAL 5K VR HMD Beats Giants To High End Enterprise

Charlie Fink

A tiny Czech company with very little money beat Acer and other well-funded startups to makret with an extraordinary 5K HMD.

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Valve Reveals 2018’s Top Selling VR Games on Steam (so far)

Road to VR

Just in time for the end of Steam’s summer sale, Valve has released a list of the top selling VR games of 2018 so far. Broken down into a series of ‘ Best of 2018 ‘ charts, we got our annual eye-full of just how well VR games have done when roughly compared to each other in the ‘Top Selling VR Games’, which is broken down into several tiers: Platinum, Gold, Silver, and Bronze categories.

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Eran Helft and Dror Spindel of Halo Labs

Everything VR & AR

Halo Labs Co-Founder and CEO Eran Helft along with Co-Founder and CMO Dror Spindel join us on this episode of Everything VR & AR. Halo Labs is a VR/AR prototyping, design and collaboration solution. Halo brings all aspects of VR/AR product design under one roof in order to help product and design teams with a fast and efficient way to plan, visualize and communicate VR/AR concepts.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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‘The Unspoken’ VR League eSports Final is Cancelled & Not Coming to Oculus Connect 5 After All

Road to VR

The Virtual Reality League is an ESL Gaming organization partnered with Oculus that oversees eSports tournaments for online VR multiplayer games including Echo Arena , The Unspoken , and Sprint Vector. Now, according to an official statement on the company’s Discord, the long-awaited finals for The Unspoken , projected to take place at Oculus Connect 5 in September, has been cancelled for good.

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The Avengers’ Black Widow & Hawkeye Coming to ‘Marvel Powers United VR’

Road to VR

Hawkeye and Blackwidow—not the most important, or even most powerful character’s in the Marvel Universe—but the underappreciated Avengers are coming to Sanzaru Games and Oculus Studio’s upcoming co-op game MARVEL Powers United VR just the same. Oculus has been doing piecemeal reveals for the past few days on their blog , charging up the Marvel VR hypetrain as it’s just about to leave the station.

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