Fri.Jan 31, 2020

article thumbnail

Varjo VR-2 hands-on first impressions: perfect resolution, but…

The Ghost Howls

The last two days I’ve been in Germany to attend the LearnTec event together with Massimiliano Ariani , the game designer of the fitness game HitMotion: Reloaded , to have a speech about the latest developments of Mobile AR. In the expo area, I’ve visited some booths, and then I had a vision that made my eyes bright: the Varjo VR-2, the headset providing full resolution vision to its users.

article thumbnail

Communal VR Music Video Took Us On A Volumetric Journey Through Reggae, Classical, Grime, And Calypso

VRScout

All Kinds of Limbo: a beautifully-choreographed volumetric performance for the ages. The 2020 Sundance Film Festival has brought us some of the most interesting VR and AR projects we’ve ever seen on the festival circuit. From an aquatic VR experience that had us lying face-down in a pool to a meditative mixed reality piece that tracked breathing, there was no such thing as “too crazy” at New Frontier 2020.

Video 313
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

XR Talks: Can VR Optimize In-Store Merchandising?

AR Insider

XR Talks is a series that features the best presentations and educational videos from the XR universe. It includes embedded video, as well as narrative analysis and top takeaways. Speakers’ opinions are their own. For a deeper indexed and searchable archive, subscribe to ARtillery PRO. Most of our focus on spatial computing in retail is around AR, such as in-store shopping assistance.

article thumbnail

Social AR/VR Workspace ‘Spatial’ Secures $14M Series A Financing

Road to VR

Spatial , a New York-based startup behind the eponymous real-time AR/VR collaboration platform, has secured $14 million in additional financing, bringing its overall funds to $22 million. The latest funding round was led by White Star Capital, iNovia and Kakao Ventures, with continued participation from Instagram co-founder Mike Krieger and Zynga founder Mark Pincus.

AR 276
article thumbnail

The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

article thumbnail

LEGO Masters Builder AR Experience Promotes the New LEGO Masters Series on FOX

ARPost

LEGO fans will soon be able to enjoy a reality competition TV series on FOX. To accompany the February 5 premier, there is also an exclusive AR experience which is already available. LEGO Masters AR Builder, a web-based AR experience, has launched on National LEGO Day, January 28. Build LEGO in Augmented Reality at Home. The AR experience created by Trigger in partnership with 8th Wall allows users to generate, assemble, remove and trash virtual LEGO pieces at home.

AR 240

More Trending

article thumbnail

EON Reality Immersive Learning for Higher Education Survey

EON Reality

A recent study conducted by Internet2 in 2018, a not-for-profit consortium, has shown that 28% of higher education institutions across the world have engaged in some form of immersive technology deployment. Indeed, immersive technologies have shown plenty of promise in pilot studies that demonstrate positive links between immersive learning and learner engagement.

Survey 88
article thumbnail

CES 2020 Interview: Bebop Sensors has got the Touch

Peter Graham

If you’ve been following VRFocus’ previous coverage of CES 2020 then you’ll know that hands and more specifically gloves had a definite presence during this year’s show. Teslasuit announced its new force-feedback glove and HaptX was there to demonstrate its microfluidic technology. Another was Bebop Sensors, showcasing its latest Forte Date Glove, which had built-in haptics and Oculus Quest compatibility.

article thumbnail

This Week In XR: Bitmoji TV Puts You In Toons, Spatial Telepresence In The Money, VR’s Strong Quarter

Charlie Fink

XR is animated by product launches.

105
105
article thumbnail

First Season of Echo Arena VR Master League Begins Next Week, Registrations Still Accepted

Peter Graham

Ready At Dawn’s arena multiplayer has been available for almost three years now, building up a dedicated community of esports players in the process. Next week will see the start of the Echo Arena VR Master League Season 1 and there’s still time to register. There’s even a Boot Camp taking place on this Saturday for new players or those who want to brush up on their skills.

Gaming 63
article thumbnail

How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

article thumbnail

Oculus Picks: 4 Quest Games with Amazing Stories

Oculus

The best fiction pulls you into imaginary worlds through believable characters, creative plotting, and old fashioned world-building. It’s the same inside virtual reality, except virtual.

Oculus 53
article thumbnail

The VR Job Hub: Staff Writer at VRFocus

Peter Graham

No VRFocus hasn’t gone mad and moved the regular Sunday feature forward a couple of days by mistake (Sunday’s VR Job Hub will still go ahead as per usual), this is a special VR Job Hub as we’re hiring once again. Dedicated to covering the latest virtual reality (VR), augmented reality (AR) and mixed reality (MR) news from both the consumer and enterprise industries, VRFocus is now looking to build its team with a new Staff Writer.

article thumbnail

The Road to ‘Path of the Warrior,’ Part 4 of 4

Oculus

In Part 1 of this four-part blog series, Twisted Pixel Games Project Director of Development Mike Henry took us behind the scenes of Path of.

Gaming 28
article thumbnail

Throw Anything to Survive the Zombie Apocalypse on PlayStation VR Next Week

Peter Graham

Zombie videogames are still popular genre for developers to tap, with January seeing the release of The Walking Dead: Saints & Sinners by Skydance Interactive. And February will continue that trend, albeit in a somewhat different form. After an initial Early Access release on Steam in 2018, followed by a fully finished version later that same year virtual reality (VR) developer Visual Light will soon be porting Throw Anything to PlayStation VR.

Canada 53
article thumbnail

Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

article thumbnail

XR Technologies in Service of the Human Experience, with Voices of VR Podcast’s Kent Bye – Part 2

XR for Business Podcast

We pick up where we left off, with Part 2 of Alan’s interview with Kent Bye, host of the Voices of VR Podcast. In this half, the two VR podcast hosts discuss the ethics of XR, building a strong economic ecosystem for emerging technologies, the AR Cloud, and more. Alan: Coming up next on the XR for Business Podcast, we have part 2 of the interview with Kent Bye from the Voices Of VR podcast, the podcast that got me started in this industry.

article thumbnail

Oculus Quest’s First Arizona Sunshine Update Adds ‘Old Mine’ Horde Mode Map

Peter Graham

Vertigo Games and JayWalkers Interactive brought their popular zombie shooter Arizona Sunshine to Oculus Quest just over a month ago and now the teams have just released to first content update. A free addition to the horde mode, players can now fight waves of the undead in subterranean level ‘Old Mine’ Arizona Sunshine’s horde mode allows up to four players to cooperate and survive an intense arcade experience, utilising the environment as best as possible to live as long a

Arizona 40
article thumbnail

XR Technologies in Service of the Human Experience, with Voices of VR Podcast’s Kent Bye – Part 2

XR for Business Podcast

We pick up where we left off, with Part 2 of Alan’s interview with Kent Bye, host of the Voices of VR Podcast. In this half, the two VR podcast hosts discuss the ethics of XR, building a strong economic ecosystem for emerging technologies, the AR Cloud, and more. Alan: Coming up next on the XR for Business Podcast, we have part 2 of the interview with Kent Bye from the Voices Of VR podcast, the podcast that got me started in this industry.

article thumbnail

XR Technologies in Service of the Human Experience, with Voices of VR Podcast's Kent Bye - Part 2

XR for Business Podcast

We pick up where we left off, with Part 2 of Alan's interview with Kent Bye, host of the Voices of VR Podcast. In this half, the two VR podcast hosts discuss the ethics of XR, building a strong economic ecosystem for emerging technologies, the AR Cloud, and more. Alan: Coming up next on the XR for Business Podcast, we have part 2 of the interview with Kent Bye from the Voices Of VR podcast, the podcast that got me started in this industry.

article thumbnail

AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.