Mon.Dec 09, 2019

Google Update Adds Real-World Occlusion to ARCore with Depth API

Next Reality AR

Apple's ARKit has built a considerable lead in terms of features over Google's ARCore, but Google's latest update to ARCore adds a capability that makes the platform a bit more competitive with ARKit.

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Oculus Quest Hand Tracking Will Begin Rolling Out This Week


Navigate the Quest Home interface and first-party Oculus apps with your bare hands. Originally revealed during Oculus Connect 6 this past September, native hand tracking for Oculus Quest headsets is scheduled to begin rolling out this week as part of software update v12. .

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Now You Can Drive Elon Musk's Tesla Cybertruck in AR from the Comfort of Your Home via iOS & Android

Next Reality AR

What do you do when your favorite new car is still two years away from hitting the road? Look to augmented reality, of course. That's what one app developer did in the wake of Elon Musk's Tesla Cybertruck reveal a couple of weeks ago.

Google Unveils ARCore Depth API to Make AR More Natural & Interactive

Road to VR

ARCore, Google’s developer platform for building augmented reality experiences for mobile devices, is unveiling today a new tool called Depth API, which not only lets mobile devices create depth maps using a single RGB camera, but also aims to make the AR experience more natural, as virtual imagery is more realistically placed in the world.

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After 7 Years, Google Abandons Individual Glass Owners Who Spent $1,500 to Join Its Early Wearables Experiment

Next Reality AR

Did Google CEO Sundar Pichai kill Google Glass for non-enterprise users? That's the obvious first question following news that non-enterprise Glass users will no longer have access to Google's core apps after February 2020.

ARCore Depth API Takes Android AR Experiences To A Whole New Level


Android’s new depth tool allows developers to create a full depth map with a simple RGB camera. . Look out ARKit, ARCore is catching up.

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More Trending

Oculus Quest Hand-tracking Starts Rolling Out Today, Developer SDK Next Week

Road to VR

Oculus announced today that hand-tracking on Quest is rolling out starting today with basic functionality. A hand-tracking SDK will be made available next week, giving developers the ability to create third-party applications which use the new feature.

Oculus Quest Built-In Apps Get Controller-Free Hand Tracking, SDK Out Next Week


Starting this week with the launch of hand tracking, Oculus Quest owners no longer need controllers to operate the standalone VR headset.

How Virtual Reality Takes Art to New Heights


Many would argue that no drawing, painting, or sculpture is complete until it is shared. That is the very nature of art. It is meant to be shared. In the digital age, there is no better way to make it more inclusive and accessible.

Every Oculus Quest App That Supports Controller-Free Hand Tracking


Oculus Quest now supports native hand tracking using the device’s built-in cameras.

Oculus Quest gets hand tracking update this week


Oculus and Facebook made a lot of announcements at Oculus Connect 6 in September, but one of the biggest announcements was that Oculus Quest would be getting a hand tracking feature. With hand tracking, users will be able to ditch the controllers and use their hands to interact with objects in VR.

Valve Index Refresh Rate Now Switchable Without SteamVR Restart


The latest SteamVR Beta now allows the refresh rate of the Valve Index to be changed without restarting the SteamVR software, if you have an NVIDIA GPU. Index is Valve’s first party PC-based VR system. The full kit is priced at $999.

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Frontdoor Acquires XR Start Up Streem

Charlie Fink

The two year old Portland-based XR startup empowers home service pros and consumers using see-what-I-see technology and computer vision

Best VR Of 2019 Nominee: Ghost Giant Gave Us VR’s Best Friendship Yet


The road to UploadVR’s Best of 2019 awards starts here! Every weekday for the next fortnight, we’ll be revealing one of the ten nominees for our Overall VR Game/Experience of the Year, counting down to the reveal of our full list of categories and nominees later in December.

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2019 AR Funding Exceeds $1.3 Billion

AR Insider

Data Point of the Week is AR Insider’s dive into the latest spatial computing figures. It includes data points, along with narrative insights and takeaways. For an indexed collection of data and reports, subscribe to ARtillery Pro. How did funding in the AR sector fare in 2019?

90s-Inspired Shooter Theta Legion VR Now Available On Oculus Rift


Slick 90s-inspired first person shooter Theta Legion VR is now available for the Oculus Rift and Rift S. The shooter is lovingly inspired by 90s FPS games like Doom or Quake, which is evident across the entire design.

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Dr. Seuss to Help Children Learn to Read Using AR

Peter Graham

Whether you want to build new worlds or immerse yourself in an artist’s creative vision , augmented reality (AR) offers all sorts of possibilities when mixing the real and virtual worlds.

Community Download: Which Oculus Quest Games Or Apps Do You Want To Play With Hand Tracking?


Community Download is a weekly discussion-focused articles series published (usually) every Monday in which we pose a single, core question to you all, our readers, in the spirit of fostering discussion and debate.

Oculus Quest’s Hand Tracking Now Available in Limited Form

Peter Graham

One of the standout announcements from Oculus Connect 6 (OC6) in September was the hand tracking reveal for Oculus Quest. At the time Oculus slated a 2020 launch for the feature but today it has now arrived as an early experimental feature for customers to try out. . As this is an experimental release don’t expect to start playing all your favourite videogames and apps with just your hands right away.

Glyph Is A New Free-To-Play VR Game From The Makers Of Dick Wilde, Out Now


Bolverk Games unwrapped a Christmas present a little early last week, launching its new VR game as a free-to-play experience on SteamVR. Meet Glyph. Glyph is very different to Dick Wilde , trading backwater shootouts for a new type for VR platforming.

Using XR to Enhance the Hardhat, with Trimble's Jordan Lawver

XR for Business Podcast

It might seem like a small, even simple fix, to attach an AR device to a hardhat, but according to Trimble's Mixed Reality expert, Jordan Lawver, such a simple fix exponentially expands the capabilities of folks working in heavy industry. He drops by to explain to Alan how that is, and how AR can take things even further as it goes hands-free. Alan: Welcome to the XR for Business Podcast. Today's show, we interview Jordan Lawver, head of mixed reality at Trimble.

Boneworks Unlocks 10am PST Dec. 12, Last Hour ‘Isn’t What You Expect’


Boneworks developer Brandon J Laatsch has confirmed that Boneworks is scheduled to release at 10am Pacific this Tuesday. We already knew the release date, but not the confirmed time that the release would unlock. Given that games have varying unlock times on their day of release, it’s nice to have a confirmed time ahead of the release day itself.

Review: Death Lap

Peter Graham

Unlike its bigger brother, Oculus Rift S, the Oculus Quest really needs some dedicated quality racers on the platform.

VR MMO OrbusVR: Reborn Celebrates Two Year Anniversary With Winter Festival Of Strangers


This month marks the two-year anniversary of the first-ever true VR MMO, OrbusVR. Earlier this year it relaunched with a massive overhaul in the form of OrbusVR: Reborn and has received a staggering stream of updates ever since.

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First Official Trailer for Twin Peaks VR is as Strange as You’d Expect

Peter Graham

Last year Collider Games and Showtime revealed that they were working on a virtual reality (VR) experience based upon David Lynch’s iconic TV show Twin Peaks.

From WebAR to wearables: The AR moments of 2019 and what’s in store for 2020


It’s our favourite time of the year here at Zappar — thinking about what the next year will bring to the augmented reality space.

Visual Simulation of the Resolution of VR Headsets


Thumbs Up: Hand Tracking on Oculus Quest This Week


From gesturing and communicating with others to picking up and manipulating objects, our hands play an important role in how we interact with the world—and