Wed.Apr 01, 2020

article thumbnail

How To Play Gamecube & Wii Games Natively On Oculus Quest

VRScout

Players will need a bluetooth controller and their own ROM files. Those familiar with the world of video game emulation are no doubt familiar with the open-source console emulator Dolphin. Originally released in 2003 on Windows, this brilliant piece of software allows players to run Nintendo Gamecube and Wii console games on their Windows, macOS, and Android devices.

How To 342
article thumbnail

How Can AR Support the New Normal?

AR Insider

This article is the latest in AR Insider’s editorial contributor program. Find out more or contact us to participate here. Authors’ opinions are their own. . Encourage your XR customers to lean in because the world has changed. by Jason Marsh. Without a lot of warning, the world changed these last few weeks. I’ve changed how I’m talking to my enterprise XR customers because of the impending economic crisis.

AR 337
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

From Brain-Computer Interfaces To Digital Humans: How These Technologies Are Bringing Us Closer To The Metaverse

VRScout

Just how far away is full-dive VR? Technology can augment the world around us, it can enhance the human experience, our capabilities, and also extend our reality to digital and virtual worlds. As people flock online during quarantine we now find ourselves experimenting with new platforms, pushing immersive technologies to the limits, and collaborating in new ways; from eye-tracking technology and facial tracking to biometrics and brain-control interfaces.

article thumbnail

EXCLUSIVE: VR Porn proved to be very dangerous for your health

The Ghost Howls

Today I have made a shocking discovery that I think all the VR community should be aware of because millions of lives are at a risk: VR Porn can have very bad consequences for your health. In an article published yesterday on Nature , doctor Jonathan Seens has revealed the result of its research that has gone on for the last two years. And the results are pretty shocking: immersive porn, seen through a virtual reality headset, cause permanent brain, and sometimes body, damage.

article thumbnail

The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

article thumbnail

Will Niantic’s 6D.AI Acquisition Validate AR Exit Potential?

AR Insider

“Trendline” is AR Insider’s series that examines trends and events in spatial computing, and their strategic implications. For an indexed library of spatial computing insights, data, reports and multimedia, subscribe to ARtillery PRO. As AR struggles to get off the ground and find a path to mass-market scale, there are a few confidence signals for the sector’s long term health.

AR 295

More Trending

article thumbnail

VR Experiences Designed for VIVEPORT with Bjorn Book-Larsson

ARPost

This Tuesday, March 31, was the first Tuesday of VIVE’s ongoing series of “GDC replacement” webinars. The series is being offered as a digital alternative for content that otherwise would have been shown at this year’s Game Developers Conference. That event is one of many canceled around the world due to fear of coronavirus. “ This is the GDC Replacement Seminar that we’re holding.

Data 198
article thumbnail

Strivr Secures $30M Series B Financing to Accelerate Adoption of VR Training

Road to VR

Strivr , the immersive VR training company, announced the successful completion of a $30 million financing round, something the startup says will help it further expand adoption of enterprise-focused immersive learning. The Series B financing round was led by Georgian Partners, with participation by venture capital firms including Franklin Templeton, Prologis Ventures, GreatPoint Ventures and Alumni Ventures Group.

Training 280
article thumbnail

MR Glasses by the Million: Nreal to Open New Optics Factory in Wuxi City, China

ARPost

MR glasses manufacturer Nreal announced the opening of a new optics factory in Wuxi City, China, last Friday. Before the end of the year, the factory will be rolling out one million units. Press release in hand, let’s talk Nreal, let’s talk China, and let’s talk the future of MR glasses. Opening the Doors. “ Today is a key milestone for us because opening a new optics factory in a city like Wuxi, China enables us to flexibly scale our production capacity and personally oversee the production of

China 197
article thumbnail

Valve Revamps Steam Survey to More Accurately Count VR Headsets

Road to VR

Valve’s long running Steam Survey has been one of the most transparent data sources for gauging which VR headsets are the most used. Now the company says it’s revamping the way it collects data to more accurately count VR headsets in use on Steam. Although Steam represents just one of several major VR platforms, it’s the only one of the bunch that transparently presents data about which VR headsets users are using via the Steam Survey which collects data about hardware used by

Survey 248
article thumbnail

How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

article thumbnail

Interactive Chair Maker Roto VR Raises £1.5 million, Eyes Consumer Product Launch

Peter Graham

Interactivity tends to be key for virtual reality (VR) experiences, from simple hand gestures to full roomscale movement. But the latter isn’t always practical both in the consumer and enterprise fields. Which is where a company like Roto VR comes in, with its motorised chair offering 360-degree rotation as well as other features. Today, the company has announced the completion of a £1.5 million funding round to help drive the business forward.

Haptic 111
article thumbnail

VR chair startup raises funds, as pandemic boosts prospects for VR and gaming

TechCrunch VR

Roto VR , startup which markets an interactive, ‘360 degree’ chair, has raised £1.5 million in a funding round led by Pembroke VCT. Others in the round include TVB Growth Fund, managed by The FSE Group. The chair is designed to make VR more accessible to a mass audience, many of whom have turned to VR and gaming to while away the hours as much of the world is locked-down during the COVID-19 pandemic.

article thumbnail

FundamentalVR Expands Surgical Training Platform Support to Oculus Quest

Peter Graham

British tech company FundamentalVR has been at the forefront of virtual reality (VR) training in the healthcare system, primarily focused on surgical education via its Fundamental Surgery platform. Today, the company has announced an expansion into standalone headset support for the likes of Oculus Quest and HTC Vive Focus Plus with a platform extension called @HomeVR.

Training 100
article thumbnail

Review: Lies Beneath

Peter Graham

At some point every virtual reality (VR) developer needs to do a horror title, whether it’s purely psychological or filled with jump scares, the genre is such an easy fit for VR purposes. Drifter Entertainment ( Gunheart , Robo Recall: Unplugged ) has done just that with its latest project Lies Beneath for Oculus Quest, offering a middle ground between those two whilst laying on plenty of action for an enjoyably terrifying experience.

article thumbnail

Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

article thumbnail

GRIP: Combat Racing is Getting a VR Upgrade

Peter Graham

Titles like Radial-G: Proteus demonstrate how really fast racing videogames can work in virtual reality (VR) when built correctly. Today, developer Caged Element Inc. and publisher Wired Productions have announced that they’re bringing their popular PC title GRIP: Combat Racing into the VR sphere today. Designed as a hardcore combat racer inspired by the likes of Rollcage, Wipeout and Motorstorm, GRIP: Combat Racing hit Steam back in 2018.