Thu.Dec 05, 2019

article thumbnail

The 10 Best SteamVR Games of 2019

Road to VR

Thanks to Steam’s hardware agnostic approach, it’s become the defacto repository of all things PC VR (excluding Oculus exclusives, of course). Every major PC VR headset is supported through the SteamVR platform, including Oculus Rift, HTC Vive, Valve Index, Pimax, and Windows VR headsets; not to mention Oculus Quest, which thanks to Oculus Link lets you play PC VR games from the Oculus Store, Steam, and Viveport.

Gaming 347
article thumbnail

Snapchat Unveils Limited Edition Gucci Brand Spectacles With Insanely Bizarre Promo Video

VRScout

The experimental 3-minute short was filmed entirely using Spectacles 3. Earlier today, Snap Inc. unveiled a new Gucci-themed version of their latest Snapchat-friendly headset device, the Spectacles 3. Developed in collaboration with the luxury fashion brand, the new “Spectacles x Gucci” model features a brand new fashion-forward design complete with a generous helping of Gucci branding; because what’s the point of dropping a heap of cash on a Gucci product if you can’t flaunt it a little?

Video 239
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Report: Attitudes Towards XR Technology in the Workplace Positive

ARPost

When many of us think of XR technology, we think of its entertainment applications. However, a number of industries are also increasingly using it. But, how do people feel about that? According to a recent study by a tech group Mojo Vision , people feel pretty good about it. What Did Respondents Say? Mojo’s focus is on the future of technology. However, the survey, in which 1,000 employed Americans between the ages of 18 and 65 participated, also addressed attitudes towards XR technology today.

article thumbnail

WebAR to Wearables: AR’s 2020 Outlook

AR Insider

This article is the latest in AR Insider’s editorial contributor program. Find out more or contact us to participate here. Authors’ opinions are their own. . From WebAR to Wearables: The AR Moments of 2019 and What’s In Store for 2020. by Caspar Thykier. 2020 is already promising to be one of the most interesting years for AR yet, for both consumers and creators, and it is always fun to speculate and see how close to the mark we get.

Wearables 208
article thumbnail

The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

article thumbnail

Qualcomm XR2 Chip to Enable Standalone Headsets with 3K×3K Resolution & 7 Cameras

Road to VR

Qualcomm today announced Snapdragon XR2 5G, its latest chipset platform dedicated to the needs of standalone VR and AR headsets. The new platform is aimed at high-end devices with support for 3K × 3K displays at 90Hz, along with integrated 5G, accelerated AI processing, and up to seven simultaneous camera feeds for user and environment tracking. Qualcomm is the name when it comes to the guts which power standalone AR and VR headsets.

More Trending

article thumbnail

Medieval Adventure ‘Shadow Legend’ to Launch on PSVR in January, Trailer Here

Road to VR

First launched on PC VR headsets back in March, indie studio Vitruvius VR is only a few weeks away from bringing its medieval melee adventure Shadow Legend VR (2019) to PSVR. Shadow Legend is now set to launch on PSVR on January 21st, 2020, and will be priced at $25. The game heavily features combat with swords, bows, and mage-based attacks, meaning users will need PS Move controllers to play.

Canada 134
article thumbnail

Pokemon GO’s Niantic is making real AR glasses with Qualcomm

Slashgear

Pokémon Go maker Niantic plans to make an augmented reality headset using Qualcomm’s new Snapdragon XR2 Platform, paving the way to new games that integrate digital graphics with the real world. The collaboration will see the Niantic Real World Platform brought to not only Niantic’s hardware but opened to other developers who want to make vast, shared AR experiences.

AR 103
article thumbnail

Confidustria: Transforming Industries by Embracing New Technology

EON Reality

Extensive adoption and implementation of technology across the vast manufacturing sector continues to change the way businesses design, produce, and distribute goods. Last quarter, EON Reality’s office in Bologna , Italy collaborated with Confindustria to host a conference with multiple national and international manufacturing companies. WIth several businesses in attendance, stakeholders exchanged and shared their vision of the best practices for implementing and improving their operations thro

article thumbnail

Qualcomm Snapdragon XR2 Platform puts 5G in mixed-reality glasses

Slashgear

Qualcomm has revealed its first mixed reality platform with 5G, the Snapdragon XR2 Platform, aiming to bring ubiquitous connectivity to augmented reality and virtual reality headsets and smart glasses. Debuting in reference design form today, Qualcomm’s headset still isn’t going to be mistaken for a sleek set of sunglasses, but the features might well make it worth it.

article thumbnail

How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

article thumbnail

How Innovation in VR and AR Sectors Boosts the UK Economy

EON Reality

Latest forecasts support optimism about augmented reality (AR) and virtual reality (VR) growing to a value of more than $44.7 billion worldwide by 2024. The UK is a key driver for these sectors within Europe, which is forecast to hold a 25% share of the global market behind only the US and the Asia-Pacific region. The innovative nature of British enterprises is critical as the technologies seek new use cases outside of the gaming industry.

AR 78
article thumbnail

Qualcomm Converges XR Tech With New Snapdragon XR2

Charlie Fink

Qualcomm's next generation XR2 platform and new Snapdragon 865 chip set takes XR to the next level.

89
article thumbnail

Subscription Service Viveport Infinity Adds Oculus Quest Support

Peter Graham

Yesterday, VRFocus reported on HTC Vive rolling out a new wireless service called Viveport Streaming , allowing Vive Focus Plus users to play Viveport Infinity videogames from their PC. Today, the platform is expanding its support to Oculus Quest thanks to Oculus Link. With the launch of Oculus Link in November , owners of the standalone headset could play Oculus Rift titles via a cable, just so long as the cable was compatible and their PC met the required specifications.

Oculus 65
article thumbnail

Amy Scarfone from Microsoft

Everything VR & AR

In another special episode from Microsoft Ignite. Sophia Moshasha and producer Donny Neufuss sit down with Amy Scarfone the Principal Design Manager at Microsoft Mixed Reality. They discuss the exciting work Amy is doing with the SharePoint Spaces team in mixed reality. Connect with Amy: Web: [link] Linkedin: [link] Twitter: @okscarfone Visit the VR/AR Association at www.TheVRARA.com for more information about how you can get involved with this worldwide organization to help gain exposure and sh

article thumbnail

Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

article thumbnail

Sony Latest Patent Suggests PlayStation VR Teleconferencing

Peter Graham

Unlike other virtual reality (VR) headsets like the HTC VIve Pro Eye which are geared towards enterprise applications, PlayStation VR is solely a consumer-focused product due to its connectivity to PlayStation 4. A recently published patent shows that Sony Interactive Entertainment (SIE) has been experimenting with more than just VR gaming, looking to expand into teleconferencing with a device that mirrors user feedback.

Sony 56
article thumbnail

Narrative Puzzler ‘Myth Hunters’ Arrives on the Rift Platform

Oculus

Join the League of Adventurers for an epic adventure like no other as you brave treacherous terrain and untold mysteries. Puzzle your way through the.

28
article thumbnail

Vertigo Games Detail DLC Roadmap for Arizona Sunshine on Oculus Quest

Peter Graham

Later today sees Vertigo Games and Jaywalkers Interactive launch a dedicated version of Arizona Sunshine for Oculus Quest. The title has been specially rebuilt for the standalone headset whilst retaining the features that have made the videogame so popular. Adding to the launch the developers have revealed the DLC roadmap, offering both free content and paid DLC.

Arizona 52
article thumbnail

Drive to Survive in ‘Death Lap’ on Oculus Quest and the Rift Platform

Oculus

Awarded the Gold for Best Game at the Halo Awards during VR Days Europe 2019, Death Lap puts you behind the wheel in a darkly.

Europe 28
article thumbnail

AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

article thumbnail

Sci-fi Shooter Boiling Steel Hits Steam Early Access Today

Peter Graham

Virtual reality (VR) developer Mirowin’s first title was wild west style shooter Guns’n’Stories: Bulletproof VR, arriving in Early Access back in 2017 followed by a full launch in 2018. Today, the studio will be launching its next project, another first-person shooter (FPS) but this time with a futuristic feel, Boiling Steel. .

article thumbnail

‘Arizona Sunshine’ Brings the Zombie Apocalypse to Oculus Quest

Oculus

Arizona Sunshine for Oculus Quest has arrived! Check out the live-action launch trailer here.

Arizona 29
article thumbnail

Feel the Ups and Downs of Radial-G: Proteus in This Gameplay Footage

Peter Graham

It’s been a while since VRFocus’ last gameplay video so with Christmas coming up it was time for something special. And what better headset to choose than Oculus Quest in conjunction with upcoming racer Radial-G: Proteus from Things3D. As you’ll see from the accompanying video Radial-G: Proteus is a futuristic sci-fi racer involving anti-gravity vehicles, weapons and some insane tracks.

Video 52
article thumbnail

Finding the 5G Spot for XR

Tech Trends VR

Qualcomm’s futureproof XR2 chip has got us excited. . By Sophia Edelblute and Tara Mendenhall. Today Qualcomm has announced the release of the Snapdragon XR2, which the San Diego-based tech giant claims will fundamentally transform the entire XR user experience. For those unfamiliar with the term, the XR umbrella covers the entire immersive spectrum of Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR).

Latency 293
article thumbnail

Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

article thumbnail

Swords of Gargantua’s Tesseract Abyss Update Adds new Adventure Mode

Peter Graham

Yomuneco Inc’s. Swords of Gargantua offers players on multiple VR headsets the chance to engage in some brutal melee combat across both single-player and multiplayer modes. Today, the studio has launched the Tesseract Abyss update adding a wealth of new content. . Swords of Gargantua – Tesseract Abyss is a new adventure mode adding more role-playing game (RPG) style elements, enriching the gameplay depth.

HTC 53