Wed.Dec 04, 2019

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4 Inventive Examples of Virtual Reality in Education

ARPost

Let’s suppose your kids like learning about planets and space. How would you like it if they had a chance to go on a field trip to Mars? Chances are you would think that the idea is crazy. No one’s ever been to the Red Planet because, well, it’s extremely inhospitable to life. But the idea of seeing otherworldly landscapes and being a part of the human’s first step into the unknown would get your kids excited about learning, for sure.

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The NEWVIEW AWARDS Announce Finalists For Achievements In VR Design

VRScout

The winner will be announced at the NEWVIEW AWARDS show on Dec. 15 at Shibuya PARCO in Tokyo, Japan. A half-year in the making, the NEWVIEW AWARDS show is less than two weeks away. A joint partnership between Japanese department chain PARCO , creative agency Loftwork , and Psychic VR Lab , NEWVIEW will honor four experiences among 25 finalists for achievements in design, fashion, and culture with two awards equal to $20,000 USD and two awards equal to $5,000 USD.

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ARtillery Briefs, Episode 33: VR Revenue Outlook

AR Insider

ARtillery Briefs is a video series that outlines the top trends we’re tracking, including takeaways from recent reports and market forecasts. See the most recent episode below, including narrative takeaways and embedded video. VR continues to show early-stage characteristics, including erratic interest and investment. But how big is it, and how big will it get?

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HTC Launches Viveport PC Streaming for Vive Focus Plus

Road to VR

HTC today announced that it’s released support for 5Ghz WiFi streaming for Vive Focus Plus, as well as all 6DOF standalone headsets supporting the Vive Wave platform. Much like Oculus Quest’s Link functionality , Vive Focus Plus can now play PC VR titles through Viveport, albeit without the need of a cable. Now released in beta, WiFi streaming is only being made available to subscribers of Viveport Infinity , the company’s Netflix-style subscription service for its digital dist

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Wowed By Wowcube

Charlie Fink

This electronic twist on the Rubik's Cube breathes new life into a beloved old game. And it still has that satisfying click.

Gaming 147

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Microsoft's HoloLens 2 Makes Primetime Debut on Fox TV Show 'The Resident'

HoloLens

The HoloLens 2 hasn't even reached most of the market, but it's already a big-time TV star. Microsoft's augmented reality device made its primetime debut on FOX TV last night on an episode of the hospital drama The Resident. Don't Miss: Hands-On with the HoloLens 2, the New Best Augmented Reality Experience You Can Get But instead of a lightweight, throwaway cameo of the device, it turns out that the HoloLens 2 figured as a major plot device during the episode's pivotal moment of drama.

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IAAPA 2019 LBVR Part Three: Vehicle Simulations, VR Coasters & Other XR Surprises

Charlie Fink

In this the conclusion of our three part series on the amusement show, we're stretching the definition of VR to include other immersive attractions.

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Perform Death Defying Leaps on PlayStation VR & Steam With Ski Jumping Pro VR

Peter Graham

When it comes to Olympic sports all of them require time, dedication and training. When it comes to danger, however, there are some which outclass the rest, with ski jumping one of the more notable disciplines. Hence why few want to hurtle down an icy track and launch themselves into the air hoping to land safely, with fewer still taking it to a professional level.

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VRX Conference & Expo 2019 gathers key VR/AR stakeholders in San Francisco

Haptical

VRX 2019 (Dec 12–13, San Francisco) is gathering 600+ senior business executives across enterprise, consumer entertainment, gaming, technology and investment to discuss how XR can bring ROI and propel businesses forward. Putting customers at the heart of innovation, speakers and attendees will join forces to cut the noise and reveal the best applications of VR & AR/MR.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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UK Game Charts Indicate a Bumper Black Friday Weekend for PlayStation VR

Peter Graham

It isn’t often that VRFocus reports on virtual reality (VR) videogames making the UK charts with the last time being Blood & Truth which hit the number one spot back in May. The Black Friday sales weekend definitely shook things up as GfK has just released its Ukie Games Charts , with three VR titles making the top 20. This will be thanks to PlayStation VR’s big sales savings which saw the Starter Pack reduced to £179.99 GBP – down from £259.99 – while the PlayStat

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Eco-Friendly Businesses Are Using Augmented Reality, Here’s Why.

Zappar

In an age where consumers are holding businesses to a higher standard of environmental consciousness, we unpack how AR is giving big business the tools they need to become eco-conscious and successful.

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Shorter Than a Goldfish – Capturing Mankind’s Ever-Shrinking Attention Span with XR, featuring Oncor Reality’s David Sime

XR for Business Podcast

If a picture’s worth a thousand words, then a video is worth millions! That’s David Sime’s philosophy, anyway; he’s marrying online video marketing to XR technology, to reach people’s gaze — in a world with increasingly more competition for their attention — with Oncor Reality. Alan: Welcome to the XR for Business Podcast with your host, Alan Smithson.

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5 Things we learned from DevLearn 2019

Zappar

Fresh from a busy week at DevLearn 2019 (one of the biggest learning, training and development conferences in the world) I wanted to reflect on my time in Las Vegas and share my learnings with the ZapWorks community on how L&D professionals can best use AR to build long-term success within their training programs.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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VIVEPORT Wireless VR Streaming Beta Now Available On Vive Focus Plus & Vive Wave

VRScout

PC VR streaming arrives on standalone Vive headsets, no wires necessary. Wireless PC VR streaming is nothing new. Using a combination of different third-party streaming software such as ALVR, Riftcat, and Virtual Desktop, users have been streaming PC VR content to their Oculus Quest headsets for months. With the recent launch of the Oculus Link, providers have begun introducing their own official solutions to VR streaming.

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Shorter Than a Goldfish – Capturing Mankind’s Ever-Shrinking Attention Span with XR, featuring Oncor Reality’s David Sime

XR for Business Podcast

If a picture’s worth a thousand words, then a video is worth millions! That’s David Sime’s philosophy, anyway; he’s marrying online video marketing to XR technology, to reach people’s gaze — in a world with increasingly more competition for their attention — with Oncor Reality. Alan: Welcome to the XR for Business Podcast with your host, Alan Smithson.

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Shadow Legend VR is Coming to PlayStation VR January 2020

Peter Graham

Indie virtual reality (VR) developer VitruviusVR has released two titles to date, 2016’s cute role-playing game (RPG) Mervils: A VR Adventure and the far more serious Shadow Legend VR. The latter arrived for PC VR headsets back in March. Today, the studio has announced a PlayStation VR version is in the works. Shadow Legend VR for PlayStation VR is almost complete in fact, with the launch slated for next month.

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Shorter Than a Goldfish - Capturing Mankind's Ever-Shrinking Attention Span with XR, featuring Oncor Reality's David Sime

XR for Business Podcast

If a picture's worth a thousand words, then a video is worth millions! That's David Sime's philosophy, anyway; he's marrying online video marketing to XR technology, to reach people's gaze -- in a world with increasingly more competition for their attention -- with Oncor Reality. Alan: Welcome to the XR for Business Podcast with your host, Alan Smithson.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Viveport PC Streaming Comes to Vive Focus Plus in Beta

Peter Graham

In the summer HTC Vive announced at ChinaJoy that it would be launching a new service called Viveport Streaming , allowing users of its standalone headset Vive Focus Plus to access PC VR content without the need for wires. Today, that feature has gone live in beta form, enabling Vive Focus Plus customers to access Viveport content via a 5GHz Wi-Fi network.

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Preview: Radial-G: Proteus – Tubular Racing at Its Most Intense

Peter Graham

Tammeka Games’ racing title Radial-G: Racing Revolved has been around as long as VRFocus has, having first previewed the videogame way back in 2014. The futuristic title set on tubular tracks had its official launch in 2016 for PC virtual reality (VR) headsets followed by PlayStation VR in 2017. Indie publisher Things3D has now reinvigorated the franchise for Oculus Quest, with Radial-G: Proteus, offering new visuals but the same frantic gameplay.

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