Tue.Jul 02, 2019

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SIGGRAPH 2019 Conference Will Feature Four World-Premiere VR/AR Experiences

VRScout

Magic Leap, Disney, and Epic Games are bringing their A-game to the annual tech conference. Kicking-off July 28th at the Los Angeles Convention Center, SIGGRAPH 2019 will feature the largest offering of immersive programming since the conference’s creation back in 1973. This year, attendees will have the opportunity to immerse themselves in 48 different experiences scattered throughout their Immersive Pavilion (33 experiences) and VR Theatre (15 experiences).

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Get In Shape with OnShape – The VR Game for Home Aerobics

ARPost

This summer you will have no excuse for not exercising. You don’t have to go to the gym or invest in expensive equipment. Instead, you only have to put on your headset and start the OnShape VR game. Once in the game, you will have to dodge obstacles and recreate certain poses. All of this accompanied by some fast paced beats. Who Is the Team Behind OnShape VR Game?

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Valve Releases Then Removes Valve Index CAD Models Meant For Developers

VRScout

Well, that was quick… Last week Valve’s high-end PC VR headset, the Valve Index, officially began shipping to customers eager to step into the generation of VR technology. In an effort to encourage modders and hardware experts to develop their own proprietary accessories for the device, thereby expanding the headset’s capabilities while simultaneously establishing itself as developer-friendly open source hardware, Valve released CAD components of the powerful PC VR headset to the pub

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Valve Releases CAD Models for Index VR System, Letting Makers Build to Their Heart’s Content

Road to VR

Valve launched Index, the high-quality PC VR headset, just a few days ago. As an enthusiast-level device, we likened it to a DSLR camera in out full review, setting itself apart from the easier to use, but more consumer-oriented Rift S (the point and shoot in our camera analogy). Now, Valve has released CAD files of the entire Index system so hardware tinkerers and pros can start creating parts for Index.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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NASA Team Headed to Titan in Search of Life Using Microsoft HoloLens as Key Part of the Mission

Next Reality AR

NASA is going going to Saturn's moon Titan, and the space organization is using augmented reality help them do it. The team at the Johns Hopkins University Applied Physics Laboratory (APL) has been working for years to get its robotic probe mission to Titan approved, and just days ago, the mission was finally given the green light. • Don't Miss: Microsoft's Live HoloLens 2 Apollo 11 Demo Didn't Take Flight, but You Can See It Thanks to Unreal Engine's Video You say you've never heard of Titan?

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Preview: The Walking Dead Onslaught – Possibly the Best Tie-in to Date

Peter Graham

There aren’t many virtual reality (VR) developers that sit in the industry’s upper echelons, providing continual high-quality videogame content. If a list was made then Survios would certainly be in there somewhere, having created notable experiences like Raw Data, Sprint Vector , Electronauts and Creed: Rise to Glory. The studio has another two on the way, Battlewake and The Walking Dead Onslaught and by the looks of things both are turning out nicely.

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AR Art on Contested Sites, Feminist Philosophy, & Embodied Art with Nancy Baker Cahill

Voices of VR

Nancy Baker Cahill is a multidisciplinary artist from Los Angeles, and she’s created a public art application called The 4th Wall AR app that allows.

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EON Reality and Mohawk College Inaugurate Augmented and Virtual Reality Center in Ontario, Canada

EON Reality

On June 24, EON Reality and Mohawk College celebrated the inauguration of the first Interactive Digital Center (IDC) in Ontario, Canada. Located on Mohawk’s campus in the city of Hamilton, the IDC will make the leading college the center of the booming Augmented and Virtual Reality (AVR) industry in the area. Attended by community and industry partners, the event held speakers from both sides of the partnership as they delved into how the IDC will impact students, teachers, businesses, and entre

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Supercharge Your Employer Branding through Virtual Reality

EEVO

Virtual reality can provide authentic transparency into your business, bolster your employer branding, cut recruiting costs, and help you attract?—?and keep?—?more qualified job candidates. [link] What is Employer Branding? Employer branding is the process of building your company’s image and voice in the eyes of your employees and job candidates. Great employer branding can bring top talent to your company and help you retain that talent.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Philip Wogart talks Higher Education and Immersive Tech with Lakshmi Sarah and Ina Behrendt

Everything VR & AR

Tyler and Sophia introduce Philip Wogart VRARA Germany chapter president. In this discussion, Philip speaks with Lakshmi Sarah (co-author Crafting Stories for Virtual Reality ) and Ina Behrendt ( Miami Ad School Europe ) in discussing their thoughts and experiences on Higher Education and Immersive Technologies. Connect with Lakshmi Sarah on Twitter at @lakitalki Connect with Ina Behrendt on Twitter at [link] Connect with Philip on Twitter at @phiwog and the Germany chapter of the VR/AR Associat

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Viveport Infinity’s 2 Month Free Offer Extended for Oculus Rift

Peter Graham

Everyone likes a free videogame, so how about free videogames for two whole months? Well, that’s the offer Viveport is currently offering Oculus Rift/Rift S customers. Actually, it’s a deal Viveport first announced in May before going live in June. Originally it was supposed to finish by the end of June, now the promotion window has been extended.

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Generating Revenue with Ads That Work in AR, with Admix CEO Samuel Huber

XR for Business Podcast

The old ways of advertising in legacy media just won’t work in an XR environment, so Admix CEO Samuel Huber has tried to figure out more effective ways to peddle products in a virtual realm. Today he explores his XR marketing ethos, which focuses on the user first. Alan: Today’s guest is Samuel Huber, founder and CEO of Admix, the first ad tech platform for mixed reality, giving XR developers the best tools to monetize their content.

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Get Modding as Valve Index CAD Files are Released

Peter Graham

Last Friday, 28th June, consumers around the world began receiving their Valve Index headsets the pre-orders of which had sold out within minutes. But the company isn’t purely interested in producing virtual reality (VR) headsets with high fidelity, Valve wants to foster a community to expand the device’s potential. To that end, Valve has announced the release of CAD files for all three primary components in the Valve Index system.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Generating Revenue with Ads That Work in AR, with Admix CEO Samuel Huber

XR for Business Podcast

The old ways of advertising in legacy media just won’t work in an XR environment, so Admix CEO Samuel Huber has tried to figure out more effective ways to peddle products in a virtual realm. Today he explores his XR marketing ethos, which focuses on the user first. Alan: Today’s guest is Samuel Huber, founder and CEO of Admix, the first ad tech platform for mixed reality, giving XR developers the best tools to monetize their content.

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E3 2019 Interview: Feeling the Beat With Sensorium & RedPill VR

Peter Graham

When it comes to making an impression at the Electronic Entertainment Expo (E3) in Los Angeles you need to go big. The South Hall tends to be a mixture of small booths and then massive ones, with Bethesda, Ubisoft and Epic Games’ Fortnight all taking up huge chunks of the floor. So it was quite a surprise that none of these made anywhere near as much noise as the RedPill VR/Sensorium Corp booth, for their upcoming social virtual reality (SVR) music platform.

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‘Blood & Truth’ Behind-the-Scenes – Insights & Artwork from Sony’s London Studio

Road to VR

As the studio behind the excellent PlayStation VR Worlds , Sony Interactive Entertainment’s London Studio has been at the forefront of VR game design since before PSVR even shipped back in 2016. With their latest title, Blood & Truth , the studio sought to deliver its first full-length VR title, and the result is an impressive action-filled journey that delivers the most convincing virtual characters we’ve seen in a VR game to date.

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The 2019 Oculus Summer Sale has Begun, but not for Oculus Quest

Peter Graham

It’s time for the season of summer sales, where you can build up that videogame library with all those titles on your wishlist. Steam has already begun its event and this week Oculus has now started its week-long promotion. . Over on the Oculus Store you’ll be able to find plenty of discounts on some of the best virtual reality (VR) experiences available, for either Oculus Rift/Rift S or Oculus Go.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Scraper: First Strike Blasts onto PlayStation VR

Peter Graham

PlayStation VR owners are in for some high energy videogame releases this week with ninja title Sairento VR arriving this Friday. Today, Labrodex Studios has launched its first-person shooter (FPS) Scraper: First Strike with plenty of improvements and PlayStation VR specific amendments. . Based on the original IP by Labrodex President and CEO Jim Ivon and the novel by Ryder Windham titled Scraper: The Rise of Cifer – included as a free e-book for all PlayStation VR customers – yo