Wed.Jun 19, 2019

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How To Shoot And Edit VR180 Like A Pro

VRScout

Learn the ins and outs of immersive video production with our new VR180 tutorial series! If you’re looking to add an extra sense of presence or immersion to your next video without going a full 360-degrees, VR180 is definitely a format worth checking out. Similar to 360-degree video, VR180 uses specialized stereoscopic wide-angle cameras to record immersive 3D footage; except instead of capturing the entirety of the environment, you’re viewing only 180-degrees of the scene.

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Tech Trends at #ISTE2019

Tech Trends VR

We’re headed to Philadelphia for the biggest event in the EdTech calendar. The International Society for Technology in Education (ISTE) is a nonprofit organization that serves over 100,000 education stakeholders throughout the world. At the session hosted by Microsoft @ISTE, Alice will outline how immersive technologies such as Mixed Reality are being used by innovative educators around the world Click To Tweet.

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YouTube’s Upcoming AR Ads Let You Try On Makeup During Beauty Vlogs

VRScout

Try on makeup directly from the YouTube app with AR Beauty Try-On. Hot on the heels of their recent announcement regarding the introduction of 3D AR models to Google search results, the company revealed this week the arrival of AR Beauty Try-On, a new augmented reality-powered feature for the official YouTube app that allows users to try-on makeup as they watch their favorite beauty vloggers.

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‘Penn & Teller VR’ Coming to Quest & PC VR Next Week, PSVR in July

Road to VR

Gearbox Software today announced that an upcoming game from magic/comedy duo Penn & Teller, Penn & Teller VR: Frankly Unfair, Unkind, Unnecessary, & Underhanded, will be available on Quest, Rift and Vive this month, with a version for PSVR coming in July. Cleverly abbreviated to Penn & Teller VR: F U, U, U, & U, the game takes you through more than 10 “cruel magic tricks” that Gearbox says will “leave your loved ones screaming and you cackling maniacally.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Google Courts Advertisers with Virtual Makeup for YouTube, Immersive Display Ad Format, & 3D Editor for Poly

Next Reality AR

After building a tech empire on revenues from search advertising, Google is not about to sit back and let Snapchat, Facebook, 8th Wall, and others draw all the AR marketing attention to their platforms. This week, at the Cannes Lions International Festival of Creativity (basically the Oscars plus SXSW of the marketing industry), Google unveiled a trio of new immersive advertising products with appeal to consumer brands.

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Niantic Sets Launch Date for Harry Potter Augmented Reality Game, Releases New Trailer

Next Reality AR

After more than a year of teasing and testing, Niantic and Warner Bros. are finally ready to release Harry Potter: Wizards Unite to muggles of the world. Niantic has announced that the game will launch on Friday, June 21 starting with players in the US and UK, with other regions to follow. Along with announcement, the company has released a new trailer (see bottom of page).

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Immersive is not the future anymore, it is now the present. Adapt or Perish!

Trenzi VR

The purpose of being at AIA and NeoCon was quite clear for the Trezi team. While we might have been operating from our founder-based bias in terms of the relevance of emerging tech like VR in the AEC industry and feeling excited about good quality traction building in India, the primary reason to attend these events was to see and understand, firsthand, how the world is responding to immersive tech.

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Viveport Has Earned a Second Chance Thanks to Infinity

Road to VR

HTC launched Viveport, their VR game marketplace, back in August 2016 to relatively little fanfare. It didn’t boast any compelling exclusives or big draws when it came to content deals, and was notorious for being a buggy, unstable mess. It essentially left Vive users scratching their collective heads as to why anyone would ever want to use it over Steam.

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Using Augmented Reality to Fight World Hunger

ARPost

The ever-expanding range of immersive tools is slowly transforming multiple industries, from retail and entertainment to healthcare. Augmented reality , which enhances the real world through computer-generated images, is changing film, gaming, as well as social media. The current applications of AR barely scratch the surface of its potential. In the future, AR and other immersive technologies could also play their role in overcoming environmental and social issues.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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How to install and uninstall unapproved apps on Oculus Quest using SideQuest

The Ghost Howls

One of the most discussed themes in the VR communities nowadays is the Oculus Quest content curation. According to many people (like me), Oculus is right in preventing crappy apps to enter and clutter the Quest Store, but its content curation is being too strict and it’s preventing also good apps from being published (I’ve detailed all the situation in this separate post ).

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