Wed.May 15, 2019

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Oculus’ Final #QuestCountdown Highlights Several Post-Launch Games

VRScout

Creative gardening, collaborative theatre, and cross-platform multiplayer confirmed. We’re less than a week away from the long-awaited release of the Oculus Quest standalone VR headset and with over 50 launch titles already confirmed, it appears as though we’ll have plenty of content to look forward to this coming Tuesday. Of course, this just the tip of the iceberg for the Oculus Quest; the company has already begun teasing a selection of titles scheduled for release later this year.

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Vive Pro Eye Now Available in Europe, Starting at €1,700

Road to VR

HTC opened up orders in Europe today for their latest VR headset, Vive Pro Eye , a version of the company’s enterprise headset with integrated eye-tracking. HTC also opened up pre-orders in China too, with launch slated for May 24th; there’s no word on when to expect it in North America though. Coming in at a eye-watering €1,708 (~$1,900) for the full system, Vive Pro Eye includes the entire kit and caboodle hardware-wise: Vive Pro Eye headset, link box, two Vive controllers, two Ste

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Viral Video: Announcing YouTube VR for Oculus Quest

Oculus

We published the last post in our #QuestCountdown series yesterday, and we’re back today with some exciting news to share. Google is bringing YouTube VR.

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‘Firewall Zero Hour’ to Get Biggest Update Yet with ‘Operation: Nightfall’

Road to VR

First Contact Entertainment announced that Firewall Zero Hour (2018) , the tactical team shooter for PSVR, is getting what they call their “biggest update yet” next week. One of the main changes coming is a new system of time-limited progression taking the form of missions, tasks, and cosmetic rewards. First Contact says that each week you’ll be assigned a new mission to complete, which in turn will grant you new rewards.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Rift Creation Spotlight: Building Oculus Home with Custom Objects and Models

Oculus

When we set out to build Oculus Home on Rift, we knew we wanted to deliver a place that people could call their own. Our.

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Stanford Research Explores How AR Can Affect Human Behavior

VRScout

Examining how AR experiences can change the way people interact with the real world. In a new study conducted by Standford Universities School of Humanities and Sciences, researchers discovered that simulated augmented reality experiences have a direct effect on human behavior within the real world, even after the AR device was removed. “We’ve discovered that using augmented reality technology can change where you walk, how you turn your head, how well you do on tasks, and how you connect social

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