Wed.Apr 03, 2019

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Oculus Introduces Next Generation Of VR Avatars With ‘Expressive Avatars’ Update

VRScout

More lifelike avatars and a new avatar editor arrive on Oculus Rift & Go headsets. Since launching in December of 2016, Oculus Avatars has brought a much-needed sense of humanity to the Oculus platform, allowing users to interact with one another on a personal level while in VR. With every new update, the platform has expanded its offerings with regular technical updates, and a sizable catalog of faces, lipstick, hairstyles, and accessories, presenting users with plenty of options for custom

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Hands-on: Oculus Quest is Ready and Able to Handle ‘Beat Saber’s’ Highest Difficulty

Road to VR

Beyond being a great VR game, Beat Saber has inadvertently turned out to be an excellent benchmark of controller tracking performance, and thus a great test for the upcoming Oculus Quest standalone headset, the first from the company to feature inside-out tracking. Having played Beat Saber’s highest difficulty (Expert+) on Quest, I’m now confident that it’s up to the task.

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Nat Martin Wants To Change The Way You Interact With AR Environments

VRScout

Nat Martin and his team have created an AR controller that is sparking a lot of interest with big tech companies. Nat Martin received a lot of attention in 2017 when Tech Insider released a video showing how Martin re-imagined the way you could interact with AR through a device he called a Scroll ring, a device he created when he was a student at the Royal College of Arts.

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Oculus Brings More Lifelike Avatars to Rift & Go in ‘Expressive Avatars’ Update

Road to VR

Oculus is today launching their ‘Expressive Avatars’ update on Rift and mobile VR; it’s a significant step up in realism thanks to a few additions including cleverly simulated eye models, lipsync, and even microexpressions. If you’re also hurting for more hairstyles, clothes, and accessories, you might want to pop into your headset at some point today to check it all out once the update is live.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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SK Telecom Rolls Out Magic Leap In-Stores in South Korea, Announces Harry Potter & League of Legends AR Partnerships

Next Reality AR

The partnership between Magic Leap and leading South Korean wireless carrier SK Telecom took on an added importance earlier this week as the company unveiled the world's first nationwide 5G network. During an event at SK Telecom's headquarters in South Korea, Jung-ho Park, the company's CEO, outlined its aggressive dive into 5G, which includes a few new augmented reality initiatives.

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Project North Star: Mechanical and Calibration Update 3.1

Leapmotion

The future of open source augmented reality just got easier to build. Since our last major release, we’ve streamlined Project North Star even further, including improvements to the calibration system and a simplified optics assembly that 3D prints in half the time. Thanks to feedback from the developer community, we’ve focused on lower part counts, minimizing support material, and reducing the barriers to entry as much as possible.

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Introducing Expressive Avatars and New Avatar Editor

Oculus

We launched Oculus Avatars in 2016 as a way for people to meet, mingle, and connect in virtual reality. Since then, we've upgraded Oculus Avatars.