Tue.Oct 10, 2017

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Oculus Open-sources Rift DK2: Schematics, Firmware, and More All Freely Available

Road to VR

Following the open-sourcing of the Rift DK1 plans back in 2014 , Oculus today released the recipe for the Rift DK2, the company’s second development kit headset released in 2014. Under an open-source license, anyone can now freely download the blueprints of the company’s second VR headset and even manufacture their own. On the company’s developer blog today, Oculus open-sourced the Rift DK2 plans under a Creative Commons Attribution 4.0 license which permits the following: You are

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This NFL App Lets Fans Paint Their Faces With AR

VRScout

You can now put on a selfie game face without dealing with all the messy grease paint. Face painting is a huge part of sports culture, particularly in the US. But (excuse the pun) let’s face it: not everybody has the time, patience and skin complexion to achieve that perfect artistic look that will do justice to your team and your devotion to them. That’s where Augmented Reality comes in though, as three NFL teams are now offering their fans the chance to paint their faces with AR.

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Where & When to Watch Oculus Connect Keynote Livestream (including in VR)

Road to VR

Oculus Connect , the company’s annual developer conference, goes down this week in San Jose, California on the 11th and 12th at the McEnery Convention Center. If you aren’t attending in person you can catch the keynote livestream on several platforms, including in VR, officially on Rift and Gear VR for the first time. When. The Oculus Connect opening keynote will be held on Wednesday, October 11th at 10AM PT ( your timezone here ).

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Jumanji and Hotel Translyvania 3 Getting VR Treatment

VRScout

The Sony Pictures Entertainment experiences are coming to a headset or location near you. Hitting theaters in December, our favorite magical board game adventure film from the 90’s is coming back, this time starring Dwayne Johnson, Jack Black, Kevin Hart, and Karen Gillan to name a few. And to coincide with the sequel’s release, Jumanji: Welcome to the Jungle is also getting a magical VR adventure of its own.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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‘ARKTIKA.1’ Review – A Gorgeous VR Shooter, Plain and Simple

Road to VR

Arktika.1 is a first-person VR shooter that makes more than a few smart choices in its design, something that may have you thinking twice before dismissing its admittedly limited node-based teleportation style lock, stock, and barrel (holographic sight and flashlight too). It’s not to say Arktika.1 isn’t without its clear flaws, but the end result is decidedly a net positive that gives you exactly what you came for in the first place: a ridiculously good looking game that goes pew p

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‘Cloudborn’ Hands-on – Reaching for Intuitive & Comfortable Locomotion

Road to VR

Cloudborn is an indie first-person VR exploration game, currently available on Steam Early Access , where the player is tasked with ‘cleansing the corruption’ by traversing the world to reach ‘cores’ using an intuitive climbing mechanic. Unfortunately, the “melancholic journey of discovery and serenity” is sometimes rudely interrupted by the temperamental movement system.

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They’re citing their reason as “slower than expected development of the VR market” when really it.

AllThingsVR

They’re citing their reason as “slower than expected development of the VR market” when really it sounds like a mismanagement of R&D $ and poor product pricing [link] — allthingsvr (@allthingsvr) October 10, 2017.

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HTC Applies for ‘Vive Eclipse’ Trademark in New Zealand

Road to VR

HTC may have more than one new headset in sight than we initially thought when it registered the name ‘Vive Focus’ in the EU and US. It came to light via the Dutch publication Lets Go Digital that HTC has also applied for a trademark for the name ‘Vive Eclipse’ in New Zealand. It was first theorized that the name Vive Focus was intended for the upcoming standalone Vive headset confirmed at Google I/O 2017 developer conference.

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Nokia axes OZO VR camera development

Slashgear

Nokia has called time on its OZO virtual reality camera, announcing that it will cease development of the expensive multi-lens system as it doubles-down on health tech. Announced back in mid-2015, OZO was an unexpected debut from a company better known for its history in cellphones. Shaped like a bloated tadpole, it packed eight cameras and a corresponding eight microphones, … Continue reading.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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‘Bigscreen’ Raises $11 Million Series A Funding to Grow, Improve & Expand Services to More AR/VR Headsets

Road to VR

The team behind Bigscreen , the app that lets you view and share your desktop in social VR, today announced they’ve raised $11 million in Series A financing. The funding round, which comes only a year after their initial $3 million seed round , was led by True Ventures with participation from Andreessen Horowitz. The company details the news in a blogpost , say that as part of the financing round, Bigscreen Inc. will also bring on True Ventures Partner Toni Schneider as a board member.

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Upskill Hopes to Bring AR to Mainstream

VRWorld

Upskill wants to be the development platform for our smart glasses, regardless of the brand. This agnostic approach is fairly unusual for companies building augmented reality applications and it provides enterprises with a neutral way to build these applications to work across different smart glasses systems. GE, Coca-Cola, Johnson & Johnson, and Boeing are all Upskill customers that use the Skylight platform in conjunction with Google Glass.

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SteamVR Tracking 2.0 Will Support ~33×33 Foot Playspaces With 4 Base Stations

Road to VR

Valve plans to manufacture and sell new SteamVR Tracking 2.0 base stations in 2018. The new base stations will bring a number of improvements over the current tracking beacons, including the ability to support more than two base stations for a huge tracking volume. Valve’s Joe Ludwig announced via the SteamVR Tracking HDK board today an update on the company’s progress in developing new SteamVR Tracking base stations which will be compatible with SteamVR Tracking headsets built with

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Nokia stops Ozo Development

VRWorld

Nokia says it will stop development of its Ozo virtual reality camera , leading to 310 job losses in Finland, the US, and the UK. The company says the change is due to the slower-than-expected development of the VR market, and that it will instead focus on patent licensing and digital healthcare. Nokia Technologies is laying off up to 310 people as part of the move.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.