Building Better XR Training
Tech Trends VR
JULY 19, 2019
Todd Maddox reports on why A/B tests are sub-optimal in building and optimizing immersive training and performance tools. As with any young science or technology, the early wins are often large, but more wins are to follow if solid research and development is conducted that leverages what we know about the brain Click To Tweet. I have written extensively on the potential of virtual reality (VR) and augmented reality (AR) to revolutionize training and performance in healthcare , manufacturing , a
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