Wed.Apr 17, 2019

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USA TODAY Builds AR Replica Of Notre Dame In Less Than 8 Hours

VRScout

Take an augmented tour of the structural damages caused by Monday’s fire. While French President Emmanuel Macron hopes to complete the repairs within five years, architectural experts predict it could take decades to fully renovate the historic Notre Dame cathedral after Monday’s devastating fire. Although the bulk of the structure remains intact, nearly the entire roof of the building has been destroyed, leaving a gaping hole above the centuries-old halls for the first time since its initial co

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VR Anime ‘Spice & Wolf’ Launching on Rift, Vive & Go in June

Road to VR

SpicyTails , the Japan-based studio behind VR anime experience Project LUX (2018) , celebrated a successful Kickstarter earlier this year focusing on their next VR project that aims to bring the manga/anime Spice & Wolf to VR. Now, the studio says VR users can expect the game on June 3rd. The launch date was originally slated for May 2019, promising support for Rift, Vive, Go, PSVR and eventually Quest.

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Oculus Quest Welcome Video & Setup Guide Have Leaked Online

VRScout

Corgi’s are a major safety hazard in this leaked video for the Oculus Quest. Thanks to a series of videos posted online by YouTuber user NyanBlade, it appears as though we now have our first look at the opening welcome video and setup guide for the upcoming Oculus Quest. The “Welcome Video”, while brief, showcases the basic functionality of the Quest’s 6DoF room-scale tracking technology.

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8th Wall Brings Image Targets to Its Web-Based Augmented Reality Platform

Next Reality AR

When it comes to web-based augmented reality, 8th Wall has emerged as one of the leading platform providers, and the company just cranked up its capabilities another notch for AR marketers. Release 11 of 8th Wall Web brings Image Targets, the company's take on image recognition for AR activations. The capability enables creators to define a 2D image as a marker and embed AR content, such as 3D models or video, which can be accessed through mobile web browsers on iOS and Android.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Oculus Job Posts Point to Facebook-built AR Headset on the Horizon

Road to VR

As first reported by PocketGamer , Facebook is advertising a few new posts at its VR subsidiary Oculus, laced with the notion that a Facebook-built AR headset is definitely on the rise. We knew the company was creating AR headsets behind closed doors—so much was clear from what Facebook’s head of AR Ficus Kirkpatrick told TechCrunch late last year. “We are building hardware products.

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New iPhone App Fills Your Living Room with a Virtual Orchestra

Next Reality AR

It may take practice to get to Carnegie Hall, but a new mobile app gives the average iPhone or iPad owner the experience of walking on stage with a live orchestra. Available now on the App Store, the Spatial Orchestra app brings music to life comes with augmented reality and spatial audio. Built by developer TCW in partnership with the Cinema-Sonic orchestra, the app displays instruments in the user's physical environment and plays its siren songs relative to the user's position and orientation

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These Developers Hacked Knuckles & Vive Controllers to Play MIDI File Music

Road to VR

We’re still holding our breath of the next wave of consumer VR headsets yet to come, namely Rift S, Quest, and Valve Index. None of them have official release dates yet, so some intrepid developers found a way to bide their time by making the Valve and the soon-to-launch Valve Index controllers (ex-Knuckles) hum beautiful MIDI files just for the fun of it.

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InstaVR Interviews: Dr. Tarsem Singh Cooner, Senior Lecturer in Social Work at University of Birmingham, UK

InstaVR

InstaVR Interviews: Meet the VR Practitioners. InstaVR Interviews is a blog series where we turn the spotlight on our customers. We find out why they create VR, how they use InstaVR, and what the future of VR will look like. To read more interviews, visit the InstaVR Interviews homepage. Dr. Tarsem Singh Cooner, Department of Social Work and Social Care at the University of Birmingham, UK.

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#QuestCountdown: Arcade Action!

Oculus

Chris Jurney here again, Head of Developer Strategy at Oculus. My team works closely with developers to help bring the best games and experiences to.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Google’s Tilt Brush Heads To The Oculus Quest This Spring

VRScout

The popular VR art tool will arrive on Quest with cross-buy support. Facebook confirmed earlier today that Google’s immensely popular room-scale VR painting experience, Tilt Brush, is coming to the Oculus Quest headset this Spring. According to Google’s Product Manager Elisabeth Morant, the act of porting the application—released originally for SteamVR and the Oculus Rift—came down to simple performance improvements that were achieved using a series of basic, but effective techniques

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‘High Fidelity’ Shifts Focus Towards Non-VR Due to Slow Growth

Road to VR

Philip Rosedale, CEO of High Fidelity and founder of Second Life, announced at a High Fidelity community meeting recently that the company will be scaling back their VR efforts, focusing more on improving their PC and Mac performance. The company has also shut down all first-party user spaces and associated servers except for a single orientation room, which will be used for new users only.

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Google’s VR Painting App ‘Tilt Brush’ is Coming to Quest, Cross-Buy with Rift

Road to VR

Already own a copy of Google’s VR creation tool Tilt Brush (2016) from the Oculus Store? Then you’ll be able to hop right into the company’s intuitive painting app with Oculus Quest, the upcoming standalone VR headset. The company announced the news today in a Facebook blog post , outlining some of the changes the team made to get Tilt Brush on Quest’s mobile hardware. “Most of our work porting Tilt Brush to Quest focused on performance improvements.

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