Thu.Sep 26, 2019

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FandangoNow Brings 90,000 Movies And TV Shows To Oculus Quest And Go

VRScout

Dedicated Fandango VR app now available on Oculus standalone headsets. Day One of Oculus Connect 6 in San Jose, CA featured a bunch of exciting announcements for both the Oculus Quest and Oculus Rift S headsets. Hidden within this pile of breaking news was the launch of FandangoNow, a dedicated VR app for the Oculus Quest and Oculus Go. Earlier today, FandangoNow went live for all Oculus standalone headsets, allowing you to rent, buy or stream over 90,000 movies, TV shows, movie trailers, and in

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Is Facebook Building a ‘Social Layer’ For the Spatial Web?

AR Insider

Tech giants’ motivations in AR often trace back to their core businesses. This is simply to future proof massive sums of revenue. And due to these companies’ gravitational pull, they can move large chunks of the market along with them. So predicting AR’s trajectory becomes an exercise in “ following the money.” For Google, investments in AR are to drive search (visual search, mapping).

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Using Augmented Reality to Fight Malaria

ARPost

Most people get pretty excited about augmented reality. It helps us to do our jobs, play games, and organize and access information in new ways. It also draws a lot of attention. That’s why one global organization is using AR technology to draw attention to its most recent campaign. Malaria No More. Malaria is a mosquito-borne deadly, though preventable and treatable, disease.

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Hands-on: Oculus Link Makes Quest Feel Like a Native PC VR Headset

Road to VR

Announced yesterday, Oculus Link will allow Quest to play Rift games by connecting to any VR-capable PC. In our hands-on at Oculus Connect, the feature really does seem to deliver an experience that feels like a native PC VR headset. At launch, Oculus Quest only worked with its own separate library of content powered by the headset’s on-board mobile hardware.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Impressions: Vader Immortal – Episode II Keeps Things Fresh With Incredibly Fun Force Abilities, Available Now On Quest & Rift

VRScout

Force abilities add a whole new layer of fun to an already incredible experience. I’m trapped within a sprawling underground manufacturing complex on the volcanic planet of Mustafar, my back to the wall as a massive Rancor makes several desperate strikes at me with its gargantuan claws. The only thing keeping me alive is a thin metal barrier positioned between me and the ravenous creature.

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Meta’s resurrection shows future of AR is in the enterprise

Hypergrid Business

Meta headset. (Image courtesy Meta View.). The world of augmented reality is undergoing a major metamorphosis. This past winter, the industry saw the collapse of three major AR players , all of which lacked sufficient funding and were unable to deliver on promises. But fast-forward six months and one of those companies, Meta, has been resurrected by new investors and relaunched as Meta View.

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Oculus CTO Explains Why “Gear VR’s days are numbered”

Road to VR

Oculus CTO John Carmack took to the stage at Oculus Connect 6 to give his patented stream-of-thought speech. Here, he gave what he called a “eulogy for Gear VR,” as he detailed the failings, and some of the harder truths that both he and the company had to face in what turned out to be a less performant return on investment. If you know anything about Gear VR, you know it was a bit of a Frankenstein hardware platform.

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Process Innovation Execs Define XR In Dallas

Charlie Fink

The Enterprise Wearable Technology Summit, which wrapped last week in Dallas, showed enterprise XR is reaching an inflection point.

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Oculus: ‘We’d Eventually Like Quest PC Tethering to be Wireless’

Road to VR

Today at Oculus Connect 6, CTO John Carmack dove into the work the company has done on Oculus Link, the Quest feature which will soon allow the headset to tether to PC to play Rift games. Today this requires a USB3 cable, but the natural next step, Carmack said, is that this will eventually be wireless. Although Oculus Link requires a tether, it’s effectively a ‘remote’ rendering solution, Carmack explained today during his keynote presentation, which means the type of link bet

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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CENTEXS and EON Reality Announce First Augmented and Virtual Reality Center in Malaysia

EON Reality

The partnership will deliver immersive reality training and education solutions to users in Sarawak and the surrounding area. IRVINE, CA, September 26, 2019 – The Centre of Technical Excellence (CENTEXS) and EON Reality, the world leader in Augmented and Virtual Reality-based knowledge transfer for industry and education, announce a partnership to launch the first Augmented and Virtual Reality (AVR) Center in Malaysia and provide digital talent development pathways and training programs for the

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Kris Kolo & Anne-Marie Enns of VR/AR Summit

Everything VR & AR

Tyler and Sophia cover all the exciting announcements for the upcoming VRARA Global Summit with The VR/AR Association’s executive team, Kris Kolo and Anne-Marie Enns. Connect with Kris & Ann-Marie Kris Kolo @kriskolodziej Ann-Marie Enns @eventgirl101 Visit the VR/AR Association at www.TheVRARA.com for more information about how you can get involved with this worldwide organization to help gain exposure and share ideas and best practices with other experts in the industry.

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Preview: Medal of Honor: Above and Beyond – Better Than it Looks

Peter Graham

During Oculus Connect 4 (OC4) renown developer Respawn Entertainment revealed that it was entering virtual reality (VR) development, following that with a tease in 2018 stating work on a ‘AAA shooter’. It was Oculus’ new VP of Content Mike Verdu who then made the big reveal during OC6, that the Oculus Rift exclusive videogame would be Medal of Honor: Above and Beyond.

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Pimax Details Upcoming Accessories – Price, Launch Date & More

Road to VR

Along with Pimax’s new additions to its “8K” headset line, “8K” X and Plus , the company offered up an avalanche of info on their upcoming accessories for consumers, as well as upgrade options for Kickstarter backers & pre-order customers looking to get the latest gear. The company released the info on its newly christened ‘Pimax Day’ where they showcased a number of accessories and modules that were previously listed through its 2017 Kickstarter.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Oculus Quest’s Hand Tracking Could be its New Killer Feature

Peter Graham

There were several announcements at Oculus Connect 6 (OC6) this year that could have taken the top spot. Oculus Link for example or Medal of Honor: Above and Beyond are two worthy mentions, yet it must be the experimental hand tracking feature for Oculus Quest that takes home the crown, especially after testing the technology first-hand. Hand tracking has always been one of those options that sound nice in principle, but would you actually pay for it, adding a Leap Motion device or something a l

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Pimax to Start Shipping “8K” X & “8K” Plus This Year, Ruggedization Available on All Models

Road to VR

Pimax is bringing more of its “8K” model headsets to market this year with the entrance of the $1,300 “8K” X and the $1,000 “8K” Plus. The company will be offering all of its headsets with optional ruggedization too, although you’ll have to contact the company to get a price quote. Pimax’s base “8K” headset , priced at $900 without controllers or the requisite SteamVR basestations, already offers up dual 3,840×2,160 resolution CLPL pane

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New Trailer Unveils More of Doctor Who: The Edge of Time

Peter Graham

Virtual reality (VR) fans have already had one Doctor Who experience this year but that was a short interactive animation. The one sci-fi fans of the series are looking forward to is Doctor Who: Edge of Time coming from Maze Theory. Today, the studio has released a brand new trailer detailing new locations and gameplay. Playing the assistant of the famous Time Lord, you’ll naturally be visiting various periods in history and the new trailer shows that players will visit Victorian Londo

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Top 10 XR Trends for 2019-20

Tech Trends VR

As another year hurtles inexorably towards Christmas, it’s an opportune time to take stock of how far XR has come so far, and what 2020 might hold in stock for building a virtual world we might actually want to live in. . Haptics. Experiences feel more “real” when they engage several – if not all – of our senses. Most of us are already familiar with haptics from playing video games, where rumble and vibration are creatively used to create a connection between the action on the screen and the ga

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Top 10 XR Trends for 2019-20

Tech Trends VR

As another year hurtles inexorably towards Christmas, it’s an opportune time to take stock of how far XR has come so far, and what 2020 might hold in stock for building a virtual world we might actually want to live in. . Haptics. Experiences feel more “real” when they engage several – if not all – of our senses. Most of us are already familiar with haptics from playing video games, where rumble and vibration are creatively used to create a connection between the action on the screen and the ga

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